fix/timesync: Ensure that auto-update waits for time sync

- Added check to not attempt auto update if time sync is needed and not yet successful (delays 30 second to recheck).
- Added resync of time when DHCP or link state changes if online
- Added conditional* fallback from configured* NTP servers to the IP-named NTP servers, and then to the DNS named ones if that fails
- Added conditional* fallback from the configured* HTTP servers to the default DNS named ones.
- Uses the configuration* option for how many queries to run in parallel
- Added known static IPs for time servers (in case DNS resolution isn't up yet)
- Added time.cloudflare.com to fall-back NTP servers

* Note: The UI for configuring many of these things doesn't exist yet, but the defaults are reasonable
This commit is contained in:
Marc Brooks 2025-06-12 18:29:47 -05:00
parent a1ed28c676
commit 641fc017c5
No known key found for this signature in database
GPG Key ID: 583A6AF2D6AE1DC6
6 changed files with 74 additions and 22 deletions

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@ -47,7 +47,7 @@ type NetworkInterfaceOptions struct {
DefaultHostname string DefaultHostname string
OnStateChange func(state *NetworkInterfaceState) OnStateChange func(state *NetworkInterfaceState)
OnInitialCheck func(state *NetworkInterfaceState) OnInitialCheck func(state *NetworkInterfaceState)
OnDhcpLeaseChange func(lease *udhcpc.Lease) OnDhcpLeaseChange func(lease *udhcpc.Lease, state *NetworkInterfaceState)
OnConfigChange func(config *NetworkConfig) OnConfigChange func(config *NetworkConfig)
NetworkConfig *NetworkConfig NetworkConfig *NetworkConfig
} }
@ -92,7 +92,7 @@ func NewNetworkInterfaceState(opts *NetworkInterfaceOptions) (*NetworkInterfaceS
_ = s.setHostnameIfNotSame() _ = s.setHostnameIfNotSame()
opts.OnDhcpLeaseChange(lease) opts.OnDhcpLeaseChange(lease, s)
}, },
}) })

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@ -19,9 +19,11 @@ var defaultHTTPUrls = []string{
// "http://www.msftconnecttest.com/connecttest.txt", // "http://www.msftconnecttest.com/connecttest.txt",
} }
func (t *TimeSync) queryAllHttpTime() (now *time.Time) { func (t *TimeSync) queryAllHttpTime(httpUrls []string) (now *time.Time) {
chunkSize := 4 chunkSize := 4
httpUrls := t.httpUrls if t.networkConfig.TimeSyncParallel.Valid {
chunkSize = int(t.networkConfig.TimeSyncParallel.Int64)
}
// shuffle the http urls to avoid always querying the same servers // shuffle the http urls to avoid always querying the same servers
rand.Shuffle(len(httpUrls), func(i, j int) { httpUrls[i], httpUrls[j] = httpUrls[j], httpUrls[i] }) rand.Shuffle(len(httpUrls), func(i, j int) { httpUrls[i], httpUrls[j] = httpUrls[j], httpUrls[i] })

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@ -8,22 +8,39 @@ import (
"github.com/beevik/ntp" "github.com/beevik/ntp"
) )
var defaultNTPServers = []string{ var defaultNTPServerIPs = []string{
// These servers are known by static IP and as such don't need DNS lookups
// These are from Google and Cloudflare since if they're down, the internet
// is broken anyway
"162.159.200.1", // time.cloudflare.com IPv4
"162.159.200.123", // time.cloudflare.com IPv4
"2606:4700:f1::1", // time.cloudflare.com IPv6
"2606:4700:f1::123", // time.cloudflare.com IPv6
"216.239.35.0", // time.google.com IPv4
"216.239.35.4", // time.google.com IPv4
"216.239.35.8", // time.google.com IPv4
"216.239.35.12", // time.google.com IPv4
"2001:4860:4806::", // time.google.com IPv6
"2001:4860:4806:4::", // time.google.com IPv6
"2001:4860:4806:8::", // time.google.com IPv6
"2001:4860:4806:c::", // time.google.com IPv6
}
var defaultNTPServerHostnames = []string{
// should use something from https://github.com/jauderho/public-ntp-servers
"time.apple.com", "time.apple.com",
"time.aws.com", "time.aws.com",
"time.windows.com", "time.windows.com",
"time.google.com", "time.google.com",
"162.159.200.123", // time.cloudflare.com IPv4 "time.cloudflare.com",
"2606:4700:f1::123", // time.cloudflare.com IPv6 "pool.ntp.org",
"0.pool.ntp.org",
"1.pool.ntp.org",
"2.pool.ntp.org",
"3.pool.ntp.org",
} }
func (t *TimeSync) queryNetworkTime() (now *time.Time, offset *time.Duration) { func (t *TimeSync) queryNetworkTime(ntpServers []string) (now *time.Time, offset *time.Duration) {
chunkSize := 4 chunkSize := 4
ntpServers := t.ntpServers if t.networkConfig.TimeSyncParallel.Valid {
chunkSize = int(t.networkConfig.TimeSyncParallel.Int64)
}
// shuffle the ntp servers to avoid always querying the same servers // shuffle the ntp servers to avoid always querying the same servers
rand.Shuffle(len(ntpServers), func(i, j int) { ntpServers[i], ntpServers[j] = ntpServers[j], ntpServers[i] }) rand.Shuffle(len(ntpServers), func(i, j int) { ntpServers[i], ntpServers[j] = ntpServers[j], ntpServers[i] })

