/* SampleHive
* Copyright (C) 2021 Apoorv Singh
* A simple, modern audio sample browser/manager for GNU/Linux.
*
* This file is a part of SampleHive
*
* SampleHive is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* SampleHive is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
class WaveformViewer : public wxPanel
{
public:
WaveformViewer(wxWindow* parentFrame, wxWindow* window, wxDataViewListCtrl& library,
wxMediaCtrl& mediaCtrl, wxInfoBar& infoBar,
const std::string& configFilepath, const std::string& databaseFilepath);
~WaveformViewer();
private:
// -------------------------------------------------------------------
wxWindow* m_ParentFrame;
wxWindow* m_Window;
wxDataViewListCtrl& m_Library;
wxInfoBar& m_InfoBar;
wxMediaCtrl& m_MediaCtrl;
const std::string& m_ConfigFilepath;
const std::string& m_DatabaseFilepath;
private:
// -------------------------------------------------------------------
wxBitmap m_WaveformBitmap;
wxColour m_PlayheadColour;
wxColour m_WaveformColour;
// -------------------------------------------------------------------
// Selection area coordinates
wxPoint m_AnchorPoint;
wxPoint m_CurrentPoint;
private:
// -------------------------------------------------------------------
bool bBitmapDirty = false;
bool bSelectRange = false;
bool bDrawSelectedArea = false;
bool bAreaSelected = false;
private:
// -------------------------------------------------------------------
void OnPaint(wxPaintEvent& event);
void RenderPlayhead(wxDC& dc);
void UpdateWaveformBitmap();
// -------------------------------------------------------------------
void OnMouseMotion(wxMouseEvent& event);
void OnMouseLeftButtonDown(wxMouseEvent& event);
void OnMouseLeftButtonUp(wxMouseEvent& event);
// -------------------------------------------------------------------
void OnControlKeyUp(wxKeyEvent& event);
void OnControlKeyDown(wxKeyEvent& event);
// -------------------------------------------------------------------
// Send custom events
void SendLoopPoints();
void SendStatusBarStatus(const wxString& msg, int section);
public:
// -------------------------------------------------------------------
void ResetDC();
};