/*
 * Copyright 2024 Google LLC
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <pebble.h>

static Window *s_window;
static TextLayer *s_text_layer;

static void prv_select_click_handler(ClickRecognizerRef recognizer, void *context) {
  text_layer_set_text(s_text_layer, "Select");
}

static void prv_up_click_handler(ClickRecognizerRef recognizer, void *context) {
  text_layer_set_text(s_text_layer, "Up");
}

static void prv_down_click_handler(ClickRecognizerRef recognizer, void *context) {
  text_layer_set_text(s_text_layer, "Down");
}

static void prv_click_config_provider(void *context) {
  window_single_click_subscribe(BUTTON_ID_SELECT, prv_select_click_handler);
  window_single_click_subscribe(BUTTON_ID_UP, prv_up_click_handler);
  window_single_click_subscribe(BUTTON_ID_DOWN, prv_down_click_handler);
}

static void prv_window_load(Window *window) {
  Layer *window_layer = window_get_root_layer(window);
  GRect bounds = layer_get_bounds(window_layer);

  s_text_layer = text_layer_create(GRect(0, 72, bounds.size.w, 20));
  text_layer_set_text(s_text_layer, "Press a button");
  text_layer_set_text_alignment(s_text_layer, GTextAlignmentCenter);
  layer_add_child(window_layer, text_layer_get_layer(s_text_layer));
}

static void prv_window_unload(Window *window) {
  text_layer_destroy(s_text_layer);
}

static void prv_init(void) {
  s_window = window_create();
  window_set_click_config_provider(s_window, prv_click_config_provider);
  window_set_window_handlers(s_window, (WindowHandlers) {
    .load = prv_window_load,
    .unload = prv_window_unload,
  });
  const bool animated = true;
  window_stack_push(s_window, animated);
}

static void prv_deinit(void) {
  window_destroy(s_window);
}

int main(void) {
  prv_init();

  APP_LOG(APP_LOG_LEVEL_DEBUG, "Done initializing, pushed window: %p", s_window);

  app_event_loop();
  prv_deinit();
}