Commit Graph

15 Commits

Author SHA1 Message Date
Alex P 57baa14ee6 Fix frame size calculation for configurable sample rates
Calculate frame size dynamically based on sample rate (20ms frames):
- 48kHz: 960 samples
- 24kHz: 480 samples
- 16kHz: 320 samples
- 12kHz: 240 samples
- 8kHz: 160 samples

Previously hardcoded to 960, causing decoder init failures at non-48kHz rates
2025-11-21 01:44:03 +02:00
Alex P ee23e3bf22 Refactor audio subsystem for improved maintainability
Changes:
- Consolidate duplicate stop logic into helper functions
- Fix RPC getAudioConfig to return actual runtime values instead of
  inconsistent defaults (bitrate was returning 128 vs actual 192)
- Improve setAudioTrack mutex handling to eliminate nested locking
- Simplify ALSA error retry logic by reorganizing conditional branches
- Split CGO Connect() into separate input/output methods for clarity
- Use map lookup for sample rate validation instead of long if-chain
- Add inline comments documenting validation steps

All changes preserve existing functionality while reducing code
duplication and improving readability. Tested with both HDMI and
USB audio sources.
2025-11-19 13:42:51 +02:00
Alex P 0022599b03 Fix audio channel separation and improve quality defaults
- Separate capture_channels (stereo HDMI) from playback_channels (mono mic)
  to prevent initialization conflicts that were breaking stereo output
- Optimize defaults for LAN use: 192kbps bitrate, complexity 8, 0% packet
  loss compensation, DTX disabled (eliminates static and improves clarity)
- Add comprehensive race condition protection in C audio layer with handle
  validity checks and mutex-protected cleanup operations
- Enable USB audio volume control and configure microphone as mono
- Add centralized AUDIO_DEFAULTS constant in UI with localized labels
- Add missing time import to fix compilation

This resolves audio quality issues and crash scenarios when switching
between HDMI and USB audio sources.
2025-11-18 13:38:06 +02:00
Marc Brooks 1ec9941103
Simplify audio management
Moved all start/stop of sources into audio (out of jsonrpc)
Clean up duplicated code, made direction a bool, more logging, made all source/relay atomics.
Eliminate SetConfig since we always set it during start.
Eliminate the extra initialized flag.
Properly detect when USB audio was previously active.
Relay has the pointer to the source, not a copy.
CgoSource (and stub) expose the AudioSource interface.
2025-11-17 22:21:47 -06:00
Alex P b15cbc5890 Clean up redundant comments for maintainability
Removed obvious comments that don't add value:
- cgo_source.go: Removed redundant status check comments
- audio.go: Consolidated mutex pattern comments

Kept important comments that explain non-obvious patterns:
- Why mutex is released before C calls (deadlock prevention)
- Why operations happen outside mutex (avoid blocking on CGO)
- Why single critical section is used (race condition prevention)
2025-11-18 01:48:45 +02:00
Alex P 051950f220 Fix critical deadlock when switching audio sources
Problem:
When switching audio sources (USB to HDMI or vice versa), the application
would hang indefinitely. This was caused by a deadlock between Go and C
layers:

1. Main thread calls SetAudioOutputSource() → stopOutputAudio()
2. stopOutputAudio() calls outputRelay.Stop() which waits for goroutine
3. Goroutine is blocked in ReadMessage() holding Go mutex
4. ReadMessage() calls blocking C function jetkvm_audio_read_encode()
5. C function is blocked reading from ALSA device
6. Disconnect() can't acquire Go mutex to clean up
7. Deadlock: Main thread waiting for goroutine, goroutine waiting for ALSA

Solution:
Release the Go mutex BEFORE calling blocking C functions in ReadMessage()
and WriteMessage(). The C layer has its own pthread mutex protection and
handles stop requests via atomic flags. This allows:
- Disconnect() to acquire the mutex immediately
- C layer to detect stop request and return quickly
- Goroutines to exit cleanly
- Audio source switching to work flawlessly

Fixes:
- internal/audio/cgo_source.go:ReadMessage() - Release mutex before C call
- internal/audio/cgo_source.go:WriteMessage() - Release mutex before C call

This fix eliminates the hang when switching between USB and HDMI audio
sources.
2025-11-18 01:41:46 +02:00
Alex P 437a63d7d4 Add bounds check for Opus packets in Go layer
Validate packet size <= 1500 bytes before passing to C code to provide
defense-in-depth alongside existing C-layer validation.
2025-11-18 01:22:15 +02:00
Alex P 11dadebb93 Fix: improve EDID compatibility and add audio configuration options
- Update default EDID with registered manufacturer ID (Dell) and proper 24-inch display dimensions (52x32cm) for better macOS/OS compatibility
- Add configurable sample rate (32/44.1/48/96 kHz) to support different HDMI audio sources
- Add packet loss compensation percentage control for FEC overhead tuning
- Fix config migration to ensure new audio parameters get defaults for existing configs
- Update all language translations for new audio settings
2025-11-18 00:53:15 +02:00
Alex P 9371868b14 Fix: increase Opus buffer size to 1500 bytes and add bounds check 2025-11-17 22:48:02 +02:00
Alex P 922a7158e7 Add runtime configurable audio parameters with UI controls
- Add config fields for bitrate, complexity, DTX, FEC, buffer periods
- Add RPC methods for get/set audio config and restart
- Add UI settings page with controls for all audio parameters
- Add Apply Settings button to restart audio with new config
- Add config migration for backwards compatibility
- Add translations for all 9 languages
- Clean up redundant comments and optimize log levels
2025-11-17 21:51:08 +02:00
Alex P 3b849cc0eb fix: move ipcMsgTypeOpus constant to source.go for cross-platform builds 2025-10-23 23:13:23 +03:00
Alex P 8caa5fc188 refactor: Remove subprocess audio infrastructure, use CGO-only
Remove all subprocess-based audio code to simplify the audio system and
reduce complexity. Audio now uses CGO in-process mode exclusively.

Changes:
- Remove subprocess mode: Deleted Supervisor, IPCSource, embed.go
- Remove audio mode selection from UI (Settings → Audio)
- Remove audio mode from backend config (AudioMode field)
- Remove JSON-RPC handlers: getAudioMode/setAudioMode
- Remove Makefile targets: build_audio_output/input/binaries
- Remove standalone C binaries: jetkvm_audio_{input,output}.c
- Remove IPC protocol implementation: ipc_protocol.{c,h}
- Remove unused IPC functions from audio_common.{c,h}
- Simplify audio.go: startAudio() instead of startAudioSubprocesses()
- Update all function calls and comments to remove subprocess references
- Add constants to cgo_source.go (ipcMaxFrameSize, ipcMsgTypeOpus)
- Keep update_opus_encoder_params() for potential future runtime config

Benefits:
- Simpler codebase: -1,734 lines of code
- Better performance: No IPC overhead on embedded hardware
- Easier maintenance: Single audio implementation
- Smaller binary: No embedded audio subprocess binaries

The audio system now works exclusively via CGO direct C function calls,
with ALSA device selection (HDMI vs USB) still configurable via settings.
2025-10-07 13:34:03 +03:00
Alex P 24ca56ba86 [WIP] Updates: support in-process mode 2025-10-07 09:54:48 +03:00
Alex P aa0b4876c4 [WIP] Updates: support in-process mode 2025-10-07 09:51:08 +03:00
Alex P dcc0851f2b [WIP] Updates: support in-process mode 2025-10-07 08:49:49 +03:00