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@@ -411,7 +411,7 @@ void prv_draw_stroked_line_precise(GContext* ctx, GPointPrecise p0, GPointPrecis
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ctx->draw_state.fill_color = ctx->draw_state.stroke_color;
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// If so, draw a circle with corrseponding radius
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// If so, draw a circle with corresponding radius
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graphics_fill_circle(ctx, GPoint(p0.x.integer, p0.y.integer), radius.integer);
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// Finish color hack
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