Import of the watch repository from Pebble

This commit is contained in:
Matthieu Jeanson
2025-01-27 11:38:16 -08:00
committed by Katharine Berry
commit 3b92768480
10334 changed files with 2564465 additions and 0 deletions
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# Ignore build generated files
build
# Ignore waf lock file
.lock-waf*
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{
"uuid": "16e58bbb-cec7-436c-bbc1-c1cc701b4886",
"shortName": "draw_text",
"longName": "draw_text",
"companyName": "MakeAwesomeHappen",
"versionLabel": "1.0",
"sdkVersion": "3",
"targetPlatforms": ["basalt", "chalk", "emery"],
"watchapp": {
"watchface": false
},
"appKeys": {
"dummy": 0
},
"resources": {
"media": []
}
}
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/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <pebble.h>
// Access profiler functions.
extern void __profiler_init(void);
extern void __profiler_print_stats(void);
extern void __profiler_start(void);
extern void __profiler_stop(void);
#define ITERATIONS 100
static Window *window;
static const char *TEXT = "Lorem ipsum dolor sit amet, consectetur adipiscing "\
"elit, sed do eiusmod tempor incididunt ut labore "\
"et dolore magna aliqua. Ut enim ad minim veniam, "\
"quis nostrud exercitation ullamco laboris nisi ut "\
"aliquip ex ea commodo consequat.";
static void prv_update_proc(Layer *layer, GContext *ctx) {
GRect bounds = layer_get_bounds(layer);
graphics_context_set_text_color(ctx, GColorBlack);
__profiler_start();
for (int i = 0; i < ITERATIONS; ++i) {
graphics_draw_text(ctx, TEXT, fonts_get_system_font(FONT_KEY_GOTHIC_14),
bounds, GTextOverflowModeWordWrap, GTextAlignmentLeft,
NULL);
}
__profiler_stop();
APP_LOG(APP_LOG_LEVEL_INFO, "Draw Text");
__profiler_print_stats();
}
static void window_load(Window *window) {
Layer *window_layer = window_get_root_layer(window);
layer_set_update_proc(window_layer, prv_update_proc);
}
static void init(void) {
__profiler_init();
window = window_create();
window_set_window_handlers(window, (WindowHandlers) {
.load = window_load,
});
window_stack_push(window, true);
}
static void deinit(void) {
window_destroy(window);
}
int main(void) {
init();
app_event_loop();
deinit();
}
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#
# This file is the default set of rules to compile a Pebble project.
#
# Feel free to customize this to your needs.
#
import os.path
top = '.'
out = 'build'
def options(ctx):
ctx.load('pebble_sdk')
def configure(ctx):
ctx.load('pebble_sdk')
def build(ctx):
ctx.load('pebble_sdk')
build_worker = os.path.exists('worker_src')
binaries = []
for p in ctx.env.TARGET_PLATFORMS:
ctx.set_env(ctx.all_envs[p])
ctx.set_group(ctx.env.PLATFORM_NAME)
app_elf='{}/pebble-app.elf'.format(ctx.env.BUILD_DIR)
ctx.pbl_program(source=ctx.path.ant_glob('src/**/*.c'),
target=app_elf)
if build_worker:
worker_elf='{}/pebble-worker.elf'.format(ctx.env.BUILD_DIR)
binaries.append({'platform': p, 'app_elf': app_elf, 'worker_elf': worker_elf})
ctx.pbl_worker(source=ctx.path.ant_glob('worker_src/**/*.c'),
target=worker_elf)
else:
binaries.append({'platform': p, 'app_elf': app_elf})
ctx.set_group('bundle')
ctx.pbl_bundle(binaries=binaries, js=ctx.path.ant_glob('src/js/**/*.js'))