- Use mono audio instead of stereo for microphone input
- Add cleanup to stop audio track on component unmount
- Explicitly set AudioTrack to nil when creation fails
- Prevent concurrent getUserMedia requests to fix toggle flakiness
- Add automatic track recovery when microphone track ends unexpectedly
- Fix auto-enable to only trigger on session start, not when toggling setting
- Ensure backend RPC is sent when auto-enable triggers
- Properly clean up old tracks before requesting new ones
- Add AudioInputAutoEnable and AudioOutputEnabled fields to backend config
- Implement RPC methods for get/set audio input auto-enable preference
- Load audio output enabled state from config on startup
- Make manual microphone toggle call backend to enable audio pipeline
- Auto-enable preference now persists across incognito sessions
- Reset microphone state to off when reaching login pages
- Fix issue where manual mic toggle required auto-enable to be on
Implement session-based microphone control with optional auto-enable:
- Microphone disabled by default, only requests permission when enabled
- Added persistent "Auto-enable Microphone" setting in audio settings
- Setting syncs to backend and works across browsers/devices
- Auto-enable respects secure context (HTTPS/localhost only)
- Refactored secure context check into reusable utility function
- Removed unused audioInputEnabled store properties
* refactor: improve URL handling in RebootingOverlay component
* refactor: enhance redirect URL handling in TryUpdate function
* refactor: disable old ota rebooting method in new version
* refactor: streamline version retrieval logic and enhance error handling in useVersion hook
* refactor: rename to RedirectTo
* fix: force page reload when redirecting from reboot actions
* refactor: consolidate sleep utility and update usages across components
* refactor: update JsonRpcCallOptions to use maxAttempts and attemptTimeoutMs, implement exponential backoff for retries
---------
Co-authored-by: Adam Shiervani <adamshiervani@fastmail.com>
- Resolved conflicts in .gitignore, ActionBar, UsbDeviceSetting, and devices.$id.tsx
- Added audio-related translations to all language files:
- action_bar_audio
- usb_device_enable_audio_title
- usb_device_enable_audio_description
- usb_device_keyboard_mouse_mass_storage_and_audio
- Updated UI components to use localization messages
- Added separate USB preset for keyboard/mouse/storage without audio
- Kept OPUS_STEREO_PARAMS import from audio branch
- Preserved AudioPopover component from audio branch
Audio quality improvements:
- Enable constrained VBR to prevent bitrate starvation at low volumes
- Increase Opus complexity from 2 to 5 for better quality
- Enable DTX for bandwidth optimization
- Enable FEC (Forward Error Correction)
- Add DTX and FEC signaling in SDP (usedtx=1;useinbandfec=1)
Default configuration changes:
- Change default audio output source from HDMI to USB
- Enable USB Audio device by default
- USB audio works on current stable image (HDMI requires newer device tree)
These changes fix crackling issues at low volumes and provide better
overall audio quality for both USB and HDMI audio paths.
* feat: release keyPress automatically
* send keepalive when pressing the key
* remove logging
* clean up logging
* chore: use unreliable channel to send keepalive events
* chore: use ordered unreliable channel for pointer events
* chore: adjust auto release key interval
* chore: update logging for kbdAutoReleaseLock
* chore: update comment for KEEPALIVE_INTERVAL
* fix: should cancelAutorelease when pressed is true
* fix: handshake won't happen if webrtc reconnects
* chore: add trace log for writeWithTimeout
* chore: add timeout for KeypressReport
* chore: use the proper key to send release command
* refactor: simplify HID RPC keyboard input handling and improve key state management
- Updated `handleHidRPCKeyboardInput` to return errors directly instead of keys down state.
- Refactored `rpcKeyboardReport` and `rpcKeypressReport` to return errors instead of states.
- Introduced a queue for managing key down state updates in the `Session` struct to prevent input handling stalls.
- Adjusted the `UpdateKeysDown` method to handle state changes more efficiently.
- Removed unnecessary logging and commented-out code for clarity.
* refactor: enhance keyboard auto-release functionality and key state management
* fix: correct Windows default auto-repeat delay comment from 1ms to 1s
* refactor: send keypress as early as possible
* refactor: replace console.warn with console.info for HID RPC channel events
* refactor: remove unused NewKeypressKeepAliveMessage function from HID RPC
* fix: handle error in key release process and log warnings
* fix: log warning on keypress report failure
* fix: update auto-release keyboard interval to 225
* refactor: enhance keep-alive handling and jitter compensation in HID RPC
- Implemented staleness guard to ignore outdated keep-alive packets.
- Added jitter compensation logic to adjust timer extensions based on packet arrival times.
- Introduced new methods for managing keep-alive state and reset functionality in the Session struct.
- Updated auto-release delay mechanism to use dynamic durations based on keep-alive timing.
- Adjusted keep-alive interval in the UI to improve responsiveness.
* gofmt
* clean up code
* chore: use dynamic duration for scheduleAutoRelease
* Use harcoded timer reset value for now
* fix: prevent nil pointer dereference when stopping timers in Close method
* refactor: remove nil check for kbdAutoReleaseTimers in DelayAutoReleaseWithDuration
* refactor: optimize dependencies in useHidRpc hooks
* refactor: streamline keep-alive timer management in useKeyboard hook
* refactor: clarify comments in useKeyboard hook for resetKeyboardState function
* refactor: reduce keysDownStateQueueSize
* refactor: close and reset keysDownStateQueue in newSession function
* chore: resolve conflicts
* resolve conflicts
---------
Co-authored-by: Adam Shiervani <adam.shiervani@gmail.com>
* chore/Deprecate browser mount
No longer supported.
