/* * Copyright 2024 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include //! new_timer.h //! //! NewTimer is a very high priority thread that's used for executing timers and high-priority //! work for our drivers from interrupts. The timer functionality is just a wrapper around //! task_timer.h. //! //! Note: As of now most of our timers are executed in this thread, even if it's just a short //! callback to send an event to another thread with evented_timer.h. In the future these other //! threads will probably use their own TaskTimerManager instances instead and this thread will //! will get a whole lot less busy and reserved for only high priority work. At that time this //! thread will probably get renamed something like KernelHighPriority. typedef void (*NewTimerCallback)(void *data); typedef uint32_t TimerID; #define TIMER_INVALID_ID 0 //! Flags for new_timer_start() //! TIMER_START_FLAG_REPEATING make this a repeating timer //! //! TIMER_START_FLAG_FAIL_IF_EXECUTING If the timer callback is currently executing, do not //! schedule the timer and return false from new_timer_start. This can be helpful in usage patterns //! where the timer callback might be blocked on a semaphore owned by the task issuing the start. //! //! TIMER_START_FLAG_FAIL_IF_SCHEDULED If the timer is already scheduled, do not reschedule it and //! return false from new_timer_start. #define TIMER_START_FLAG_REPEATING 0x01 #define TIMER_START_FLAG_FAIL_IF_EXECUTING 0x02 #define TIMER_START_FLAG_FAIL_IF_SCHEDULED 0x04 //! Creates a new timer object. This timer will start out in the stopped state. //! @return the non-zero timer id or TIMER_INVALID_ID if OOM TimerID new_timer_create(void); //! Schedule an existing timer to execute in timeout_ms. If the timer was already started, it will be //! rescheduled for the new time. //! @param[in] timer ID //! @param[in] timeout_ms timeout in milliseconds //! @param[in] cb pointer to the user's callback procedure //! @param[in] cb_data reference data for the callback //! @param[in] flags one or more TIMER_START_FLAG_.* flags //! @return True if succesful, false if timer was not rescheduled. Note that it will never return //! false if none of the FAIL_IF_* flags are set. bool new_timer_start(TimerID timer, uint32_t timeout_ms, NewTimerCallback cb, void *cb_data, uint32_t flags); //! Stop a timer. For repeating timers, even if this method returns false (callback is currently //! executing) the timer will not run again. Safe to call on timers that aren't currently started. //! @param[in] timer ID //! @return False if timer's callback is current executing, true if not. bool new_timer_stop(TimerID timer); //! Get scheduled status of a timer //! @param[in] timer ID //! @param[out] expire_ms_p if not NULL, the number of milliseconds until this timer will fire is returned in //! *expire_ms_p. If the timer is not scheduled (return value is false), this value should be ignored. //! @return True if timer is scheduled, false if not bool new_timer_scheduled(TimerID timer, uint32_t *expire_ms_p); //! Delete a timer //! @param[in] timer ID void new_timer_delete(TimerID timer); // Timer watchdog uses this void* new_timer_debug_get_current_callback(void); typedef void (*NewTimerWorkCallback)(void *data); //! Push a piece of work onto the new timer thread from an ISR. Used to handle time sensitive //! hardware events. //! @return True if the caller should trigger a context switch bool new_timer_add_work_callback_from_isr(NewTimerWorkCallback cb, void *data); //! @return True if there was space in the queue, false otherwise bool new_timer_add_work_callback(NewTimerWorkCallback cb, void *data);