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https://github.com/google/pebble
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Import of the watch repository from Pebble
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/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "applib/accel_service_private.h"
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#include "applib/app_focus_service.h"
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#include "applib/app_inbox.h"
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#include "applib/app_message/app_message_internal.h"
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#include "applib/app_smartstrap_private.h"
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#include "applib/app_wakeup.h"
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#include "applib/battery_state_service.h"
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#include "applib/battery_state_service_private.h"
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#include "applib/bluetooth/ble_app_support.h"
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#include "applib/compass_service_private.h"
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#include "applib/connection_service.h"
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#include "applib/connection_service_private.h"
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#include "applib/graphics/gtypes.h"
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#include "applib/graphics/text_render.h"
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#include "applib/health_service.h"
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#include "applib/health_service_private.h"
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#include "applib/pbl_std/locale.h"
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#include "applib/plugin_service_private.h"
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#include "applib/tick_timer_service.h"
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#include "applib/tick_timer_service_private.h"
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#include "applib/ui/animation_private.h"
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#include "applib/ui/click_internal.h"
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#include "applib/ui/content_indicator_private.h"
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#include "applib/ui/recognizer/recognizer.h"
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#include "applib/ui/window_stack_private.h"
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#include "applib/unobstructed_area_service_private.h"
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#include "kernel/logging_private.h"
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#include "services/normal/app_glances/app_glance_service.h"
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#include "services/normal/timeline/timeline_actions.h"
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#include "util/heap.h"
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#include "util/list.h"
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struct _reent;
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typedef struct ApplibInternalEventsInfo {
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EventServiceInfo will_focus_event;
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EventServiceInfo button_down_event;
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EventServiceInfo button_up_event;
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EventServiceInfo legacy2_status_bar_change_event;
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int minute_of_last_legacy2_statusbar_change;
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} ApplibInternalEventsInfo;
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typedef struct AppFocusState {
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AppFocusHandlers handlers;
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EventServiceInfo will_focus_info;
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EventServiceInfo did_focus_info;
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} AppFocusState;
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typedef struct TextRenderState {
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SpecialCodepointHandlerCb special_codepoint_handler_cb;
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void *special_codepoint_handler_context;
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} TextRenderState;
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typedef struct AppStateInitParams {
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ProcessAppSDKType sdk_type;
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int16_t obstruction_origin_y;
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} AppStateInitParams;
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typedef struct MemorySegment MemorySegment;
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typedef struct RockyRuntimeContext RockyRuntimeContext;
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typedef struct RockyMemoryAPIContext RockyMemoryAPIContext;
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//! Allocate memory in the process' address space for AppState data and
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//! perform initial configuration.
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bool app_state_configure(MemorySegment *app_state_ram,
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ProcessAppSDKType sdk_type,
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int16_t obstruction_origin_y);
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//! Finish initializing AppState from within the running app task.
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void app_state_init(void);
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//! Clean up after ourselves nicely. Note that this may not be called if the app crashes.
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void app_state_deinit(void);
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Heap* app_state_get_heap(void);
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AppInbox **app_state_get_app_message_inbox(void);
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EventServiceInfo *app_state_get_app_outbox_subscription_info(void);
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ApplibInternalEventsInfo *app_state_get_applib_internal_events_info(void);
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AnimationState* app_state_get_animation_state(void);
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AppMessageCtx *app_state_get_app_message_ctx(void);
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BLEAppState* app_state_get_ble_app_state(void);
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ClickManager* app_state_get_click_manager(void);
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WindowStack* app_state_get_window_stack(void);
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FrameBuffer* app_state_get_framebuffer(void);
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GContext* app_state_get_graphics_context(void);
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EventServiceInfo* app_state_get_event_service_state(void);
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AccelServiceState* app_state_get_accel_state(void);
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CompassServiceConfig **app_state_get_compass_config(void);
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PluginServiceState *app_state_get_plugin_service(void);
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LogState *app_state_get_log_state(void);
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BatteryStateServiceState *app_state_get_battery_state_service_state(void);
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TickTimerServiceState *app_state_get_tick_timer_service_state(void);
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ConnectionServiceState *app_state_get_connection_service_state(void);
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LocaleInfo *app_state_get_locale_info(void);
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SmartstrapConnectionState *app_state_get_smartstrap_state(void);
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ContentIndicatorsBuffer *app_state_get_content_indicators_buffer(void);
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HealthServiceState *app_state_get_health_service_state(void);
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RecognizerList *app_state_get_recognizer_list(void);
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RockyRuntimeContext *app_state_get_rocky_runtime_context(void);
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uint8_t *app_state_get_rocky_runtime_context_buffer(void);
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void app_state_set_rocky_runtime_context(uint8_t *unaligned_buffer,
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RockyRuntimeContext *rocky_runtime_context);
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RockyMemoryAPIContext *app_state_get_rocky_memory_api_context(void);
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void app_state_set_rocky_memory_api_context(RockyMemoryAPIContext *context);
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bool *app_state_get_framebuffer_render_pending();
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void app_state_set_user_data(void *data);
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void* app_state_get_user_data(void);
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AppFocusState *app_state_get_app_focus_state(void);
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UnobstructedAreaState *app_state_get_unobstructed_area_state(void);
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AppGlance *app_state_get_glance(void);
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struct Layer;
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typedef struct Layer Layer;
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Layer** app_state_get_layer_tree_stack(void);
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WakeupHandler app_state_get_wakeup_handler(void);
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void app_state_set_wakeup_handler(WakeupHandler handler);
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EventServiceInfo *app_state_get_wakeup_event_info(void);
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//! Retrieve a preallocated full screen 2bit framebuffer for use with 2.x apps that want to use the
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//! capture_frame_buffer API. Note this memory is only valid when used with 2.x apps.
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GBitmap* app_state_legacy2_get_2bit_framebuffer(void);
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struct tm *app_state_get_gmtime_tm(void);
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struct tm *app_state_get_localtime_tm(void);
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char *app_state_get_localtime_zone(void);
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void *app_state_get_rand_ptr(void);
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TextRenderState *app_state_get_text_render_state(void);
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bool app_state_get_text_perimeter_debugging_enabled(void);
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void app_state_set_text_perimeter_debugging_enabled(bool enabled);
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TimelineItemActionSource app_state_get_current_timeline_item_action_source(void);
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void app_state_set_current_timeline_item_action_source(TimelineItemActionSource current_source);
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