chore: use UIObjSetState instead of Add+Remove

This commit is contained in:
Siyuan Miao 2025-08-24 19:23:26 +02:00
parent 068619fee6
commit bba113f58b
9 changed files with 38 additions and 26 deletions

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@ -2,5 +2,6 @@
"tailwindCSS.classFunctions": [
"cva",
"cx"
]
],
"cmake.sourceDirectory": "/Users/aveline/Projects/JetKVM/ymjk/internal/native/cgo"
}

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@ -25,7 +25,7 @@ GO_ARGS := GOOS=linux GOARCH=arm GOARM=7 ARCHFLAGS="-arch arm"
ifneq ($(wildcard $(BUILDKIT_PATH)),)
GO_ARGS := $(GO_ARGS) \
CGO_CFLAGS="-I$(BUILDKIT_PATH)/$(BUILDKIT_FLAVOR)/include -I$(BUILDKIT_PATH)/$(BUILDKIT_FLAVOR)/sysroot/usr/include" \
CGO_LDFLAGS="-L$(BUILDKIT_PATH)/$(BUILDKIT_FLAVOR)/lib -L$(BUILDKIT_PATH)/$(BUILDKIT_FLAVOR)/sysroot/usr/lib -lrockit -lrockchip_mpp -lrga -lpthread -lm" \
CGO_LDFLAGS="-L$(BUILDKIT_PATH)/$(BUILDKIT_FLAVOR)/lib -L$(BUILDKIT_PATH)/$(BUILDKIT_FLAVOR)/sysroot/usr/lib -lrockit -lrockchip_mpp -lrga -lpthread -lm -lgpiod" \
CC="$(BUILDKIT_PATH)/bin/$(BUILDKIT_FLAVOR)-gcc" \
LD="$(BUILDKIT_PATH)/bin/$(BUILDKIT_FLAVOR)-ld" \
CGO_ENABLED=1
@ -40,7 +40,10 @@ TEST_DIRS := $(shell find . -name "*_test.go" -type f -exec dirname {} \; | sort
build_native:
@echo "Building native..."
cd internal/native/cgo && ./ui_index.gen.sh && ./build.sh
cd internal/native/cgo && ./ui_index.gen.sh && \
CC="$(BUILDKIT_PATH)/bin/$(BUILDKIT_FLAVOR)-gcc" \
LD="$(BUILDKIT_PATH)/bin/$(BUILDKIT_FLAVOR)-ld" \
./build.sh
build_dev: build_native
@echo "Building..."

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@ -170,6 +170,7 @@ func setCloudConnectionState(state CloudConnectionState) {
go waitCtrlAndRequestDisplayUpdate(
previousState != state,
"set_cloud_connection_state",
)
}

