PanBadge/sprites.h

444 lines
10 KiB
C

// Auto-generated by sprites_gen.py -- do not edit by hand.
#ifndef _SPRITES_H
#define _SPRITES_H
#define PANA_W 32
#define PANA_H 32
#define ICON_W 16
#define ICON_H 16
// pana_idle: 32x32
static const unsigned char pana_idle[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xef, 0xfb, 0xf0,
0x0f, 0x83, 0xe0, 0xf8,
0x0f, 0x93, 0xe4, 0xf8,
0x0f, 0x11, 0xc4, 0x78,
0x0f, 0x83, 0xe0, 0xf8,
0x1f, 0x83, 0xe0, 0xfc,
0x0f, 0xef, 0x7b, 0xf8,
0x0f, 0xfc, 0x1f, 0xf8,
0x0f, 0xff, 0x7f, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x07, 0xf8, 0x0f, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
// pana_blink: 32x32
static const unsigned char pana_blink[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0x01, 0xc0, 0x78,
0x0f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xfc,
0x0f, 0xff, 0x7f, 0xf8,
0x0f, 0xfc, 0x1f, 0xf8,
0x0f, 0xff, 0x7f, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x07, 0xf8, 0x0f, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
// pana_happy: 32x32
static const unsigned char pana_happy[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xef, 0xfb, 0xf8,
0x0f, 0xd7, 0xf5, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xfc,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xf8, 0x0f, 0xf8,
0x0f, 0xfb, 0xef, 0xf8,
0x0f, 0xf7, 0xf7, 0xf8,
0x07, 0xfc, 0x1f, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
// pana_sad: 32x32
static const unsigned char pana_sad[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x0f, 0xef, 0xfb, 0xf8,
0x0f, 0x83, 0xe0, 0xf8,
0x0f, 0x93, 0xe4, 0xf8,
0x0f, 0x11, 0xc4, 0x78,
0x1f, 0x83, 0xe0, 0xfc,
0x0f, 0x83, 0x60, 0xf8,
0x0f, 0xec, 0x1b, 0xf8,
0x0f, 0xff, 0x7f, 0xf8,
0x0f, 0xfc, 0x1f, 0xf8,
0x07, 0xf7, 0xf7, 0xf0,
0x07, 0xfb, 0xef, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
// pana_eat: 32x32
static const unsigned char pana_eat[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xef, 0xfb, 0xf0,
0x07, 0x83, 0xe0, 0xf0,
0x0f, 0x93, 0xe4, 0xf8,
0x0f, 0x11, 0xc4, 0x78,
0x0f, 0x83, 0xe0, 0xf8,
0x0f, 0x83, 0xe0, 0xf8,
0x1f, 0xef, 0xfb, 0xfc,
0x0f, 0xff, 0x7f, 0xf8,
0x0f, 0xfc, 0x1f, 0xf8,
0x0f, 0xfc, 0x1f, 0xf8,
0x0f, 0xf8, 0x0f, 0xf8,
0x07, 0xfc, 0x1f, 0xf0,
0x07, 0xfc, 0x1f, 0xf0,
0x03, 0xff, 0x7f, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
// pana_sleep: 32x32
static const unsigned char pana_sleep[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0x01, 0xc0, 0x78,
0x1f, 0xff, 0xff, 0xfc,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0x7f, 0xf8,
0x0f, 0xfc, 0x1f, 0xf8,
0x0f, 0xff, 0x7f, 0xf8,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
// pana_dead: 32x32
static const unsigned char pana_dead[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x80,
0x0f, 0xe0, 0x07, 0xf0,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x1f, 0xf0, 0x0f, 0xf8,
0x3f, 0xf8, 0x9f, 0xfc,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x1f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x0f, 0xbb, 0xee, 0xf8,
0x0f, 0xd7, 0xf5, 0xf8,
0x0f, 0xef, 0xfb, 0xf8,
0x0f, 0xd7, 0xf5, 0xf8,
0x1f, 0xbb, 0xee, 0xfc,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xff, 0xff, 0xf8,
