minor ui fixes

This commit is contained in:
Siyuan Miao 2025-09-25 13:00:29 +00:00 committed by Siyuan
parent 837b75f83c
commit 84a28454f4
8 changed files with 80 additions and 7 deletions

View File

@ -53,8 +53,10 @@ func updateDisplay() {
nativeInstance.UpdateLabelIfChanged("cloud_status_label", fmt.Sprintf("%d active", actionSessions))
if networkState.IsUp() {
nativeInstance.UISetVar("main_screen", "home_screen")
nativeInstance.SwitchToScreenIf("home_screen", []string{"no_network_screen", "boot_screen"})
} else {
nativeInstance.UISetVar("main_screen", "no_network_screen")
nativeInstance.SwitchToScreenIf("no_network_screen", []string{"home_screen", "boot_screen"})
}

View File

@ -37,6 +37,16 @@ func (n *Native) UIObjShow(objName string) (bool, error) {
return uiObjShow(objName)
}
// UISetVar sets the variable
func (n *Native) UISetVar(name string, value string) {
uiSetVar(name, value)
}
// UIGetVar gets the variable
func (n *Native) UIGetVar(name string) string {
return uiGetVar(name)
}
// UIObjSetState clears the state then adds the new state
func (n *Native) UIObjSetState(objName string, state string) (bool, error) {
return uiObjSetState(objName, state)

