Changes:
- Add permission checks before making getVideoState, getKeyboardLedState,
and getKeyDownState RPC calls to prevent rejected requests for sessions
without VIDEO_VIEW permission
- Fix infinite loop issue by excluding hasPermission from useEffect
dependency arrays (functions recreated on render cause infinite loops)
- Increase RPC rate limit from 100 to 500 per second to support 10+
concurrent sessions with broadcasts and state updates
This eliminates console spam from permission denied errors and log spam
from continuous RPC calls, while improving multi-session performance.
1. Terminal access permission check:
- Add Permission.TERMINAL_ACCESS check to Web Terminal button
- Prevents observer sessions from accessing terminal
2. Immediate websocket cleanup:
- Close peer connection immediately when websocket errors
- Previously waited 24+ seconds for ICE to transition from disconnected to failed
- Now triggers session cleanup immediately on tab close
3. Immediate grace period validation:
- Trigger validateSinglePrimary() immediately when grace period expires
- Previously waited up to 10 seconds for next periodic validation
- Eliminates unnecessary delay in observer promotion
Timeline improvement:
Before: Tab close → 6s (ICE disconnect) → 24s (ICE fail) → RemoveSession → 10s grace → up to 10s validation = ~50s total
After: Tab close → immediate peerConnection.Close() → immediate RemoveSession → 10s grace → immediate validation = ~11s total
Sessions in pending mode do not have PermissionVideoView and should not
attempt to call getLocalVersion RPC method. Add permission check before
calling getLocalVersion to prevent unnecessary permission denied errors.
Backend improvements:
- Keep denied sessions alive in pending mode instead of removing them
- Add requestSessionApproval RPC method for re-requesting access
- Fix security issue: preserve pending mode on reconnection for denied sessions
- Add MaxRejectionAttempts field to SessionSettings (default: 3, configurable 1-10)
Frontend improvements:
- Change "Try Again" button to "Request Access Again" that re-requests approval
- Add rejection counter with configurable maximum attempts
- Hide modal after max rejections; session stays pending in SessionPopover
- Add "Dismiss" button for primary to hide approval requests without deciding
- Add MaxRejectionAttempts control in multi-session settings page
- Reset rejection count when session is approved
This improves the user experience by allowing denied users to retry without
page reloads, while preventing spam with configurable rejection limits.
Address all linting warnings and errors in both backend and frontend code:
**Go (golangci-lint):**
- Add error checking for ignored return values (errcheck)
- Remove unused RPC functions (unused)
- Fix import formatting (goimports)
**TypeScript/React (eslint):**
- Replace all 'any' and 'Function' types with proper type definitions
- Add RpcSendFunction type for consistent JSON-RPC callback signatures
- Fix React Hook exhaustive-deps warnings by adding missing dependencies
- Wrap functions in useCallback where needed to stabilize dependencies
- Remove unused variables and imports
- Remove empty code blocks
- Suppress exhaustive-deps warnings where intentional (with comments)
All linting now passes with 0 errors and 0 warnings.
* fix: update delay handling in PasteModal component
- Changed default delay value to 20 and adjusted validation to allow values between 0 and 65534.
- Cleaned up code formatting for better readability.
* fix: formatting
* feat: release keyPress automatically
* send keepalive when pressing the key
* remove logging
* clean up logging
* chore: use unreliable channel to send keepalive events
* chore: use ordered unreliable channel for pointer events
* chore: adjust auto release key interval
* chore: update logging for kbdAutoReleaseLock
* chore: update comment for KEEPALIVE_INTERVAL
* fix: should cancelAutorelease when pressed is true
* fix: handshake won't happen if webrtc reconnects
* chore: add trace log for writeWithTimeout
* chore: add timeout for KeypressReport
* chore: use the proper key to send release command
* refactor: simplify HID RPC keyboard input handling and improve key state management
- Updated `handleHidRPCKeyboardInput` to return errors directly instead of keys down state.
- Refactored `rpcKeyboardReport` and `rpcKeypressReport` to return errors instead of states.
- Introduced a queue for managing key down state updates in the `Session` struct to prevent input handling stalls.
- Adjusted the `UpdateKeysDown` method to handle state changes more efficiently.
- Removed unnecessary logging and commented-out code for clarity.
* refactor: enhance keyboard auto-release functionality and key state management
* fix: correct Windows default auto-repeat delay comment from 1ms to 1s
* refactor: send keypress as early as possible
* refactor: replace console.warn with console.info for HID RPC channel events
* refactor: remove unused NewKeypressKeepAliveMessage function from HID RPC
* fix: handle error in key release process and log warnings
* fix: log warning on keypress report failure
* fix: update auto-release keyboard interval to 225
* refactor: enhance keep-alive handling and jitter compensation in HID RPC
- Implemented staleness guard to ignore outdated keep-alive packets.
- Added jitter compensation logic to adjust timer extensions based on packet arrival times.
- Introduced new methods for managing keep-alive state and reset functionality in the Session struct.
- Updated auto-release delay mechanism to use dynamic durations based on keep-alive timing.
- Adjusted keep-alive interval in the UI to improve responsiveness.
* gofmt
* clean up code
* chore: use dynamic duration for scheduleAutoRelease
* Use harcoded timer reset value for now
* fix: prevent nil pointer dereference when stopping timers in Close method
* refactor: remove nil check for kbdAutoReleaseTimers in DelayAutoReleaseWithDuration
* refactor: optimize dependencies in useHidRpc hooks
* refactor: streamline keep-alive timer management in useKeyboard hook
* refactor: clarify comments in useKeyboard hook for resetKeyboardState function
* refactor: reduce keysDownStateQueueSize
* refactor: close and reset keysDownStateQueue in newSession function
* chore: resolve conflicts
* resolve conflicts
---------
Co-authored-by: Adam Shiervani <adam.shiervani@gmail.com>
Add SVG and ICO to cacheable files.
