common,rpc : simplify fs_create_directory_with_parents() (#29432)

The original function was broken on Windows for some unicode paths

Paths without a trailing separator now create the last directory too,
matching the function name. All current callers already include a
trailing separator, so this change does not affect them.

Signed-off-by: Adrien Gallouët <[email protected]>
This commit is contained in:
Adrien Gallouët
2026-09-25 20:33:37 +02:00
committed by GitHub
parent fcc891545b
commit 4b1a27fa0e
2 changed files with 6 additions and 166 deletions
+3 -93
View File
@@ -9,7 +9,6 @@
#else
# define DIRECTORY_SEPARATOR '/'
# include <unistd.h>
# include <sys/stat.h>
#endif
#include <algorithm>
#include <clocale>
@@ -26,101 +25,12 @@
#include <pwd.h>
#endif
// NOTE: this is copied from common.cpp to avoid linking with libcommon
#ifdef _WIN32
static std::wstring utf8_to_wstring(const std::string & str) {
if (str.empty()) {
return std::wstring();
}
int size = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), NULL, 0);
if (size <= 0) {
return std::wstring();
}
std::wstring wstr(size, 0);
MultiByteToWideChar(CP_UTF8, 0, str.c_str(), (int)str.size(), &wstr[0], size);
return wstr;
}
#endif
// NOTE: this is copied from common.cpp to avoid linking with libcommon
// returns true if successful, false otherwise
static bool fs_create_directory_with_parents(const std::string & path) {
#ifdef _WIN32
std::wstring wpath = utf8_to_wstring(path);
// if the path already exists, check whether it's a directory
const DWORD attributes = GetFileAttributesW(wpath.c_str());
if ((attributes != INVALID_FILE_ATTRIBUTES) && (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
return true;
}
size_t pos_slash = 0;
// process path from front to back, procedurally creating directories
while ((pos_slash = path.find('\\', pos_slash)) != std::string::npos) {
const std::wstring subpath = wpath.substr(0, pos_slash);
pos_slash += 1;
// skip the drive letter, in some systems it can return an access denied error
if (subpath.length() == 2 && subpath[1] == ':') {
continue;
}
const bool success = CreateDirectoryW(subpath.c_str(), NULL);
if (!success) {
const DWORD error = GetLastError();
// if the path already exists, ensure that it's a directory
if (error == ERROR_ALREADY_EXISTS) {
const DWORD attributes = GetFileAttributesW(subpath.c_str());
if (attributes == INVALID_FILE_ATTRIBUTES || !(attributes & FILE_ATTRIBUTE_DIRECTORY)) {
return false;
}
} else {
return false;
}
}
}
return true;
#else
// if the path already exists, check whether it's a directory
struct stat info;
if (stat(path.c_str(), &info) == 0) {
return S_ISDIR(info.st_mode);
}
size_t pos_slash = 1; // skip leading slashes for directory creation
// process path from front to back, procedurally creating directories
while ((pos_slash = path.find('/', pos_slash)) != std::string::npos) {
const std::string subpath = path.substr(0, pos_slash);
struct stat info;
// if the path already exists, ensure that it's a directory
if (stat(subpath.c_str(), &info) == 0) {
if (!S_ISDIR(info.st_mode)) {
return false;
}
} else {
// create parent directories
const int ret = mkdir(subpath.c_str(), 0755);
if (ret != 0) {
return false;
}
}
pos_slash += 1;
}
return true;
#endif // _WIN32
std::error_code ec;
std::filesystem::create_directories(std::filesystem::u8path(path), ec);
return !ec;
}
// NOTE: this is copied from common.cpp to avoid linking with libcommon