The 24kHz->8kHz decimation in CFMDownSampler had no lowpass ahead of
it, aliasing everything above 4kHz back into the audio band. Reuse
the existing 300-2700Hz filter design (separate instance/state) ahead
of all three addSample() call sites in FM.cpp.
Also: reset() wasn't clearing the ring buffer or in-progress sample
pack, so stale audio could bleed into the next transmission. And
addSample() packed samples into 12 bits with no saturation, so an
out-of-range value corrupted the neighbouring sample.