View File

@ -48,7 +48,7 @@
{
"objID": "58af3ebb-96b3-494c-f4e3-9c23852e3e42",
"fileName": "actions.c",
"template": "#include \"actions.h\"\n#include \"screens.h\"\n#include \"ui.h\"\n#include <stdio.h>\n\nint handle_gesture_screen_switch(lv_event_t *e, lv_dir_t direction, int screenId) {\n lv_event_code_t event_code = lv_event_get_code(e);\n if (event_code != LV_EVENT_GESTURE) {\n return 0;\n }\n\n if (lv_indev_get_gesture_dir(lv_indev_get_act()) != direction) {\n return 0;\n }\n lv_indev_wait_release(lv_indev_get_act());\n loadScreen(screenId);\n return 1;\n}\n\nvoid action_switch_to_menu(lv_event_t *e) {\n loadScreen(SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_switch_to_advanced_menu(lv_event_t *e) {\n loadScreen(SCREEN_ID_MENU_ADVANCED_SCREEN);\n}\n\nvoid action_switch_to_status(lv_event_t *e) {\n loadScreen(SCREEN_ID_STATUS_SCREEN);\n}\n\nvoid action_switch_to_about(lv_event_t *e) {\n loadScreen(SCREEN_ID_ABOUT_SCREEN);\n}\n\nvoid action_switch_to_reset_config(lv_event_t *e) {\n loadScreen(SCREEN_ID_RESET_CONFIG_SCREEN);\n}\n\nvoid action_switch_to_reboot(lv_event_t *e) {\n loadScreen(SCREEN_ID_REBOOT_SCREEN);\n}\n\nvoid action_menu_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_HOME_SCREEN);\n}\n\nvoid action_menu_advanced_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_reset_config_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_home_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_LEFT, SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_about_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_MENU_SCREEN);\n}\n\n// user_data doesn't seem to be working, so we use a global variable here\nstatic uint32_t t_reset_config;\nstatic uint32_t t_reboot;\nconst int RESET_CONFIG_HOLD_TIME = 10;\nconst int REBOOT_HOLD_TIME = 5;\n\nvoid action_reset_config(lv_event_t * e) {\n lv_event_code_t event_code = lv_event_get_code(e);\n lv_obj_t *obj = lv_event_get_target(e);\n \n if (event_code == LV_EVENT_PRESSED) {\n t_reset_config = lv_tick_get();\n }\n else if (event_code == LV_EVENT_PRESSING) {\n int remaining_time = RESET_CONFIG_HOLD_TIME * 1000 - lv_tick_elaps(t_reset_config);\n if (remaining_time <= 0) { \n lv_obj_add_flag(objects.reset_config_button, LV_OBJ_FLAG_HIDDEN);\n lv_obj_clear_flag(objects.reset_config_spinner, LV_OBJ_FLAG_HIDDEN); \n ui_call_rpc_handler(\"resetConfig\", NULL);\n } else {\n char buf[100];\n int remaining_time_seconds = remaining_time / 1000;\n if (remaining_time_seconds <= 1) {\n remaining_time_seconds = 1;\n }\n sprintf(buf, \"Press and hold for %d seconds\", remaining_time_seconds);\n lv_label_set_text(objects.reset_config_label, buf);\n }\n }\n}\n\nvoid action_reboot(lv_event_t * e) {\n lv_event_code_t event_code = lv_event_get_code(e);\n lv_obj_t *obj = lv_event_get_target(e);\n \n if (event_code == LV_EVENT_PRESSED) {\n t_reboot = lv_tick_get();\n }\n else if (event_code == LV_EVENT_PRESSING) {\n int remaining_time = REBOOT_HOLD_TIME * 1000 - lv_tick_elaps(t_reboot);\n if (remaining_time <= 0) {\n ui_call_rpc_handler(\"reboot\", NULL);\n } else {\n char buf[100];\n int remaining_time_seconds = remaining_time / 1000;\n if (remaining_time_seconds <= 1) {\n remaining_time_seconds = 1;\n }\n sprintf(buf, \"Press and hold for %d seconds\", remaining_time_seconds);\n lv_label_set_text(objects.reboot_label, buf);\n }\n }\n}"
"template": "#include \"actions.h\"\n#include \"screens.h\"\n#include <stdio.h>\n#include \"ui.h\"\n#include \"vars.h\"\n\nint handle_gesture_screen_switch(lv_event_t *e, lv_dir_t direction, int screenId) {\n lv_event_code_t event_code = lv_event_get_code(e);\n if (event_code != LV_EVENT_GESTURE) {\n return 0;\n }\n\n if (lv_indev_get_gesture_dir(lv_indev_get_act()) != direction) {\n return 0;\n }\n lv_indev_wait_release(lv_indev_get_act());\n loadScreen(screenId);\n return 1;\n}\n\nvoid handle_gesture_main_screen_switch(lv_event_t *e, lv_dir_t direction) {\n const char *main_screen = get_var_main_screen();\n if (strcmp(main_screen, \"home_screen\") == 0) { \n loadScreen(SCREEN_ID_HOME_SCREEN);\n } else if (strcmp(main_screen, \"no_network_screen\") == 0) {\n loadScreen(SCREEN_ID_NO_NETWORK_SCREEN);\n }\n}\n\nvoid action_switch_to_menu(lv_event_t *e) {\n loadScreen(SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_switch_to_advanced_menu(lv_event_t *e) {\n loadScreen(SCREEN_ID_MENU_ADVANCED_SCREEN);\n}\n\nvoid action_switch_to_status(lv_event_t *e) {\n loadScreen(SCREEN_ID_STATUS_SCREEN);\n}\n\nvoid action_switch_to_about(lv_event_t *e) {\n loadScreen(SCREEN_ID_ABOUT_SCREEN);\n}\n\nvoid action_switch_to_reset_config(lv_event_t *e) {\n loadScreen(SCREEN_ID_RESET_CONFIG_SCREEN);\n}\n\nvoid action_switch_to_reboot(lv_event_t *e) {\n loadScreen(SCREEN_ID_REBOOT_SCREEN);\n}\n\nvoid action_menu_screen_gesture(lv_event_t * e) {\n handle_gesture_main_screen_switch(e, LV_DIR_RIGHT);\n}\n\nvoid action_menu_advanced_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_reset_config_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_home_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_LEFT, SCREEN_ID_MENU_SCREEN);\n}\n\nvoid action_about_screen_gesture(lv_event_t * e) {\n handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_MENU_SCREEN);\n}\n\n// user_data doesn't seem to be working, so we use a global variable here\nstatic uint32_t t_reset_config;\nstatic uint32_t t_reboot;\nstatic bool b_reboot = false;\nstatic bool b_reset_config = false;\nconst int RESET_CONFIG_HOLD_TIME = 10;\nconst int REBOOT_HOLD_TIME = 