Add the external audio state machine and the beginnings of the audio

processing.
This commit is contained in:
Jonathan Naylor 2020-05-07 22:39:17 +01:00
parent 5d1b66dde3
commit d7cd7096d0
2 changed files with 251 additions and 66 deletions

281
FM.cpp
View File

@ -76,43 +76,56 @@ void CFM::samples(bool cos, q15_t* samples, uint8_t length)
} else if (CTCSS_READY(ctcssState) && m_modemState != STATE_FM) {
//we had enough samples for CTCSS and we are in some other mode than FM
bool validCTCSS = CTCSS_VALID(ctcssState);
stateMachine(validCTCSS && cos);
// XXX Need to have somewhere to get the ext audio state
stateMachine(validCTCSS && cos, false);
if (m_modemState != STATE_FM)
continue;
} else if (CTCSS_READY(ctcssState) && m_modemState == STATE_FM) {
//We had enough samples for CTCSS and we are in FM mode, trigger the state machine
bool validCTCSS = CTCSS_VALID(ctcssState);
stateMachine(validCTCSS && cos);
// XXX Need to have somewhere to get the ext audio state
stateMachine(validCTCSS && cos, false);
if (m_modemState != STATE_FM)
break;
} else if (CTCSS_NOT_READY(ctcssState) && m_modemState == STATE_FM && i == length - 1) {
//Not enough samples for CTCSS but we already are in FM, trigger the state machine
//but do not trigger the state machine on every single sample, save CPU!
bool validCTCSS = CTCSS_VALID(ctcssState);
stateMachine(validCTCSS && cos);
// XXX Need to have somewhere to get the ext audio state
stateMachine(validCTCSS && cos, false);
}
// Only let audio through when relaying audio
if (m_state == FS_RELAYING || m_state == FS_KERCHUNK) {
// Only let RF audio through when relaying RF audio
if (m_state == FS_RELAYING_RF || m_state == FS_KERCHUNK_RF) {
// currentSample = m_deemphasis.filter(currentSample);
// m_downsampler.addSample(currentSample);
if (m_extEnabled)
m_downsampler.addSample(currentSample);
currentSample = m_blanking.process(currentSample);
currentSample *= m_rfAudioBoost;
} else if (m_state == FS_RELAYING_EXT || m_state == FS_KERCHUNK_EXT) {
// XXX Where do we receive the ext audio?
currentSample = m_blanking.process(currentSample);
currentSample *= m_extAudioBoost;
} else {
currentSample = 0;
}
if (!m_callsign.isRunning())
if (!m_callsign.isRunning() && !m_extAck.isRunning())
currentSample += m_rfAck.getHighAudio();
if (!m_rfAck.isRunning()) {
if (!m_callsign.isRunning() && !m_rfAck.isRunning())
currentSample += m_extAck.getHighAudio();
if (!m_rfAck.isRunning() && !m_extAck.isRunning()) {
if (m_state == FS_LISTENING)
currentSample += m_callsign.getHighAudio();
else
currentSample += m_callsign.getLowAudio();
}
if (!m_callsign.isRunning() && !m_rfAck.isRunning())
if (!m_callsign.isRunning() && !m_rfAck.isRunning() && !m_extAck.isRunning())
currentSample += m_timeoutTone.getAudio();
currentSample = m_filterStage3.filter(m_filterStage2.filter(m_filterStage1.filter(currentSample)));
@ -145,6 +158,7 @@ void CFM::reset()
m_ctcssRX.reset();
m_rfAck.stop();
m_extAck.stop();
m_callsign.stop();
m_timeoutTone.stop();
}
@ -207,36 +221,51 @@ uint8_t CFM::setExt(const char* ack, uint8_t audioBoost, uint8_t speed, uint16_t
return m_extAck.setParams(ack, speed, frequency, level, level);
}
void CFM::stateMachine(bool validSignal)
void CFM::stateMachine(bool validRFSignal, bool validExtSignal)
{
switch (m_state) {
case FS_LISTENING:
listeningState(validSignal);
listeningState(validRFSignal, validExtSignal);
break;
case FS_KERCHUNK:
kerchunkState(validSignal);
case FS_KERCHUNK_RF:
kerchunkRFState(validRFSignal);
break;
case FS_RELAYING:
relayingState(validSignal);
case FS_RELAYING_RF:
relayingRFState(validRFSignal);
break;
case FS_RELAYING_WAIT:
relayingWaitState(validSignal);
case FS_RELAYING_WAIT_RF:
relayingRFWaitState(validRFSignal);
break;
case FS_TIMEOUT:
timeoutState(validSignal);
case FS_TIMEOUT_RF:
timeoutRFState(validRFSignal);
break;
case FS_TIMEOUT_WAIT:
timeoutWaitState(validSignal);
case FS_TIMEOUT_WAIT_RF:
timeoutRFWaitState(validRFSignal);
break;
case FS_KERCHUNK_EXT:
kerchunkExtState(validExtSignal);
break;
case FS_RELAYING_EXT:
relayingExtState(validExtSignal);
break;
case FS_RELAYING_WAIT_EXT:
relayingExtWaitState(validExtSignal);
break;
case FS_TIMEOUT_EXT:
timeoutExtState(validExtSignal);
break;
case FS_TIMEOUT_WAIT_EXT:
timeoutExtWaitState(validExtSignal);
break;
case FS_HANG:
hangState(validSignal);
hangState(validRFSignal, validExtSignal);
break;
default:
break;
}
if (m_state == FS_LISTENING && m_modemState == STATE_FM) {
if (!m_callsign.isRunning() && !m_rfAck.isRunning()) {
if (!m_callsign.isRunning() && !m_rfAck.isRunning() && !m_extAck.isRunning()) {
DEBUG1("Change to STATE_IDLE");
m_modemState = STATE_IDLE;
m_callsignTimer.stop();
@ -260,18 +289,38 @@ void CFM::clock(uint8_t length)
m_hangTimer.clock(length);
}
void CFM::listeningState(bool validSignal)
void CFM::listeningState(bool validRFSignal, bool validExtSignal)
{
if (validSignal) {
if (validRFSignal) {
if (m_kerchunkTimer.getTimeout() > 0U) {
DEBUG1("State to KERCHUNK");
m_state = FS_KERCHUNK;
DEBUG1("State to KERCHUNK_RF");
m_state = FS_KERCHUNK_RF;
m_kerchunkTimer.start();
if (m_callsignAtStart && !m_callsignAtLatch)
sendCallsign();
} else {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
DEBUG1("State to RELAYING_RF");
m_state = FS_RELAYING_RF;
if (m_callsignAtStart)
sendCallsign();
}
beginRelaying();
m_callsignTimer.start();
DEBUG1("Change to STATE_FM");
m_modemState = STATE_FM;
