Moved the keybind support to a separate branch.

This commit is contained in:
apoorv569 2021-05-14 14:16:42 +05:30
parent 5be7f4597c
commit da6eacbde2
2 changed files with 0 additions and 167 deletions

View File

@ -1,14 +1,8 @@
#include "App.hpp" #include "App.hpp"
#include "ControlID_Enums.hpp"
#include <wx/bitmap.h> #include <wx/bitmap.h>
#include <wx/defs.h> #include <wx/defs.h>
#include <wx/eventfilter.h>
#include <wx/gdicmn.h> #include <wx/gdicmn.h>
#include <wx/gtk/window.h>
#include <wx/log.h>
#include <wx/object.h>
#include <wx/rtti.h>
#include <wx/splash.h> #include <wx/splash.h>
wxIMPLEMENT_APP(App); wxIMPLEMENT_APP(App);
@ -46,160 +40,3 @@ bool App::OnInit()
m_Frame->Show(true); m_Frame->Show(true);
return true; return true;
} }
int App::FilterEvent(wxEvent& event)
{
if(event.GetEventType() == wxEVT_KEY_DOWN)
{
wxWindow* focusedWindow = wxWindow::FindFocus();
if(focusedWindow != NULL)
{
const wxString& className = focusedWindow->GetClassInfo()->GetClassName();
wxLogDebug("Focused window: %s", className);
// if SearchCtrl or TreeCtrl has focus, let all keys through
if(className == wxT("wxSearchCtrl"))
{
wxLogDebug("SearchCtrl focused skipping key filtering");
return wxEventFilter::Event_Skip;
}
else if(className == wxT("wxTreeCtrl"))
{
wxLogDebug("TreeCtrl focused skipping key filtering");
return wxEventFilter::Event_Skip;
}
}
wxKeyEvent* keyEvent = wxDynamicCast(&event, wxKeyEvent);
if(keyEvent != NULL)
{
switch (keyEvent->GetKeyCode())
{
case WXK_SPACE:
{
wxCommandEvent playEvent(wxEVT_BUTTON);
playEvent.SetId(BC_Play);
playEvent.SetEventObject(m_Frame->m_PlayButton);
m_Frame->OnClickPlay(playEvent);
wxLogDebug("Space pressed");
return wxEventFilter::Event_Processed;
break;
}
case 'A':
{
wxCommandEvent autoplayEvent(wxEVT_CHECKBOX);
autoplayEvent.SetId(BC_Autoplay);
autoplayEvent.SetEventObject(m_Frame->m_AutoPlayCheck);
if (m_Frame->m_AutoPlayCheck->GetValue())
m_Frame->m_AutoPlayCheck->SetValue(false);
else
m_Frame->m_AutoPlayCheck->SetValue(true);
m_Frame->OnCheckAutoplay(autoplayEvent);
wxLogDebug("A pressed");
return wxEventFilter::Event_Processed;
break;
}
case 'L':
{
wxCommandEvent loopEvent(wxEVT_TOGGLEBUTTON);
loopEvent.SetId(BC_Loop);
loopEvent.SetEventObject(m_Frame->m_LoopButton);
if (m_Frame->m_LoopButton->GetValue())
m_Frame->m_LoopButton->SetValue(false);
else
m_Frame->m_LoopButton->SetValue(true);
m_Frame->OnClickLoop(loopEvent);
wxLogDebug("L pressed");
return wxEventFilter::Event_Processed;
break;
}
case 'M':
{
wxCommandEvent muteEvent(wxEVT_TOGGLEBUTTON);
muteEvent.SetId(BC_Mute);
muteEvent.SetEventObject(m_Frame->m_MuteButton);
if (m_Frame->m_MuteButton->GetValue())
m_Frame->m_MuteButton->SetValue(false);
else
m_Frame->m_MuteButton->SetValue(true);
m_Frame->OnClickMute(muteEvent);
wxLogDebug("M pressed");
return wxEventFilter::Event_Processed;
break;
}
case 'O':
{
wxCommandEvent settingsEvent(wxEVT_BUTTON);
settingsEvent.SetId(BC_Settings);
settingsEvent.SetEventObject(m_Frame->m_SettingsButton);
m_Frame->OnClickSettings(settingsEvent);
wxLogDebug("O pressed");
return wxEventFilter::Event_Processed;
break;
}
case 'P':
{
wxCommandEvent playEvent(wxEVT_BUTTON);
playEvent.SetId(BC_Play);
playEvent.SetEventObject(m_Frame->m_PlayButton);
m_Frame->OnClickPlay(playEvent);
wxLogDebug("P pressed");
return wxEventFilter::Event_Processed;
break;
}
case 'S':
{
wxCommandEvent stopEvent(wxEVT_BUTTON);
stopEvent.SetId(BC_Stop);
stopEvent.SetEventObject(m_Frame->m_StopButton);
m_Frame->OnClickStop(stopEvent);
wxLogDebug("S pressed");
return wxEventFilter::Event_Processed;
break;
}
}
}
}
return -1;
}

View File

@ -1,7 +1,6 @@
#pragma once #pragma once
#include <wx/app.h> #include <wx/app.h>
#include <wx/event.h>
#include "MainFrame.hpp" #include "MainFrame.hpp"
@ -16,7 +15,4 @@ class App : public wxApp
private: private:
virtual bool OnInit(); virtual bool OnInit();
private:
int FilterEvent(wxEvent& event);
}; };