5;\n\nvoid action_reset_config(lv_event_t * e) {\n lv_event_code_t event_code = lv_event_get_code(e);\n lv_obj_t *obj = lv_event_get_target(e);\n \n if (event_code == LV_EVENT_PRESSED) {\n t_reset_config = lv_tick_get();\n }\n else if (event_code == LV_EVENT_PRESSING) {\n int remaining_time = RESET_CONFIG_HOLD_TIME * 1000 - lv_tick_elaps(t_reset_config);\n if (remaining_time <= 0) { \n lv_obj_add_flag(objects.reset_config_button, LV_OBJ_FLAG_HIDDEN);\n lv_obj_clear_flag(objects.reset_config_spinner, LV_OBJ_FLAG_HIDDEN); \n ui_call_rpc_handler(\"resetConfig\", NULL);\n b_reset_config = true;\n } else {\n b_reset_config = false;\n char buf[100];\n int remaining_time_seconds = remaining_time / 1000;\n if (remaining_time_seconds <= 1) {\n remaining_time_seconds = 1;\n }\n sprintf(buf, \"Press and hold for %d seconds\", remaining_time_seconds);\n lv_label_set_text(objects.reset_config_label, buf);\n }\n } else if (event_code == LV_EVENT_RELEASED) {\n if (!b_reset_config) {\n lv_label_set_text(objects.reset_config_label, \"Press and hold for 10 seconds\");\n }\n }\n}\n\nvoid action_reboot(lv_event_t * e) {\n lv_event_code_t event_code = lv_event_get_code(e);\n lv_obj_t *obj = lv_event_get_target(e);\n \n if (event_code == LV_EVENT_PRESSED) {\n t_reboot = lv_tick_get();\n }\n else if (event_code == LV_EVENT_PRESSING) {\n int remaining_time = REBOOT_HOLD_TIME * 1000 - lv_tick_elaps(t_reboot);\n if (remaining_time <= 0) {\n ui_call_rpc_handler(\"reboot\", NULL);\n b_reboot = false;\n } else {\n b_reboot = false;\n char buf[100];\n int remaining_time_seconds = remaining_time / 1000;\n if (remaining_time_seconds <= 1) {\n remaining_time_seconds = 1;\n }\n sprintf(buf, \"Press and hold for %d seconds\", remaining_time_seconds);\n lv_label_set_text(objects.reboot_label, buf);\n }\n } else if (event_code == LV_EVENT_RELEASED) {\n if (!b_reboot) {\n lv_label_set_text(objects.reboot_label, \"Press and hold for 5 seconds\");\n }\n }\n}"
},
{
"objID": "1dbd1b7e-7270-47f0-ee02-e80bdae287cf",
@ -58,7 +58,7 @@
{
"objID": "316b04e4-a7de-4afc-c413-31f5f36d3843",
"fileName": "vars.c",
"template": "#include <string.h>\n//${eez-studio LVGL_INCLUDE}\n#include \"vars.h\"\n\nchar app_version[100] = { 0 };\nchar system_version[100] = { 0 };\nchar lvgl_version[32] = { 0 };\n\nconst char *get_var_app_version() {\n return app_version;\n}\n\nconst char *get_var_system_version() {\n return system_version;\n}\n\nconst char *get_var_lvgl_version() {\n if (lvgl_version[0] == '\\0') {\n char buf[32];\n sprintf(buf, \"%d.%d.%d\", LVGL_VERSION_MAJOR, LVGL_VERSION_MINOR, LVGL_VERSION_PATCH);\n \n \n strncpy(lvgl_version, buf, sizeof(lvgl_version) / sizeof(char));\n app_version[sizeof(lvgl_version) / sizeof(char) - 1] = 0;\n }\n return lvgl_version;\n}\n\nvoid set_var_app_version(const char *value) {\n strncpy(app_version, value, sizeof(app_version) / sizeof(char));\n app_version[sizeof(app_version) / sizeof(char) - 1] = 0;\n}\n\nvoid set_var_system_version(const char *value) {\n strncpy(system_version, value, sizeof(system_version) / sizeof(char));\n system_version[sizeof(system_version) / sizeof(char) - 1] = 0;\n}\n\nvoid set_var_lvgl_version(const char *value) {}"
"template": "#include <string.h>\n//${eez-studio LVGL_INCLUDE}\n#include \"vars.h\"\n\nchar app_version[100] = { 0 };\nchar system_version[100] = { 0 };\nchar lvgl_version[32] = { 0 };\nchar main_screen[32] = \"home_screen\";\n\nconst char *get_var_app_version() {\n return app_version;\n}\n\nconst char *get_var_system_version() {\n return system_version;\n}\n\nconst char *get_var_lvgl_version() {\n if (lvgl_version[0] == '\\0') {\n char buf[32];\n sprintf(buf, \"%d.%d.%d\", LVGL_VERSION_MAJOR, LVGL_VERSION_MINOR, LVGL_VERSION_PATCH);\n \n \n strncpy(lvgl_version, buf, sizeof(lvgl_version) / sizeof(char));\n app_version[sizeof(lvgl_version) / sizeof(char) - 1] = 0;\n }\n return lvgl_version;\n}\n\nvoid set_var_app_version(const char *value) {\n strncpy(app_version, value, sizeof(app_version) / sizeof(char));\n app_version[sizeof(app_version) / sizeof(char) - 1] = 0;\n}\n\nvoid set_var_system_version(const char *value) {\n strncpy(system_version, value, sizeof(system_version) / sizeof(char));\n system_version[sizeof(system_version) / sizeof(char) - 1] = 0;\n}\n\nvoid set_var_lvgl_version(const char *value) {}\n\nvoid set_var_main_screen(const char *value) {\n strncpy(main_screen, value, sizeof(main_screen) / sizeof(char));\n main_screen[sizeof(main_screen) / sizeof(char) - 1] = 0;\n}\n\nconst char *get_var_main_screen() {\n return main_screen;\n}"
},
{
"objID": "cbe7cde1-8920-476a-b2a2-1761ae7451b0",
@ -140,6 +140,14 @@
"defaultValue": "\"\"",
"persistent": false,
"native": false
},
{
"objID": "8a98241b-8720-417c-9ffe-6237387dd2fd",
"name": "mainScreen",
"type": "string",
"defaultValue": "false",
"persistent": false,
"native": false
}
],
"structures": [],
@ -6968,6 +6976,13 @@
"handlerType": "action",
"action": "ResetConfig",
"userData": 0
},
{
"objID": "1db00129-3a48-4fe9-8de4-8fb694a779ee",
"eventName": "RELEASED",
"handlerType": "action",
"action": "ResetConfig",
"userData": 0
}
],
"leftUnit": "px",
@ -7608,11 +7623,18 @@
"userData": 0
},
{
"objID": "35cd8033-6cd0-4359-c995-e627dac3815c",
"objID": "3c264f23-8262-4045-f48a-724205f112ca",
"eventName": "PRESSING",
"handlerType": "action",
"action": "Reboot",
"userData": 0
},
{
"objID": "35cd8033-6cd0-4359-c995-e627dac3815c",
"eventName": "RELEASED",
"handlerType": "action",
"action": "Reboot",
"userData": 0
}
],
"leftUnit": "px",

