kvm/internal/audio/audio.go

193 lines
5.7 KiB
Go

package audio
import (
"errors"
"sync/atomic"
"time"
)
var (
ErrAudioAlreadyRunning = errors.New("audio already running")
)
// MaxAudioFrameSize is now retrieved from centralized config
func GetMaxAudioFrameSize() int {
return GetConfig().MaxAudioFrameSize
}
// AudioQuality represents different audio quality presets
type AudioQuality int
const (
AudioQualityLow AudioQuality = iota
AudioQualityMedium
AudioQualityHigh
AudioQualityUltra
)
// AudioConfig holds configuration for audio processing
type AudioConfig struct {
Quality AudioQuality
Bitrate int // kbps
SampleRate int // Hz
Channels int
FrameSize time.Duration // ms
}
// AudioMetrics tracks audio performance metrics
type AudioMetrics struct {
FramesReceived int64
FramesDropped int64
BytesProcessed int64
ConnectionDrops int64
LastFrameTime time.Time
AverageLatency time.Duration
}
var (
currentConfig = AudioConfig{
Quality: AudioQualityMedium,
Bitrate: GetConfig().AudioQualityMediumOutputBitrate,
SampleRate: GetConfig().SampleRate,
Channels: GetConfig().Channels,
FrameSize: GetConfig().AudioQualityMediumFrameSize,
}
currentMicrophoneConfig = AudioConfig{
Quality: AudioQualityMedium,
Bitrate: GetConfig().AudioQualityMediumInputBitrate,
SampleRate: GetConfig().SampleRate,
Channels: 1,
FrameSize: GetConfig().AudioQualityMediumFrameSize,
}
metrics AudioMetrics
)
// qualityPresets defines the base quality configurations
var qualityPresets = map[AudioQuality]struct {
outputBitrate, inputBitrate int
sampleRate, channels int
frameSize time.Duration
}{
AudioQualityLow: {
outputBitrate: GetConfig().AudioQualityLowOutputBitrate, inputBitrate: GetConfig().AudioQualityLowInputBitrate,
sampleRate: GetConfig().AudioQualityLowSampleRate, channels: GetConfig().AudioQualityLowChannels,
frameSize: GetConfig().AudioQualityLowFrameSize,
},
AudioQualityMedium: {
outputBitrate: GetConfig().AudioQualityMediumOutputBitrate, inputBitrate: GetConfig().AudioQualityMediumInputBitrate,
sampleRate: GetConfig().AudioQualityMediumSampleRate, channels: GetConfig().AudioQualityMediumChannels,
frameSize: GetConfig().AudioQualityMediumFrameSize,
},
AudioQualityHigh: {
outputBitrate: GetConfig().AudioQualityHighOutputBitrate, inputBitrate: GetConfig().AudioQualityHighInputBitrate,
sampleRate: GetConfig().SampleRate, channels: GetConfig().AudioQualityHighChannels,
frameSize: GetConfig().AudioQualityHighFrameSize,
},
AudioQualityUltra: {
outputBitrate: GetConfig().AudioQualityUltraOutputBitrate, inputBitrate: GetConfig().AudioQualityUltraInputBitrate,
sampleRate: GetConfig().SampleRate, channels: GetConfig().AudioQualityUltraChannels,
frameSize: GetConfig().AudioQualityUltraFrameSize,
},
}
// GetAudioQualityPresets returns predefined quality configurations for audio output
func GetAudioQualityPresets() map[AudioQuality]AudioConfig {
result := make(map[AudioQuality]AudioConfig)
for quality, preset := range qualityPresets {
result[quality] = AudioConfig{
Quality: quality,
Bitrate: preset.outputBitrate,
SampleRate: preset.sampleRate,
Channels: preset.channels,
FrameSize: preset.frameSize,
}
}
return result
}
// GetMicrophoneQualityPresets returns predefined quality configurations for microphone input
func GetMicrophoneQualityPresets() map[AudioQuality]AudioConfig {
result := make(map[AudioQuality]AudioConfig)
for quality, preset := range qualityPresets {
result[quality] = AudioConfig{
Quality: quality,
Bitrate: preset.inputBitrate,
SampleRate: func() int {
if quality == AudioQualityLow {
return GetConfig().AudioQualityMicLowSampleRate
}
return preset.sampleRate
}(),
Channels: 1, // Microphone is always mono
FrameSize: preset.frameSize,
}
}
return result
}
// SetAudioQuality updates the current audio quality configuration
func SetAudioQuality(quality AudioQuality) {
presets := GetAudioQualityPresets()
if config, exists := presets[quality]; exists {
currentConfig = config
}
}
// GetAudioConfig returns the current audio configuration
func GetAudioConfig() AudioConfig {
return currentConfig
}
// SetMicrophoneQuality updates the current microphone quality configuration
func SetMicrophoneQuality(quality AudioQuality) {
presets := GetMicrophoneQualityPresets()
if config, exists := presets[quality]; exists {
currentMicrophoneConfig = config
}
}
// GetMicrophoneConfig returns the current microphone configuration
func GetMicrophoneConfig() AudioConfig {
return currentMicrophoneConfig
}
// GetAudioMetrics returns current audio metrics
func GetAudioMetrics() AudioMetrics {
// Get base metrics
framesReceived := atomic.LoadInt64(&metrics.FramesReceived)
framesDropped := atomic.LoadInt64(&metrics.FramesDropped)
// If audio relay is running, use relay stats instead
if IsAudioRelayRunning() {
relayReceived, relayDropped := GetAudioRelayStats()
framesReceived = relayReceived
framesDropped = relayDropped
}
return AudioMetrics{
FramesReceived: framesReceived,
FramesDropped: framesDropped,
BytesProcessed: atomic.LoadInt64(&metrics.BytesProcessed),
LastFrameTime: metrics.LastFrameTime,
ConnectionDrops: atomic.LoadInt64(&metrics.ConnectionDrops),
AverageLatency: metrics.AverageLatency,
}
}
// RecordFrameReceived increments the frames received counter
func RecordFrameReceived(bytes int) {
atomic.AddInt64(&metrics.FramesReceived, 1)
atomic.AddInt64(&metrics.BytesProcessed, int64(bytes))
metrics.LastFrameTime = time.Now()
}
// RecordFrameDropped increments the frames dropped counter
func RecordFrameDropped() {
atomic.AddInt64(&metrics.FramesDropped, 1)
}
// RecordConnectionDrop increments the connection drops counter
func RecordConnectionDrop() {
atomic.AddInt64(&metrics.ConnectionDrops, 1)
}