Use harcoded timer reset value for now

This commit is contained in:
Adam Shiervani 2025-09-18 10:23:33 +02:00 committed by Siyuan Miao
parent 6892eeba42
commit b1f345db70
2 changed files with 24 additions and 32 deletions

View File

@ -168,14 +168,10 @@ func (u *UsbGadget) scheduleAutoRelease(key byte) {
u.kbdAutoReleaseTimers[key].Stop() u.kbdAutoReleaseTimers[key].Stop()
} }
duration := u.kbdAutoReleaseTimerExtension // TODO: make this configurable
if duration == 0 { // We currently hardcode the duration to 100ms
duration = DefaultAutoReleaseDuration // However, it should be the same as the duration of the keep-alive reset called baseExtension.
} u.kbdAutoReleaseTimers[key] = time.AfterFunc(100*time.Millisecond, func() {
u.log.Debug().Dur("duration", duration).Msg("autoRelease scheduled with duration")
u.kbdAutoReleaseTimers[key] = time.AfterFunc(duration, func() {
u.performAutoRelease(key) u.performAutoRelease(key)
}) })
} }
@ -204,8 +200,6 @@ func (u *UsbGadget) DelayAutoReleaseWithDuration(resetDuration time.Duration) {
return return
} }
u.kbdAutoReleaseTimerExtension = resetDuration
u.log.Debug().Dur("reset_duration", resetDuration).Msg("delaying auto-release with dynamic duration") u.log.Debug().Dur("reset_duration", resetDuration).Msg("delaying auto-release with dynamic duration")
for _, timer := range u.kbdAutoReleaseTimers { for _, timer := range u.kbdAutoReleaseTimers {

View File

@ -68,9 +68,8 @@ type UsbGadget struct {
keyboardState byte // keyboard latched state (NumLock, CapsLock, ScrollLock, Compose, Kana) keyboardState byte // keyboard latched state (NumLock, CapsLock, ScrollLock, Compose, Kana)
keysDownState KeysDownState // keyboard dynamic state (modifier keys and pressed keys) keysDownState KeysDownState // keyboard dynamic state (modifier keys and pressed keys)
kbdAutoReleaseLock sync.Mutex kbdAutoReleaseLock sync.Mutex
kbdAutoReleaseTimers map[byte]*time.Timer kbdAutoReleaseTimers map[byte]*time.Timer
kbdAutoReleaseTimerExtension time.Duration
keyboardStateLock sync.Mutex keyboardStateLock sync.Mutex
keyboardStateCtx context.Context keyboardStateCtx context.Context
@ -123,25 +122,24 @@ func newUsbGadget(name string, configMap map[string]gadgetConfigItem, enabledDev
keyboardCtx, keyboardCancel := context.WithCancel(context.Background()) keyboardCtx, keyboardCancel := context.WithCancel(context.Background())
g := &UsbGadget{ g := &UsbGadget{
name: name, name: name,
kvmGadgetPath: path.Join(gadgetPath, name), kvmGadgetPath: path.Join(gadgetPath, name),
configC1Path: path.Join(gadgetPath, name, "configs/c.1"), configC1Path: path.Join(gadgetPath, name, "configs/c.1"),
configMap: configMap, configMap: configMap,
customConfig: *config, customConfig: *config,
configLock: sync.Mutex{}, configLock: sync.Mutex{},
keyboardLock: sync.Mutex{}, keyboardLock: sync.Mutex{},
absMouseLock: sync.Mutex{}, absMouseLock: sync.Mutex{},
relMouseLock: sync.Mutex{}, relMouseLock: sync.Mutex{},
txLock: sync.Mutex{}, txLock: sync.Mutex{},
keyboardStateCtx: keyboardCtx, keyboardStateCtx: keyboardCtx,
keyboardStateCancel: keyboardCancel, keyboardStateCancel: keyboardCancel,
keyboardState: 0, keyboardState: 0,
keysDownState: KeysDownState{Modifier: 0, Keys: []byte{0, 0, 0, 0, 0, 0}}, // must be initialized to hidKeyBufferSize (6) zero bytes keysDownState: KeysDownState{Modifier: 0, Keys: []byte{0, 0, 0, 0, 0, 0}}, // must be initialized to hidKeyBufferSize (6) zero bytes
kbdAutoReleaseTimers: make(map[byte]*time.Timer), kbdAutoReleaseTimers: make(map[byte]*time.Timer),
kbdAutoReleaseTimerExtension: 0, enabledDevices: *enabledDevices,
enabledDevices: *enabledDevices, lastUserInput: time.Now(),
lastUserInput: time.Now(), log: logger,
log: logger,
strictMode: config.strictMode, strictMode: config.strictMode,