View File

@ -1,7 +1,8 @@
#include "actions.h"
#include "screens.h"
#include "ui.h"
#include <stdio.h>
#include "ui.h"
#include "vars.h"
int handle_gesture_screen_switch(lv_event_t *e, lv_dir_t direction, int screenId) {
lv_event_code_t event_code = lv_event_get_code(e);
@ -17,6 +18,15 @@ int handle_gesture_screen_switch(lv_event_t *e, lv_dir_t direction, int screenId
return 1;
}
void handle_gesture_main_screen_switch(lv_event_t *e, lv_dir_t direction) {
const char *main_screen = get_var_main_screen();
if (strcmp(main_screen, "home_screen") == 0) {
loadScreen(SCREEN_ID_HOME_SCREEN);
} else if (strcmp(main_screen, "no_network_screen") == 0) {
loadScreen(SCREEN_ID_NO_NETWORK_SCREEN);
}
}
void action_switch_to_menu(lv_event_t *e) {
loadScreen(SCREEN_ID_MENU_SCREEN);
}
@ -42,7 +52,7 @@ void action_switch_to_reboot(lv_event_t *e) {
}
void action_menu_screen_gesture(lv_event_t * e) {
handle_gesture_screen_switch(e, LV_DIR_RIGHT, SCREEN_ID_HOME_SCREEN);
handle_gesture_main_screen_switch(e, LV_DIR_RIGHT);
}
void action_menu_advanced_screen_gesture(lv_event_t * e) {
@ -64,6 +74,8 @@ void action_about_screen_gesture(lv_event_t * e) {
// user_data doesn't seem to be working, so we use a global variable here
static uint32_t t_reset_config;
static uint32_t t_reboot;
static bool b_reboot = false;
static bool b_reset_config = false;
const int RESET_CONFIG_HOLD_TIME = 10;
const int REBOOT_HOLD_TIME = 5;
@ -80,7 +92,9 @@ void action_reset_config(lv_event_t * e) {
lv_obj_add_flag(objects.reset_config_button, LV_OBJ_FLAG_HIDDEN);
lv_obj_clear_flag(objects.reset_config_spinner, LV_OBJ_FLAG_HIDDEN);
ui_call_rpc_handler("resetConfig", NULL);
b_reset_config = true;
} else {
b_reset_config = false;
char buf[100];
int remaining_time_seconds = remaining_time / 1000;
if (remaining_time_seconds <= 1) {
@ -89,6 +103,10 @@ void action_reset_config(lv_event_t * e) {
sprintf(buf, "Press and hold for %d seconds", remaining_time_seconds);
lv_label_set_text(objects.reset_config_label, buf);
}
} else if (event_code == LV_EVENT_RELEASED) {
if (!b_reset_config) {
lv_label_set_text(objects.reset_config_label, "Press and hold for 10 seconds");
}
}
}
@ -103,7 +121,9 @@ void action_reboot(lv_event_t * e) {
int remaining_time = REBOOT_HOLD_TIME * 1000 - lv_tick_elaps(t_reboot);
if (remaining_time <= 0) {
ui_call_rpc_handler("reboot", NULL);
b_reboot = false;
} else {
b_reboot = false;
char buf[100];
int remaining_time_seconds = remaining_time / 1000;
if (remaining_time_seconds <= 1) {
@ -112,5 +132,9 @@ void action_reboot(lv_event_t * e) {
sprintf(buf, "Press and hold for %d seconds", remaining_time_seconds);
lv_label_set_text(objects.reboot_label, buf);
}
} else if (event_code == LV_EVENT_RELEASED) {
if (!b_reboot) {
lv_label_set_text(objects.reboot_label, "Press and hold for 5 seconds");
}
}
}