} else if (validExtSignal) {
if (m_kerchunkTimer.getTimeout() > 0U) {
DEBUG1("State to KERCHUNK_EXT");
m_state = FS_KERCHUNK_EXT;
m_kerchunkTimer.start();
if (m_callsignAtStart && !m_callsignAtLatch)
sendCallsign();
} else {
DEBUG1("State to RELAYING_EXT");
m_state = FS_RELAYING_EXT;
if (m_callsignAtStart)
sendCallsign();
}
@ -285,12 +334,12 @@ void CFM::listeningState(bool validSignal)
}
}
void CFM::kerchunkState(bool validSignal)
void CFM::kerchunkRFState(bool validSignal)
{
if (validSignal) {
if (m_kerchunkTimer.hasExpired()) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
DEBUG1("State to RELAYING_RF");
m_state = FS_RELAYING_RF;
m_kerchunkTimer.stop();
if (m_callsignAtStart && m_callsignAtLatch) {
sendCallsign();
@ -307,19 +356,19 @@ void CFM::kerchunkState(bool validSignal)
}
}
void CFM::relayingState(bool validSignal)
void CFM::relayingRFState(bool validSignal)
{
if (validSignal) {
if (m_timeoutTimer.isRunning() && m_timeoutTimer.hasExpired()) {
DEBUG1("State to TIMEOUT");
m_state = FS_TIMEOUT;
DEBUG1("State to TIMEOUT_RF");
m_state = FS_TIMEOUT_RF;
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_timeoutTone.start();
}
} else {
DEBUG1("State to RELAYING_WAIT");
m_state = FS_RELAYING_WAIT;
DEBUG1("State to RELAYING_WAIT_RF");
m_state = FS_RELAYING_WAIT_RF;
m_ackDelayTimer.start();
}
@ -329,11 +378,11 @@ void CFM::relayingState(bool validSignal)
}
}
void CFM::relayingWaitState(bool validSignal)
void CFM::relayingRFWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
DEBUG1("State to RELAYING_RF");
m_state = FS_RELAYING_RF;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
@ -342,12 +391,12 @@ void CFM::relayingWaitState(bool validSignal)
if (m_ackMinTimer.isRunning()) {
if (m_ackMinTimer.hasExpired()) {
DEBUG1("Send ack");
DEBUG1("Send RF ack");
m_rfAck.start();
m_ackMinTimer.stop();
}
} else {
DEBUG1("Send ack");
DEBUG1("Send RF ack");
m_rfAck.start();
m_ackMinTimer.stop();
}
@ -364,13 +413,100 @@ void CFM::relayingWaitState(bool validSignal)
}
}
void CFM::hangState(bool validSignal)
void CFM::kerchunkExtState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
if (m_kerchunkTimer.hasExpired()) {
DEBUG1("State to RELAYING_EXT");
m_state = FS_RELAYING_EXT;
m_kerchunkTimer.stop();
if (m_callsignAtStart && m_callsignAtLatch) {
sendCallsign();
m_callsignTimer.start();
}
}
} else {
DEBUG1("State to LISTENING");
m_state = FS_LISTENING;
m_kerchunkTimer.stop();
m_timeoutTimer.stop();
m_ackMinTimer.stop();
m_callsignTimer.stop();
}
}
void CFM::relayingExtState(bool validSignal)
{
if (validSignal) {
if (m_timeoutTimer.isRunning() && m_timeoutTimer.hasExpired()) {
DEBUG1("State to TIMEOUT_EXT");
m_state = FS_TIMEOUT_EXT;
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_timeoutTone.start();
}
} else {
DEBUG1("State to RELAYING_WAIT_EXT");
m_state = FS_RELAYING_WAIT_EXT;
m_ackDelayTimer.start();
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::relayingExtWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING_EXT");
m_state = FS_RELAYING_EXT;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
if (m_ackMinTimer.isRunning()) {
if (m_ackMinTimer.hasExpired()) {
DEBUG1("Send Ext ack");
m_extAck.start();
m_ackMinTimer.stop();
}
} else {
DEBUG1("Send Ext ack");
m_extAck.start();
m_ackMinTimer.stop();
}
m_ackDelayTimer.stop();
m_timeoutTimer.stop();
m_hangTimer.start();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::hangState(bool validRFSignal, bool validExtSignal)
{
if (validRFSignal) {
DEBUG1("State to RELAYING_RF");
m_state = FS_RELAYING_RF;
DEBUG1("Stop ack");
m_rfAck.stop();
m_extAck.stop();
beginRelaying();
} else if (validExtSignal) {
DEBUG1("State to RELAYING_EXT");
m_state = FS_RELAYING_EXT;
DEBUG1("Stop ack");
m_rfAck.stop();
m_extAck.stop();
beginRelaying();
} else {
if (m_hangTimer.isRunning() && m_hangTimer.hasExpired()) {
@ -391,11 +527,11 @@ void CFM::hangState(bool validSignal)
}
}
void CFM::timeoutState(bool validSignal)
void CFM::timeoutRFState(bool validSignal)
{
if (!validSignal) {
DEBUG1("State to TIMEOUT_WAIT");
m_state = FS_TIMEOUT_WAIT;
DEBUG1("State to TIMEOUT_WAIT_RF");
m_state = FS_TIMEOUT_WAIT_RF;
m_ackDelayTimer.start();
}
@ -405,18 +541,18 @@ void CFM::timeoutState(bool validSignal)
}
}
void CFM::timeoutWaitState(bool validSignal)
void CFM::timeoutRFWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to TIMEOUT");
m_state = FS_TIMEOUT;
DEBUG1("State to TIMEOUT_RF");
m_state = FS_TIMEOUT_RF;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
m_timeoutTone.stop();
DEBUG1("Send ack");
DEBUG1("Send RF ack");
m_rfAck.start();
m_ackDelayTimer.stop();
m_ackMinTimer.stop();
@ -431,6 +567,45 @@ void CFM::timeoutWaitState(bool validSignal)
}
}
void CFM::timeoutExtState(bool validSignal)
{
if (!validSignal) {
DEBUG1("State to TIMEOUT_WAIT_EXT");
m_state = FS_TIMEOUT_WAIT_EXT;
m_ackDelayTimer.start();
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::timeoutExtWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to TIMEOUT_EXT");
m_state = FS_TIMEOUT_EXT;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
m_timeoutTone.stop();
DEBUG1("Send Ext ack");
m_extAck.start();
m_ackDelayTimer.stop();
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_hangTimer.start();
}
}
if (m_callsignTimer.isRunning() && m_callsignTimer.hasExpired()) {
sendCallsign();
m_callsignTimer.start();
}
}
void CFM::sendCallsign()
{
if (m_holdoffTimer.isRunning()) {

