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pebble/src/fw/process_state/app_state/app_state.h
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/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "applib/accel_service_private.h"
#include "applib/app_focus_service.h"
#include "applib/app_inbox.h"
#include "applib/app_message/app_message_internal.h"
#include "applib/app_smartstrap_private.h"
#include "applib/app_wakeup.h"
#include "applib/battery_state_service.h"
#include "applib/battery_state_service_private.h"
#include "applib/bluetooth/ble_app_support.h"
#include "applib/compass_service_private.h"
#include "applib/connection_service.h"
#include "applib/connection_service_private.h"
#include "applib/graphics/gtypes.h"
#include "applib/graphics/text_render.h"
#include "applib/health_service.h"
#include "applib/health_service_private.h"
#include "applib/pbl_std/locale.h"
#include "applib/plugin_service_private.h"
#include "applib/tick_timer_service.h"
#include "applib/tick_timer_service_private.h"
#include "applib/ui/animation_private.h"
#include "applib/ui/click_internal.h"
#include "applib/ui/content_indicator_private.h"
#include "applib/ui/recognizer/recognizer.h"
#include "applib/ui/window_stack_private.h"
#include "applib/unobstructed_area_service_private.h"
#include "kernel/logging_private.h"
#include "services/normal/app_glances/app_glance_service.h"
#include "services/normal/timeline/timeline_actions.h"
#include "util/heap.h"
#include "util/list.h"
struct _reent;
typedef struct ApplibInternalEventsInfo {
EventServiceInfo will_focus_event;
EventServiceInfo button_down_event;
EventServiceInfo button_up_event;
EventServiceInfo legacy2_status_bar_change_event;
int minute_of_last_legacy2_statusbar_change;
} ApplibInternalEventsInfo;
typedef struct AppFocusState {
AppFocusHandlers handlers;
EventServiceInfo will_focus_info;
EventServiceInfo did_focus_info;
} AppFocusState;
typedef struct TextRenderState {
SpecialCodepointHandlerCb special_codepoint_handler_cb;
void *special_codepoint_handler_context;
} TextRenderState;
typedef struct AppStateInitParams {
ProcessAppSDKType sdk_type;
int16_t obstruction_origin_y;
} AppStateInitParams;
typedef struct MemorySegment MemorySegment;
typedef struct RockyRuntimeContext RockyRuntimeContext;
typedef struct RockyMemoryAPIContext RockyMemoryAPIContext;
//! Allocate memory in the process' address space for AppState data and
//! perform initial configuration.
bool app_state_configure(MemorySegment *app_state_ram,
ProcessAppSDKType sdk_type,
int16_t obstruction_origin_y);
//! Finish initializing AppState from within the running app task.
void app_state_init(void);
//! Clean up after ourselves nicely. Note that this may not be called if the app crashes.
void app_state_deinit(void);
Heap* app_state_get_heap(void);
AppInbox **app_state_get_app_message_inbox(void);
EventServiceInfo *app_state_get_app_outbox_subscription_info(void);
ApplibInternalEventsInfo *app_state_get_applib_internal_events_info(void);
AnimationState* app_state_get_animation_state(void);
AppMessageCtx *app_state_get_app_message_ctx(void);
BLEAppState* app_state_get_ble_app_state(void);
ClickManager* app_state_get_click_manager(void);
WindowStack* app_state_get_window_stack(void);
FrameBuffer* app_state_get_framebuffer(void);
GContext* app_state_get_graphics_context(void);
EventServiceInfo* app_state_get_event_service_state(void);
AccelServiceState* app_state_get_accel_state(void);
CompassServiceConfig **app_state_get_compass_config(void);
PluginServiceState *app_state_get_plugin_service(void);
LogState *app_state_get_log_state(void);
BatteryStateServiceState *app_state_get_battery_state_service_state(void);
TickTimerServiceState *app_state_get_tick_timer_service_state(void);
ConnectionServiceState *app_state_get_connection_service_state(void);
LocaleInfo *app_state_get_locale_info(void);
SmartstrapConnectionState *app_state_get_smartstrap_state(void);
ContentIndicatorsBuffer *app_state_get_content_indicators_buffer(void);
HealthServiceState *app_state_get_health_service_state(void);
RecognizerList *app_state_get_recognizer_list(void);
RockyRuntimeContext *app_state_get_rocky_runtime_context(void);
uint8_t *app_state_get_rocky_runtime_context_buffer(void);
void app_state_set_rocky_runtime_context(uint8_t *unaligned_buffer,
RockyRuntimeContext *rocky_runtime_context);
RockyMemoryAPIContext *app_state_get_rocky_memory_api_context(void);
void app_state_set_rocky_memory_api_context(RockyMemoryAPIContext *context);
bool *app_state_get_framebuffer_render_pending();
void app_state_set_user_data(void *data);
void* app_state_get_user_data(void);
AppFocusState *app_state_get_app_focus_state(void);
UnobstructedAreaState *app_state_get_unobstructed_area_state(void);
AppGlance *app_state_get_glance(void);
struct Layer;
typedef struct Layer Layer;
Layer** app_state_get_layer_tree_stack(void);
WakeupHandler app_state_get_wakeup_handler(void);
void app_state_set_wakeup_handler(WakeupHandler handler);
EventServiceInfo *app_state_get_wakeup_event_info(void);
//! Retrieve a preallocated full screen 2bit framebuffer for use with 2.x apps that want to use the
//! capture_frame_buffer API. Note this memory is only valid when used with 2.x apps.
GBitmap* app_state_legacy2_get_2bit_framebuffer(void);
struct tm *app_state_get_gmtime_tm(void);
struct tm *app_state_get_localtime_tm(void);
char *app_state_get_localtime_zone(void);
void *app_state_get_rand_ptr(void);
TextRenderState *app_state_get_text_render_state(void);
bool app_state_get_text_perimeter_debugging_enabled(void);
void app_state_set_text_perimeter_debugging_enabled(bool enabled);
TimelineItemActionSource app_state_get_current_timeline_item_action_source(void);
void app_state_set_current_timeline_item_action_source(TimelineItemActionSource current_source);