View File

@ -1905,6 +1905,7 @@ void create_screen_reset_config_screen() {
lv_obj_set_size(obj, LV_PCT(100), 50);
lv_obj_add_event_cb(obj, action_reset_config, LV_EVENT_PRESSED, (void *)0);
lv_obj_add_event_cb(obj, action_reset_config, LV_EVENT_PRESSING, (void *)0);
lv_obj_add_event_cb(obj, action_reset_config, LV_EVENT_RELEASED, (void *)0);
lv_obj_set_style_bg_color(obj, lv_color_hex(0xffdc2626), LV_PART_MAIN | LV_STATE_DEFAULT);
lv_obj_set_style_text_align(obj, LV_TEXT_ALIGN_LEFT, LV_PART_MAIN | LV_STATE_DEFAULT);
lv_obj_set_style_pad_right(obj, 13, LV_PART_MAIN | LV_STATE_DEFAULT);
@ -2088,6 +2089,7 @@ void create_screen_reboot_screen() {
lv_obj_set_size(obj, LV_PCT(100), 50);
lv_obj_add_event_cb(obj, action_reboot, LV_EVENT_PRESSED, (void *)0);
lv_obj_add_event_cb(obj, action_reboot, LV_EVENT_PRESSING, (void *)0);
lv_obj_add_event_cb(obj, action_reboot, LV_EVENT_RELEASED, (void *)0);
lv_obj_set_style_bg_color(obj, lv_color_hex(0xffdc2626), LV_PART_MAIN | LV_STATE_DEFAULT);
lv_obj_set_style_text_align(obj, LV_TEXT_ALIGN_LEFT, LV_PART_MAIN | LV_STATE_DEFAULT);
lv_obj_set_style_pad_right(obj, 13, LV_PART_MAIN | LV_STATE_DEFAULT);

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@ -5,6 +5,7 @@
char app_version[100] = { 0 };
char system_version[100] = { 0 };
char lvgl_version[32] = { 0 };
char main_screen[32] = "home_screen";
const char *get_var_app_version() {
return app_version;
@ -36,4 +37,13 @@ void set_var_system_version(const char *value) {
system_version[sizeof(system_version) / sizeof(char) - 1] = 0;
}
void set_var_lvgl_version(const char *value) {}
void set_var_lvgl_version(const char *value) {}
void set_var_main_screen(const char *value) {
strncpy(main_screen, value, sizeof(main_screen) / sizeof(char));
main_screen[sizeof(main_screen) / sizeof(char) - 1] = 0;
}
const char *get_var_main_screen() {
return main_screen;
}

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@ -17,7 +17,8 @@ extern "C" {
enum FlowGlobalVariables {
FLOW_GLOBAL_VARIABLE_APP_VERSION = 0,
FLOW_GLOBAL_VARIABLE_SYSTEM_VERSION = 1,
FLOW_GLOBAL_VARIABLE_LVGL_VERSION = 2
FLOW_GLOBAL_VARIABLE_LVGL_VERSION = 2,
FLOW_GLOBAL_VARIABLE_MAIN_SCREEN = 3
};
// Native global variables
@ -28,6 +29,8 @@ extern const char *get_var_system_version();
extern void set_var_system_version(const char *value);
extern const char *get_var_lvgl_version();
extern void set_var_lvgl_version(const char *value);
extern const char *get_var_main_screen();
extern void set_var_main_screen(const char *value);
#ifdef __cplusplus

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