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@ -69,7 +69,7 @@ func NewTimeSync(opts *TimeSyncOptions) *TimeSync {
rtcDevicePath: rtcDevice, rtcDevicePath: rtcDevice,
rtcLock: &sync.Mutex{}, rtcLock: &sync.Mutex{},
preCheckFunc: opts.PreCheckFunc, preCheckFunc: opts.PreCheckFunc,
ntpServers: defaultNTPServers, ntpServers: defaultNTPServerIPs,
httpUrls: defaultHTTPUrls, httpUrls: defaultHTTPUrls,
networkConfig: opts.NetworkConfig, networkConfig: opts.NetworkConfig,
} }
@ -159,11 +159,28 @@ func (t *TimeSync) Sync() error {
metricTimeSyncCount.Inc() metricTimeSyncCount.Inc()
if syncMode.Ntp { if syncMode.Ntp {
now, offset = t.queryNetworkTime() // try the configured servers first
now, offset = t.queryNetworkTime(t.ntpServers)
if syncMode.NtpUseFallback && now == nil {
// now try the default hard-coded IP servers in case DNS is down
now, offset = t.queryNetworkTime(defaultNTPServerIPs)
if now == nil {
// unlikely to arrive here, but fall-back to DNS names default servers
now, offset = t.queryNetworkTime(defaultNTPServerHostnames)
}
}
} }
if syncMode.Http && now == nil { if syncMode.Http && now == nil {
now = t.queryAllHttpTime() // try the configured servers first
now = t.queryAllHttpTime(t.httpUrls)
if syncMode.HttpUseFallback && now == nil {
// unlikely to arrive here, but fall-back to DNS names default servers
now = t.queryAllHttpTime(defaultHTTPUrls)
}
} }
if now == nil { if now == nil {

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@ -96,16 +96,25 @@ func Main() {
if !config.AutoUpdateEnabled { if !config.AutoUpdateEnabled {
return return
} }
if isTimeSyncNeeded() || !timeSync.IsSyncSuccess() {
logger.Debug().Msg("system time is not synced, will retry in 30 seconds")
time.Sleep(30 * time.Second)
continue
}
if currentSession != nil { if currentSession != nil {
logger.Debug().Msg("skipping update since a session is active") logger.Debug().Msg("skipping update since a session is active")
time.Sleep(1 * time.Minute) time.Sleep(1 * time.Minute)
continue continue
} }
includePreRelease := config.IncludePreRelease includePreRelease := config.IncludePreRelease
err = TryUpdate(context.Background(), GetDeviceID(), includePreRelease) err = TryUpdate(context.Background(), GetDeviceID(), includePreRelease)
if err != nil { if err != nil {
logger.Warn().Err(err).Msg("failed to auto update") logger.Warn().Err(err).Msg("failed to auto update")
} }
time.Sleep(1 * time.Hour) time.Sleep(1 * time.Hour)
} }
}() }()

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@ -15,7 +15,7 @@ var (
networkState *network.NetworkInterfaceState networkState *network.NetworkInterfaceState
) )
func networkStateChanged() { func networkStateChanged(isOnline bool) {
// do not block the main thread // do not block the main thread
go waitCtrlAndRequestDisplayUpdate(true) go waitCtrlAndRequestDisplayUpdate(true)
@ -26,6 +26,13 @@ func networkStateChanged() {
networkState.GetFQDN(), networkState.GetFQDN(),
}, true) }, true)
} }
// if the network is now online, trigger an NTP sync if still needed
if isOnline && timeSync != nil && (isTimeSyncNeeded() || !timeSync.IsSyncSuccess()) {
if err := timeSync.Sync(); err != nil {
logger.Warn().Str("error", err.Error()).Msg("unable to sync time on network state change")
}
}
} }
func initNetwork() error { func initNetwork() error {
@ -37,13 +44,13 @@ func initNetwork() error {
NetworkConfig: config.NetworkConfig, NetworkConfig: config.NetworkConfig,
Logger: networkLogger, Logger: networkLogger,
OnStateChange: func(state *network.NetworkInterfaceState) { OnStateChange: func(state *network.NetworkInterfaceState) {
networkStateChanged() networkStateChanged(state.IsOnline())
}, },
OnInitialCheck: func(state *network.NetworkInterfaceState) { OnInitialCheck: func(state *network.NetworkInterfaceState) {
networkStateChanged() networkStateChanged(state.IsOnline())
}, },
OnDhcpLeaseChange: func(lease *udhcpc.Lease) { OnDhcpLeaseChange: func(lease *udhcpc.Lease, state *network.NetworkInterfaceState) {
networkStateChanged() networkStateChanged(state.IsOnline())
if currentSession == nil { if currentSession == nil {
return return
@ -53,7 +60,7 @@ func initNetwork() error {
}, },
OnConfigChange: func(networkConfig *network.NetworkConfig) { OnConfigChange: func(networkConfig *network.NetworkConfig) {
config.NetworkConfig = networkConfig config.NetworkConfig = networkConfig
networkStateChanged() networkStateChanged(false)
if mDNS != nil { if mDNS != nil {
_ = mDNS.SetListenOptions(networkConfig.GetMDNSMode()) _ = mDNS.SetListenOptions(networkConfig.GetMDNSMode())