Add state machine debugging messages.

This commit is contained in:
Jonathan Naylor 2020-04-17 18:53:28 +01:00
parent 564260b2f1
commit d1c106b3b8
1 changed files with 23 additions and 1 deletions

24
FM.cpp
View File

@ -179,17 +179,21 @@ void CFM::stateMachine(bool validSignal, uint8_t length)
}
if (m_state == FS_LISTENING && m_modemState == STATE_FM) {
if (!m_callsign.isRunning() && !m_rfAck.isRunning())
if (!m_callsign.isRunning() && !m_rfAck.isRunning()) {
DEBUG1("Change to STATE_IDLE");
m_modemState = STATE_IDLE;
}
}
}
void CFM::listeningState(bool validSignal)
{
if (m_kerchunkTimer.getTimeout() > 0U) {
DEBUG1("State to KERCHUNK");
m_state = FS_KERCHUNK;
m_kerchunkTimer.start();
} else {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
if (m_callsignAtStart)
sendCallsign();
@ -199,6 +203,7 @@ void CFM::listeningState(bool validSignal)
m_callsignTimer.start();
DEBUG1("Change to STATE_FM");
m_modemState = STATE_FM;
}
@ -206,10 +211,12 @@ void CFM::kerchunkState(bool validSignal)
{
if (validSignal) {
if (m_kerchunkTimer.hasExpired()) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
m_kerchunkTimer.stop();
}
} else {
DEBUG1("State to LISTENING");
m_state = FS_LISTENING;
m_kerchunkTimer.stop();
m_timeoutTimer.stop();
@ -223,12 +230,14 @@ void CFM::relayingState(bool validSignal)
{
if (validSignal) {
if (m_timeoutTimer.isRunning() && m_timeoutTimer.hasExpired()) {
DEBUG1("State to TIMEOUT");
m_state = FS_TIMEOUT;
m_ackMinTimer.stop();
m_timeoutTimer.stop();
m_timeoutTone.start();
}
} else {
DEBUG1("State to RELAYING_WAIT");
m_state = FS_RELAYING_WAIT;
m_ackDelayTimer.start();
}
@ -242,18 +251,22 @@ void CFM::relayingState(bool validSignal)
void CFM::relayingWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
if (m_ackMinTimer.isRunning()) {
if (m_ackMinTimer.hasExpired()) {
DEBUG1("Send ack");
m_rfAck.start();
m_ackMinTimer.stop();
}
} else {
DEBUG1("Send ack");
m_rfAck.start();
m_ackMinTimer.stop();
}
@ -273,11 +286,14 @@ void CFM::relayingWaitState(bool validSignal)
void CFM::hangState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to RELAYING");
m_state = FS_RELAYING;
DEBUG1("Stop ack");
m_rfAck.stop();
beginRelaying();
} else {
if (m_hangTimer.isRunning() && m_hangTimer.hasExpired()) {
DEBUG1("State to LISTENING");
m_state = FS_LISTENING;
m_hangTimer.stop();
@ -298,6 +314,7 @@ void CFM::hangState(bool validSignal)
void CFM::timeoutState(bool validSignal)
{
if (!validSignal) {
DEBUG1("State to TIMEOUT_WAIT");
m_state = FS_TIMEOUT_WAIT;
m_ackDelayTimer.start();
}
@ -311,12 +328,15 @@ void CFM::timeoutState(bool validSignal)
void CFM::timeoutWaitState(bool validSignal)
{
if (validSignal) {
DEBUG1("State to TIMEOUT");
m_state = FS_TIMEOUT;
m_ackDelayTimer.stop();
} else {
if (m_ackDelayTimer.isRunning() && m_ackDelayTimer.hasExpired()) {
DEBUG1("State to HANG");
m_state = FS_HANG;
m_timeoutTone.stop();
DEBUG1("Send ack");
m_rfAck.start();
m_ackDelayTimer.stop();
m_ackMinTimer.stop();
@ -335,10 +355,12 @@ void CFM::sendCallsign()
{
if (m_holdoffTimer.isRunning()) {
if (m_holdoffTimer.hasExpired()) {
DEBUG1("Send callsign");
m_callsign.start();
m_holdoffTimer.start();
}
} else {
DEBUG1("Send callsign");
m_callsign.start();
}
}