fix: use atomic.Bool for audio source to prevent mutex contention during switching

This commit is contained in:
Alex P 2025-10-29 00:26:48 +02:00
parent 4bc60c3f1b
commit 802166ba23
2 changed files with 11 additions and 14 deletions

View File

@ -22,7 +22,7 @@ var (
audioLogger zerolog.Logger audioLogger zerolog.Logger
currentAudioTrack *webrtc.TrackLocalStaticSample currentAudioTrack *webrtc.TrackLocalStaticSample
inputTrackHandling atomic.Bool inputTrackHandling atomic.Bool
useUSBForAudioOutput bool useUSBForAudioOutput atomic.Bool
audioOutputEnabled atomic.Bool audioOutputEnabled atomic.Bool
audioInputEnabled atomic.Bool audioInputEnabled atomic.Bool
) )
@ -32,7 +32,7 @@ func initAudio() {
// Load audio output source from config // Load audio output source from config
ensureConfigLoaded() ensureConfigLoaded()
useUSBForAudioOutput = config.AudioOutputSource == "usb" useUSBForAudioOutput.Store(config.AudioOutputSource == "usb")
// Enable both by default // Enable both by default
audioOutputEnabled.Store(true) audioOutputEnabled.Store(true)
@ -57,7 +57,7 @@ func startAudio() error {
// Start output audio if not running and enabled // Start output audio if not running and enabled
if outputSource == nil && audioOutputEnabled.Load() { if outputSource == nil && audioOutputEnabled.Load() {
alsaDevice := "hw:0,0" // HDMI alsaDevice := "hw:0,0" // HDMI
if useUSBForAudioOutput { if useUSBForAudioOutput.Load() {
alsaDevice = "hw:1,0" // USB alsaDevice = "hw:1,0" // USB
} }
@ -167,17 +167,17 @@ func SetAudioOutputSource(useUSB bool) error {
audioMutex.Lock() audioMutex.Lock()
defer audioMutex.Unlock() defer audioMutex.Unlock()
if useUSBForAudioOutput == useUSB { if useUSBForAudioOutput.Load() == useUSB {
return nil return nil
} }
audioLogger.Info(). audioLogger.Info().
Bool("old_usb", useUSBForAudioOutput). Bool("old_usb", useUSBForAudioOutput.Load()).
Bool("new_usb", useUSB). Bool("new_usb", useUSB).
Msg("Switching audio output source") Msg("Switching audio output source")
oldValue := useUSBForAudioOutput oldValue := useUSBForAudioOutput.Load()
useUSBForAudioOutput = useUSB useUSBForAudioOutput.Store(useUSB)
ensureConfigLoaded() ensureConfigLoaded()
if useUSB { if useUSB {
@ -187,7 +187,7 @@ func SetAudioOutputSource(useUSB bool) error {
} }
if err := SaveConfig(); err != nil { if err := SaveConfig(); err != nil {
audioLogger.Error().Err(err).Msg("Failed to save config") audioLogger.Error().Err(err).Msg("Failed to save config")
useUSBForAudioOutput = oldValue useUSBForAudioOutput.Store(oldValue)
return err return err
} }

View File

@ -899,7 +899,7 @@ func updateUsbRelatedConfig(wasAudioEnabled bool) error {
if config.UsbDevices != nil && !config.UsbDevices.Audio && config.AudioOutputSource == "usb" { if config.UsbDevices != nil && !config.UsbDevices.Audio && config.AudioOutputSource == "usb" {
audioMutex.Lock() audioMutex.Lock()
config.AudioOutputSource = "hdmi" config.AudioOutputSource = "hdmi"
useUSBForAudioOutput = false useUSBForAudioOutput.Store(false)
audioSourceChanged = true audioSourceChanged = true
audioMutex.Unlock() audioMutex.Unlock()
} }
@ -908,7 +908,7 @@ func updateUsbRelatedConfig(wasAudioEnabled bool) error {
if config.UsbDevices != nil && config.UsbDevices.Audio && !wasAudioEnabled { if config.UsbDevices != nil && config.UsbDevices.Audio && !wasAudioEnabled {
audioMutex.Lock() audioMutex.Lock()
config.AudioOutputSource = "usb" config.AudioOutputSource = "usb"
useUSBForAudioOutput = true useUSBForAudioOutput.Store(true)
audioSourceChanged = true audioSourceChanged = true
audioMutex.Unlock() audioMutex.Unlock()
} }
@ -970,10 +970,7 @@ func rpcSetUsbDeviceState(device string, enabled bool) error {
} }
func rpcGetAudioOutputSource() (string, error) { func rpcGetAudioOutputSource() (string, error) {
audioMutex.Lock() if useUSBForAudioOutput.Load() {
defer audioMutex.Unlock()
if useUSBForAudioOutput {
return "usb", nil return "usb", nil
} }
return "hdmi", nil return "hdmi", nil