MMDVM/FM.cpp

380 lines
9.6 KiB
C++

/*
* Copyright (C) 2020 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "Config.h"
#include "Globals.h"
#include "FM.h"
q15_t FILTER_COEFFS[] = {
26, 19, 6, -7, -13, -7, 8, 27, 35, 22, -10, -48, -70, -60, -21, 24,
41, 3, -84, -185, -243, -222, -129, -23, 15, -66, -257, -471, -591, -539, -332, -94,
9, -134, -503, -926, -1160, -1035, -570, -5, 300, 64, -728, -1747, -2418, -2171, -732, 1688,
4417, 6564, 7376, 6564, 4417, 1688, -732, -2171, -2418, -1747, -728, 64, 300, -5, -570, -1035,
-1160, -926, -503, -134, 9, -94, -332, -539, -591, -471, -257, -66, 15, -23, -129, -222,
-243, -185, -84, 3, 41, 24, -21, -60, -70, -48, -10, 22, 35, 27, 8, -7,
-13, -7, 6, 19, 26};
const uint16_t FILTER_COEFFS_LEN = 101U;
CFM::CFM() :
m_filter(),
m_filterState(),
m_callsign(),
m_rfAck(),
m_ctcssRX(),
m_ctcssTX(),
m_timeoutTone(),
m_state(FS_LISTENING),
m_callsignAtStart(false),
m_callsignAtEnd(false),
m_callsignTimer(),
m_timeoutTimer(),
m_holdoffTimer(),
m_kerchunkTimer(),
m_ackMinTimer(),
m_ackDelayTimer(),
m_hangTimer()
{
::memset(m_filterState, 0x00U, 230U * sizeof(q15_t));
m_filter.numTaps = FILTER_COEFFS_LEN;
m_filter.pState = m_filterState;
m_filter.pCoeffs = FILTER_COEFFS;
}
void CFM::samples(bool cos, q15_t* samples, uint8_t length)
{
bool validCTCSS = m_ctcssRX.process(samples, length);
stateMachine(validCTCSS /*&& cos*/, length);
if (m_modemState != STATE_FM)
return;
q15_t currentSample;
for(uint8_t i = 0U; i < length; i++) {
// Only let audio through when relaying audio
currentSample = samples[i];//save to a local variable to avoid indirection on every access
if (m_state != FS_RELAYING && m_state != FS_KERCHUNK) {
currentSample = 0U;
}
if(!m_callsign.isRunning())
currentSample += m_rfAck.getAudio();
if(!m_rfAck.isRunning())
currentSample += m_callsign.getAudio();
if (!m_callsign.isRunning() && !m_rfAck.isRunning())
currentSample += m_timeoutTone.getAudio();
currentSample += m_ctcssTX.getAudio();
samples[i] = currentSample;
}
io.write(STATE_FM, samples, length);
}
void CFM::process()
{
}
void CFM::reset()
{
m_ctcssRX.reset();
}
uint8_t CFM::setCallsign(const char* callsign, uint8_t speed, uint16_t frequency, uint8_t time, uint8_t holdoff, uint8_t level, bool callsignAtStart, bool callsignAtEnd)
{
m_callsignAtStart = callsignAtStart;
m_callsignAtEnd = callsignAtEnd;
uint16_t holdoffTime = 0U;
uint16_t callsignTime = time * 60U;
if (holdoff > 0U)
holdoffTime = callsignTime / holdoff;
m_holdoffTimer.setTimeout(holdoffTime, 0U);
m_callsignTimer.setTimeout(callsignTime, 0U);
return m_callsign.setParams(callsign, speed, frequency, level);
}
uint8_t CFM::setAck(const char* rfAck, uint8_t speed, uint16_t frequency, uint8_t minTime, uint16_t delay, uint8_t level)
{
m_ackDelayTimer.setTimeout(0U, delay);
m_ackMinTimer.setTimeout(minTime, 0U);
return m_rfAck.setParams(rfAck, speed, frequency, level);
}
uint8_t CFM::setMisc(uint16_t timeout, uint8_t timeoutLevel, uint8_t ctcssFrequency, uint8_t ctcssThreshold, uint8_t ctcssLevel, uint8_t kerchunkTime, uint8_t hangTime)
{
m_timeoutTimer.setTimeout(timeout, 0U);
m_kerchunkTimer.setTimeout(kerchunkTime, 0U);
m_hangTimer.setTimeout(hangTime, 0U);
m_timeoutTone.setParams(timeoutLevel);
uint8_t ret = m_ctcssRX.setParams(ctcssFrequency, ctcssThreshold);
if (ret != 0U)
return ret;
return m_ctcssTX.setParams(ctcssFrequency, ctcssLevel);
}
void CFM::stateMachine(bool validSignal, uint8_t length)
{
m_callsignTimer.clock(length);
m_timeoutTimer.clock(length);
m_holdoffTimer.clock(length);
m_kerchunkTimer.clock(length);
m_ackMinTimer.clock(length);