0x0f, 0xf0, 0x07, 0xf8,
0x07, 0xff, 0xff, 0xf0,
0x07, 0xff, 0xff, 0xf0,
0x03, 0xff, 0xff, 0xe0,
0x01, 0xff, 0xff, 0xc0,
0x00, 0xff, 0xff, 0x80,
0x00, 0x7f, 0xff, 0x00,
0x00, 0x1f, 0xfc, 0x00,
0x00, 0x00, 0x80, 0x00,
};
enum { EXP_IDLE, EXP_BLINK, EXP_HAPPY, EXP_SAD, EXP_EAT, EXP_SLEEP, EXP_DEAD, EXP_COUNT };
static const unsigned char *const pana_frames[EXP_COUNT] = {
pana_idle, pana_blink, pana_happy, pana_sad, pana_eat, pana_sleep, pana_dead,
};
// spr_grave: 32x32
static const unsigned char spr_grave[] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0xff, 0xfc, 0x00,
0x03, 0xff, 0xff, 0x00,
0x07, 0xff, 0xff, 0x80,
0x06, 0x1f, 0xe1, 0x80,
0x06, 0x30, 0x31, 0x80,
0x06, 0x30, 0x31, 0x80,
0x06, 0x3f, 0xc3, 0x00,
0x06, 0x33, 0x03, 0x00,
0x06, 0x31, 0x83, 0x00,
0x06, 0x30, 0xc3, 0x00,
0x06, 0x00, 0x06, 0x00,
0x06, 0x0f, 0x06, 0x00,
0x07, 0xff, 0xff, 0x80,
0x0f, 0xff, 0xff, 0xc0,
0x1f, 0xff, 0xff, 0xe0,
0x3f, 0xff, 0xff, 0xf0,
0x7f, 0xff, 0xff, 0xf8,
0xff, 0xff, 0xff, 0xfc,
0xff, 0xff, 0xff, 0xfc,
0x00, 0xf0, 0xf0, 0x00,
0x03, 0xff, 0xf0, 0x00,
0x0f, 0xff, 0xfc, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
// spr_poop: 8x8
static const unsigned char spr_poop[] = {
0x00,
0x18,
0x3c,
0x6c,
0x7e,
0xff,
0xff,
0x00,
};
// icon_feed: 16x16
static const unsigned char icon_feed[] = {
0x00, 0x00,
0x00, 0x00,
0x00, 0xa0,
0x01, 0x90,
0x0f, 0xe0,
0x1b, 0xf0,
0x3b, 0xf8,
0x31, 0xf8,
0x3b, 0xf8,
0x7b, 0xfc,
0x3f, 0xf8,
0x3f, 0xf8,
0x3f, 0xf8,
0x1f, 0xf0,
0x0f, 0xe0,
0x01, 0x00,
};
// icon_play: 16x16
static const unsigned char icon_play[] = {
0x00, 0x00,
0x00, 0x00,
0x07, 0x70,
0x00, 0x00,
0x1f, 0x7c,
0x3f, 0x7e,
0x3f, 0x7e,
0x3f, 0x7e,
0x00, 0x00,
0x3f, 0x7e,
0x3f, 0x7e,
0x3f, 0x7e,
0x1f, 0x7c,
0x00, 0x00,
0x07, 0x70,
0x00, 0x00,
};
// icon_sleep: 16x16
static const unsigned char icon_sleep[] = {
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
0x04, 0x00,
0x0c, 0x00,
0x1c, 0x00,
0x18, 0x00,
0x1c, 0x00,
0x3c, 0x00,
0x1c, 0x00,
0x1e, 0x00,
0x1f, 0x00,
0x0f, 0xe8,
0x07, 0xf0,
0x00, 0x80,
0x00, 0x00,
};
// icon_clean: 16x16
static const unsigned char icon_clean[] = {
0x00, 0x00,
0x00, 0x00,
0x00, 0x80,
0x00, 0x80,
0x01, 0xc0,
0x01, 0xc0,
0x07, 0xf0,
0x0d, 0xf8,
0x0d, 0xf8,
0x08, 0xf8,
0x1d, 0xfc,
0x0d, 0xf8,
0x0f, 0xf8,
0x0f, 0xf8,
0x07, 0xf0,
0x00, 0x80,
};
// icon_heal: 16x16
static const unsigned char icon_heal[] = {
0x00, 0x00,
0x00, 0x80,
0x07, 0xf0,
0x0f, 0xf8,
0x1c, 0x3c,
0x3c, 0x3e,
0x30, 0x0e,
0x30, 0x0e,
0x70, 0x0f,
0x30, 0x0e,
0x3c, 0x3e,
0x3c, 0x3e,
0x1f, 0xfc,
0x0f, 0xf8,
0x07, 0xf0,
0x00, 0x80,
};
// icon_stats: 16x16
static const unsigned char icon_stats[] = {
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
0x00, 0xc0,
0x00, 0xc0,
0x00, 0xc0,
0x06, 0xc0,
0x06, 0xc0,
0x06, 0xd8,
0x06, 0xd8,
0x36, 0xd8,
0x36, 0xd8,
0x36, 0xd8,
0x36, 0xd8,
0x00, 0x00,
0x00, 0x00,
};
#define ICON_COUNT 6
static const unsigned char *const menu_icons[ICON_COUNT] = {
icon_feed, icon_play, icon_sleep, icon_clean, icon_heal, icon_stats,
};
static const char *const menu_labels[ICON_COUNT] = {
"FEED", "PLAY", "SLEEP", "CLEAN", "HEAL", "STATS",
};
#endif // _SPRITES_H