Emit robots.txt directly.
Recognize WOFF2 (font) files as assets (so the get the immutable treatment)
Pre-gzip the entire /static/ directory (not just /static/assets/) and include SVG, ICO, and HTML files
Ensure fonts.css is processed by vite/rollup so that the preload and css reference the same immutable files (which get long-cached with hashes)
Add CircularXXWeb-Black to the preload list as it is used in the hot-path.
Handle system-driven color-scheme changes from dark to light correctly.
Ensure the jiggler config loads the defaults so they can be saved.
Ensure the file.Sync occurs before acknowledging save.
Also fixup the old KeyboardLayout to use en-US not en_US
* feat(ui): Enhance EDID settings with loading state and Fieldset component
* fix(ui): Improve notifications and adjust styling in custom EDID component
* fix(ui): specify JsonRpcResponse type
* feat: add Metric component for data visualization
* refactor: update ConnectionStatsSidebar to use Metric component for improved data visualization
* feat: add someIterable utility function and update Metric components for consistent metric handling
- Introduced `someIterable` function to check for the presence of a metric in an iterable.
- Updated `CustomTooltip` and `Metric` components to use `metric` instead of `stat` for improved clarity.
- Refactored `StatChart` to align with the new metric naming convention.
* refactor: rename variable for clarity in Metric component
* docs: add JSDoc comments to createChartArray function in Metric component for better documentation
* feat: do an actual avg reference calc
* feat: Dont collect stats without a video track
* refactor: rename variables for clarity
* Clean up Virtual Keyboard styling
Make the header a bit taller
Add keyboard layout name to header
Make the detached keyboard render smaller key text so you can read them.
Updated the settings text for keyboard layout.
* Add the key graphics and missing keys
* style(ui): add cursor-pointer class to Button component for better UX
* refactor(ui): Improve header styling and detach bug
- Remove unused AttachIcon and related SVG asset.
- Replace icon usage with a styled LinkButton to improve consistency.
- Simplify and reformat VirtualKeyboard component for better readability.
* refactor(ui): Hide keyboard layout settings on mobile and fix minor styling
---------
Co-authored-by: Marc Brooks <IDisposable@gmail.com>
* chore/Deprecate browser mount
No longer supported.
* Remove device-side go code
* Removed diskChannel and localFile
* Removed RemoteVirtualMediaState.WebRTC
Also removed dead go code (to make that lint happy!)
Remove LED sync source option and add keypress reporting while still working with devices that haven't been upgraded
We return the modifiers as the valid bitmask so that the VirtualKeyboard and InfoBar can represent the correct keys as down. This is important when we have strokes like Left-Control + Right-Control + Keypad-1 (used in switching KVMs and such).
Fix handling of modifier keys in client and also removed the extraneous resetKeyboardState.
Manage state to eliminate rerenders by judicious use of useMemo.
Centralized keyboard layout and localized display maps
Move keyboardOptions to useKeyboardLayouts
Added translations for display maps.
Add documentation on the legacy support.
Return the KeysDownState from keyboardReport
Clear out the hidErrorRollOver once sent to reset the keyboard to nothing down.
Handles the returned KeysDownState from keyboardReport
Now passes all logic through handleKeyPress.
If we get a state back from a keyboardReport, use it and also enable keypressReport because we now know it's an upgraded device.
Added exposition on isoCode management
Fix de-DE chars to reflect German E2 keyboard.
https://kbdlayout.info/kbdgre2/overview+virtualkeys
Ran go modernize
Morphs Interface{} to any
Ranges over SplitSeq and FieldSeq for iterating splits
Used min for end calculation remote_mount.Read
Used range 16 in wol.createMagicPacket
DID NOT apply the Omitempty cleanup.
Strong typed in the typescript realm.
Cleanup react state management to enable upgrading Zustand
* feat: add timezone support to jiggler and fix custom settings persistence
- Add timezone field to JigglerConfig with comprehensive IANA timezone list
- Fix custom settings not loading current values
- Remove business hours preset, add as examples in custom settings
- Improve error handling for invalid cron expressions
* fix: format jiggler.go with gofmt
* fix: add embedded timezone data and validation
- Import time/tzdata to embed timezone database in binary
- Add timezone validation in runJigglerCronTab() to gracefully fallback to UTC
- Add timezone to debug logging in rpcSetJigglerConfig
- Fixes 'unknown time zone' errors when system lacks timezone data
* refactor: add timezone field comments from jiggler options
* chore: move tzdata to backend
* refactor: fix JigglerSetting linting
- Adjusted useEffect dependency to include send function for better data fetching
- Modified layout classes for improved responsiveness and consistency
- Cleaned up code formatting for better readability
---------
Co-authored-by: Siyuan Miao <i@xswan.net>
Add missing keyboard mappings for most layouts
Change pasteModel.tsx to use the new structure and vastly clarified the way that keys are emitted.
Make each layout export just the KeyboardLayout object (which is a package of isoCode, name, and chars)
Made keyboardLayouts.ts export a function to select keyboard by `isoCode`, export the keyboards as label . value pairs (for a select list) and the list of keyboards.
Changed devices.$id.settings.keyboard.tsx use the exported keyboard option list.