m_ackDelayTimer.clock(length);
m_hangTimer.clock(length);
switch (m_state) {
case FS_LISTENING:
listeningState(validSignal);
break;
case FS_KERCHUNK:
kerchunkState(validSignal);
break;
case FS_RELAYING:
relayingState(validSignal);
break;
case FS_RELAYING_WAIT:
relayingWaitState(validSignal);
break;
case FS_TIMEOUT:
timeoutState(validSignal);
break;
case FS_TIMEOUT_WAIT:
timeoutWaitState(validSignal);
break;
case FS_HANG:
hangState(validSignal);
break;
default:
break;
}
if (m_state == FS_LISTENING && m_modemState == STATE_FM) {
if (!m_callsign.isRunning() && !m_rfAck.isRunning()) {
DEBUG1("Change to STATE_IDLE");
m_modemState = STATE_IDLE;
m_callsignTimer.stop();
m_timeoutTimer.stop();
m_holdoffTimer.stop();
m_kerchunkTimer.stop();
m_ackMinTimer.stop();
m_ackDelayTimer.stop();
m_hangTimer.stop();
}
}
}
void CFM::listeningState(bool validSignal)
{
if(validSignal) {
if (m_kerchunkTimer.getTimeout() > 0U) {
DEBUG1("State to KERCHUNK");
m_state = FS_KERCHUNK;
m_kerchunkTimer.start();
} else {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
if (m_callsignAtStart)
sendCallsign();
}
beginRelaying();
m_callsignTimer.start();
DEBUG1("Change to STATE_FM");
m_modemState = STATE_FM;
}
}
void CFM::kerchunkState(bool validSignal)
{
if (validSignal) {
if (m_kerchunkTimer.hasExpired()) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
m_kerchunkTimer.stop();
}
} else {
DEBUG1("State to LISTENING");
m_state = FS_LISTENING;
m_kerchunkTimer.stop();
m_timeoutTimer.stop();
m_ackMinTimer.stop();
m_callsignTimer.stop();
m_holdoffTimer.stop();
}
}
void CFM::relayingState(bool validSignal)
{
if (validSignal) {
if (m_timeoutTimer.isRunning() && m_timeoutTimer.hasExpired()) {
DEBUG1("State to TIMEOUT");
m_state = FS_TIMEOUT;
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_timeoutTone.start();
}
} else {
DEBUG1("State to RELAYING_WAIT");
m_state = FS_RELAYING_WAIT;
m_ackDelayTimer.start();
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::relayingWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
if (m_ackMinTimer.isRunning()) {
if (m_ackMinTimer.hasExpired()) {
DEBUG1("Send ack");
m_rfAck.start();
m_ackMinTimer.stop();
}
} else {
DEBUG1("Send ack");
m_rfAck.start();
m_ackMinTimer.stop();
}
m_ackDelayTimer.stop();
m_timeoutTimer.stop();
m_hangTimer.start();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::hangState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
DEBUG1("Stop ack");
m_rfAck.stop();
beginRelaying();
} else {
if (m_hangTimer.isRunning() && m_hangTimer.hasExpired()) {
DEBUG1("State to LISTENING");
m_state = FS_LISTENING;
m_hangTimer.stop();
if (m_callsignAtEnd)
sendCallsign();
m_callsignTimer.stop();
m_holdoffTimer.stop();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::timeoutState(bool validSignal)
{
if (!validSignal) {
DEBUG1("State to TIMEOUT_WAIT");
m_state = FS_TIMEOUT_WAIT;
m_ackDelayTimer.start();
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::timeoutWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to TIMEOUT");
m_state = FS_TIMEOUT;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
m_timeoutTone.stop();
DEBUG1("Send ack");
m_rfAck.start();
m_ackDelayTimer.stop();
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_hangTimer.start();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::sendCallsign()
{
if (m_holdoffTimer.isRunning()) {
if (m_holdoffTimer.hasExpired()) {
DEBUG1("Send callsign");
m_callsign.start();
m_holdoffTimer.start();
}
} else {
DEBUG1("Send callsign");
m_callsign.start();
}
}
void CFM::beginRelaying()
{
m_timeoutTimer.start();
m_ackMinTimer.start();
}