mirror of https://github.com/jetkvm/kvm.git
chore: clean up unused functions
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@ -23,7 +23,11 @@ export default function useKeyboard() {
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// getKeysDownState API.
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// HidRPC is a binary format for exchanging keyboard and mouse events
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const { reportKeyboardEvent, reportKeypressEvent, rpcHidReady } = useHidRpc((message) => {
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const {
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reportKeyboardEvent: sendKeyboardEventHidRpc,
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reportKeypressEvent: sendKeypressEventHidRpc,
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rpcHidReady,
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} = useHidRpc((message) => {
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switch (message.constructor) {
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case KeysDownStateMessage:
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setKeysDownState((message as KeysDownStateMessage).keysDownState);
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@ -48,7 +52,7 @@ export default function useKeyboard() {
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if (rpcHidReady) {
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console.debug("Sending keyboard report via HidRPC");
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reportKeyboardEvent(state.keys, state.modifier);
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sendKeyboardEventHidRpc(state.keys, state.modifier);
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return;
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}
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@ -62,27 +66,7 @@ export default function useKeyboard() {
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rpcDataChannel?.readyState,
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rpcHidReady,
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send,
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reportKeyboardEvent,
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],
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);
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// sendKeypressEvent is used to send a single key press/release event to the device.
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// It sends the key and whether it is pressed or released.
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// Older device version will not understand this request and will respond with
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// an error with code -32601, which means that the RPC method name was not recognized.
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// In that case we will switch to local key handling and update the keysDownState
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// in client/browser-side code using simulateDeviceSideKeyHandlingForLegacyDevices.
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const sendKeypressEvent = useCallback(
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async (key: number, press: boolean) => {
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console.debug(`Send keypressEvent key: ${key}, press: ${press}`);
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if (!rpcHidReady) return;
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reportKeypressEvent(key, press);
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},
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[
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rpcHidReady,
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reportKeypressEvent,
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sendKeyboardEventHidRpc,
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],
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);
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@ -138,15 +122,14 @@ export default function useKeyboard() {
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if (rpcDataChannel?.readyState !== "open" && !rpcHidReady) return;
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if ((key || 0) === 0) return; // ignore zero key presses (they are bad mappings)
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if (rpcHidReady) {
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console.debug("Sending keypress event via HidRPC");
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reportKeypressEvent(key, press);
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return;
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}
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if (rpcHidReady) {
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// if the keyPress api is available, we can just send the key press event
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sendKeypressEvent(key, press);
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// sendKeypressEvent is used to send a single key press/release event to the device.
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// It sends the key and whether it is pressed or released.
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// Older device version doesn't support this API, so we will switch to local key handling
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// In that case we will switch to local key handling and update the keysDownState
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// in client/browser-side code using simulateDeviceSideKeyHandlingForLegacyDevices.
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sendKeypressEventHidRpc(key, press);
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} else {
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// if the keyPress api is not available, we need to handle the key locally
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const downState = simulateDeviceSideKeyHandlingForLegacyDevices(keysDownState, key, press);
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@ -164,8 +147,7 @@ export default function useKeyboard() {
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resetKeyboardState,
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rpcDataChannel?.readyState,
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sendKeyboardEvent,
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sendKeypressEvent,
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reportKeypressEvent,
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sendKeypressEventHidRpc,
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],
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);
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