* Remove device-side go code
* Removed diskChannel and localFile
* Removed RemoteVirtualMediaState.WebRTC
Also removed dead go code (to make that lint happy!)
Remove LED sync source option and add keypress reporting while still working with devices that haven't been upgraded
We return the modifiers as the valid bitmask so that the VirtualKeyboard and InfoBar can represent the correct keys as down. This is important when we have strokes like Left-Control + Right-Control + Keypad-1 (used in switching KVMs and such).
Fix handling of modifier keys in client and also removed the extraneous resetKeyboardState.
Manage state to eliminate rerenders by judicious use of useMemo.
Centralized keyboard layout and localized display maps
Move keyboardOptions to useKeyboardLayouts
Added translations for display maps.
Add documentation on the legacy support.
Return the KeysDownState from keyboardReport
Clear out the hidErrorRollOver once sent to reset the keyboard to nothing down.
Handles the returned KeysDownState from keyboardReport
Now passes all logic through handleKeyPress.
If we get a state back from a keyboardReport, use it and also enable keypressReport because we now know it's an upgraded device.
Added exposition on isoCode management
Fix de-DE chars to reflect German E2 keyboard.
https://kbdlayout.info/kbdgre2/overview+virtualkeys
Ran go modernize
Morphs Interface{} to any
Ranges over SplitSeq and FieldSeq for iterating splits
Used min for end calculation remote_mount.Read
Used range 16 in wol.createMagicPacket
DID NOT apply the Omitempty cleanup.
Strong typed in the typescript realm.
Cleanup react state management to enable upgrading Zustand
Simplify AudioInputIPCManager by removing unused context and cancellation logic. The context was not providing any meaningful functionality.
fix(ui): handle audio device changes with proper sync
Add delayed microphone state synchronization when audio devices change to prevent race conditions during USB audio reconfiguration.
Add missing keyboard mappings for most layouts
Change pasteModel.tsx to use the new structure and vastly clarified the way that keys are emitted.
Make each layout export just the KeyboardLayout object (which is a package of isoCode, name, and chars)
Made keyboardLayouts.ts export a function to select keyboard by `isoCode`, export the keyboards as label . value pairs (for a select list) and the list of keyboards.
Changed devices.$id.settings.keyboard.tsx use the exported keyboard option list.
- Removed scroll sensitivity state and associated functions from jsonrpc.go and WebRTCVideo component.
- Cleaned up device settings store by eliminating unused scroll sensitivity logic.
- Updated mouse settings route to reflect the removal of scroll sensitivity feature.
- Simplified mouse wheel event handling in WebRTCVideo component.
* refactor: Migrate from tailwind.js config to Tailwind CSS configuration and improve component styling
- Removed extensive theme and animation configurations from tailwind.config.js, migrating them to index.css for better organization.
- Updated components to utilize CSS variables for grid layouts and animations, enhancing maintainability.
- Adjusted various components to reflect the new CSS structure, ensuring consistent styling across the application.
- Improved accessibility and responsiveness in several UI components, including headers and popovers.
- Fixed minor styling issues and optimized class usage for better performance.
* style: use default tailwindcss/forms options
* refactor(Header): remove unused LuUser icon import
* chore: Upgrade UI vite and tailwind packages
Vite 5.2.0 -> 6.3.5
@vitejs/plugin-basic-ssl 1.2.0 -> 2.0.0
cva: 1.0.0-beta.1 -> 1.0.0-beta.3
focus-trap-react 10.2.3 -> 11.0.3
framer-motion 11.15.0 -> 12.11.0
@tailwindcss/postcss 4.1.6
@tailwindcss/vite 4.1.6
tailwind 3.4.17 -> 4.1.6
tailwind-merge 2.5.5 -> 3.3.0
Minor updates:
@headlessui/react 2.2.2 -> 2.2.3
@types/react 19.1.3 -> 19.1.4
@types/react-dom 19.1.3 -> 19.1.5
@typescript-eslint/eslint-plugin 8.32.0 -> 8.32.1
@typescript-eslint/parser 8.32.0 -> 8.32.1
react-simple-keyboard 3.8.71 -> 3.8.72
The new version of vite required an Node 22.15 (since that's current LTS and node 21.x is EOL)
The changes to css due to the tailwind 3 to 4 upgrade were done following [the upgrade guide](https://tailwindcss.com/docs/upgrade-guide#changes-from-v3)
Done in this order (important):
`shadow-sm` -> `shadow-xs`
`shadow` -> `shadown-sm`
`rounded` -> `rounded-sm`
`outline-none` -> `outline-hidden`
`32rem_32rem_at_center` -> `center_at_32rem_32rem` (revised order of gradient props)
`ring-1 ring-black ring-opacity-5` -> `ring-1 ring-black/50`
`flex-shrink-0` -> `shrink-0`
`flex-grow-0` -> `grow-0`
`outline outline-1` -> `outline-1`
ALSO removed the **extra** `opacity-0` on the video element (trips up latest tailwind causing the video to be invisible)
FocusTrap is now not exported as the default, so change those imports
headlessui's Menu completely changed, so upgrade to the new syntax which necessitated a reorganization of the Header.tsx to enable the "menu" to still work
* Update eslint config and fix errors