36
FM.h
View File

@ -32,11 +32,16 @@
enum FM_STATE {
FS_LISTENING,
FS_KERCHUNK,
FS_RELAYING,
FS_RELAYING_WAIT,
FS_TIMEOUT,
FS_TIMEOUT_WAIT,
FS_KERCHUNK_RF,
FS_RELAYING_RF,
FS_RELAYING_WAIT_RF,
FS_TIMEOUT_RF,
FS_TIMEOUT_WAIT_RF,
FS_KERCHUNK_EXT,
FS_RELAYING_EXT,
FS_RELAYING_WAIT_EXT,
FS_TIMEOUT_EXT,
FS_TIMEOUT_WAIT_EXT,
FS_HANG
};
@ -91,14 +96,19 @@ private:
CFMDownsampler m_downsampler;
bool m_extEnabled;
void stateMachine(bool validSignal);
void listeningState(bool validSignal);
void kerchunkState(bool validSignal);
void relayingState(bool validSignal);
void relayingWaitState(bool validSignal);
void timeoutState(bool validSignal);
void timeoutWaitState(bool validSignal);
void hangState(bool validSignal);
void stateMachine(bool validRFSignal, bool validExtSignal);
void listeningState(bool validRFSignal, bool validExtSignal);
void kerchunkRFState(bool validSignal);
void relayingRFState(bool validSignal);
void relayingRFWaitState(bool validSignal);
void timeoutRFState(bool validSignal);
void timeoutRFWaitState(bool validSignal);
void kerchunkExtState(bool validSignal);
void relayingExtState(bool validSignal);
void relayingExtWaitState(bool validSignal);
void timeoutExtState(bool validSignal);
void timeoutExtWaitState(bool validSignal);
void hangState(bool validRFSignal, bool validExtSignal);
void clock(uint8_t length);