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@ -42,17 +42,21 @@ func updateDisplay() {
if usbState == "configured" {
nativeInstance.UpdateLabelIfChanged("usb_status_label", "Connected")
_, _ = nativeInstance.UIObjSetState("usb_status", "LV_STATE_DEFAULT")
_, _ = nativeInstance.UIObjAddState("usb_status", "LV_STATE_DEFAULT")
_, _ = nativeInstance.UIObjRemoveState("usb_status", "LV_STATE_DISABLED")
} else {
nativeInstance.UpdateLabelIfChanged("usb_status_label", "Disconnected")
_, _ = nativeInstance.UIObjSetState("usb_status", "LV_STATE_DISABLED")
_, _ = nativeInstance.UIObjAddState("usb_status", "LV_STATE_DISABLED")
_, _ = nativeInstance.UIObjRemoveState("usb_status", "LV_STATE_DEFAULT")
}
if lastVideoState.Ready {
nativeInstance.UpdateLabelIfChanged("hdmi_status_label", "Connected")
_, _ = nativeInstance.UIObjSetState("hdmi_status", "LV_STATE_DEFAULT")
_, _ = nativeInstance.UIObjAddState("hdmi_status", "LV_STATE_DEFAULT")
_, _ = nativeInstance.UIObjRemoveState("hdmi_status", "LV_STATE_DISABLED")
} else {
nativeInstance.UpdateLabelIfChanged("hdmi_status_label", "Disconnected")
_, _ = nativeInstance.UIObjSetState("hdmi_status", "LV_STATE_DISABLED")
_, _ = nativeInstance.UIObjAddState("hdmi_status", "LV_STATE_DISABLED")
_, _ = nativeInstance.UIObjRemoveState("hdmi_status", "LV_STATE_DEFAULT")
}
nativeInstance.UpdateLabelIfChanged("cloud_status_label", fmt.Sprintf("%d active", actionSessions))
@ -124,7 +128,7 @@ var (
waitDisplayUpdate = sync.Mutex{}
)
func requestDisplayUpdate(shouldWakeDisplay bool) {
func requestDisplayUpdate(shouldWakeDisplay bool, reason string) {
displayUpdateLock.Lock()
defer displayUpdateLock.Unlock()
@ -134,7 +138,7 @@ func requestDisplayUpdate(shouldWakeDisplay bool) {
}
go func() {
if shouldWakeDisplay {
wakeDisplay(false)
wakeDisplay(false, reason)
}
displayLogger.Debug().Msg("display updating")
//TODO: only run once regardless how many pending updates
@ -142,12 +146,12 @@ func requestDisplayUpdate(shouldWakeDisplay bool) {
}()
}
func waitCtrlAndRequestDisplayUpdate(shouldWakeDisplay bool) {
func waitCtrlAndRequestDisplayUpdate(shouldWakeDisplay bool, reason string) {
waitDisplayUpdate.Lock()
defer waitDisplayUpdate.Unlock()
// nativeInstance.WaitCtrlClientConnected()
requestDisplayUpdate(shouldWakeDisplay)
requestDisplayUpdate(shouldWakeDisplay, reason)
}
func updateStaticContents() {
@ -182,7 +186,7 @@ func updateStaticContents() {
// setDisplayBrightness sets /sys/class/backlight/backlight/brightness to alter
// the backlight brightness of the JetKVM hardware's display.
func setDisplayBrightness(brightness int) error {
func setDisplayBrightness(brightness int, reason string) error {
// NOTE: The actual maximum value for this is 255, but out-of-the-box, the value is set to 64.
// The maximum set here is set to 100 to reduce the risk of drawing too much power (and besides, 255 is very bright!).
if brightness > 100 || brightness < 0 {
@ -201,14 +205,14 @@ func setDisplayBrightness(brightness int) error {
return err
}
displayLogger.Info().Int("brightness", brightness).Msg("set brightness")
displayLogger.Info().Int("brightness", brightness).Str("reason", reason).Msg("set brightness")
return nil
}
// tick_displayDim() is called when when dim ticker expires, it simply reduces the brightness
// of the display by half of the max brightness.
func tick_displayDim() {
err := setDisplayBrightness(config.DisplayMaxBrightness / 2)
err := setDisplayBrightness(config.DisplayMaxBrightness/2, "tick_display_dim")
if err != nil {
displayLogger.Warn().Err(err).Msg("failed to dim display")
}
@ -221,7 +225,7 @@ func tick_displayDim() {
// tick_displayOff() is called when the off ticker expires, it turns off the display
// by setting the brightness to zero.
func tick_displayOff() {
err := setDisplayBrightness(0)
err := setDisplayBrightness(0, "tick_display_off")
if err != nil {
displayLogger.Warn().Err(err).Msg("failed to turn off display")
}
@ -234,7 +238,7 @@ func tick_displayOff() {
// wakeDisplay sets the display brightness back to config.DisplayMaxBrightness and stores the time the display
// last woke, ready for displayTimeoutTick to put the display back in the dim/off states.
// Set force to true to skip the backlight state check, this should be done if altering the tickers.
func wakeDisplay(force bool) {
func wakeDisplay(force bool, reason string) {
if backlightState == 0 && !force {
return
}
@ -244,7 +248,11 @@ func wakeDisplay(force bool) {
return
}
err := setDisplayBrightness(config.DisplayMaxBrightness)
if reason == "" {
reason = "wake_display"
}
err := setDisplayBrightness(config.DisplayMaxBrightness, reason)
if err != nil {
displayLogger.Warn().Err(err).Msg("failed to wake display")
}
@ -266,7 +274,7 @@ func startBacklightTickers() {
// Don't start the tickers if the display is switched off.
// Set the display to off if that's the case.
if config.DisplayMaxBrightness == 0 {
_ = setDisplayBrightness(0)
_ = setDisplayBrightness(0, "display_disabled")
return
}
@ -316,7 +324,6 @@ func initDisplay() {
displayInited = true
displayLogger.Info().Msg("display inited")
startBacklightTickers()
wakeDisplay(true)
requestDisplayUpdate(true)
requestDisplayUpdate(true, "init_display")
}()
}

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@ -348,7 +348,7 @@ func rpcSetBacklightSettings(params BacklightSettings) error {
// are reset to the new settings, and will bring the display up to maxBrightness.
// Calling with force set to true, to ignore the current state of the display, and force
// it to reset the tickers.
wakeDisplay(true)
wakeDisplay(true, "backlight_settings_changed")
return nil
}

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@ -19,11 +19,11 @@ func initNative(systemVersion *semver.Version, appVersion *semver.Version) {
OnVideoStateChange: func(state native.VideoState) {
lastVideoState = state
triggerVideoStateUpdate()
requestDisplayUpdate(true)
requestDisplayUpdate(true, "video_state_changed")
},
OnIndevEvent: func(event string) {
nativeLogger.Trace().Str("event", event).Msg("indev event received")
wakeDisplay(false)
wakeDisplay(false, "indev_event")
},
OnVideoFrameReceived: func(frame []byte, duration time.Duration) {
if currentSession != nil {

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@ -18,7 +18,7 @@ var (
func networkStateChanged() {
// do not block the main thread
go waitCtrlAndRequestDisplayUpdate(true)
go waitCtrlAndRequestDisplayUpdate(true, "network_state_changed")
// always restart mDNS when the network state changes
if mDNS != nil {

2
usb.go
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@ -81,6 +81,6 @@ func checkUSBState() {
usbState = newState
usbLogger.Info().Str("from", usbState).Str("to", newState).Msg("USB state changed")
requestDisplayUpdate(true)
requestDisplayUpdate(true, "usb_state_changed")
triggerUSBStateUpdate()
}

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@ -206,7 +206,7 @@ func newSession(config SessionConfig) (*Session, error) {
var actionSessions = 0
func onActiveSessionsChanged() {
requestDisplayUpdate(true)
requestDisplayUpdate(true, "active_sessions_changed")
}
func onFirstSessionConnected() {