Problem: The jiggler was calling sessionManager.UpdateLastActive() which prevented the primary session timeout from ever triggering. This made it impossible to automatically demote inactive primary sessions. Root cause analysis: - Jiggler is automated mouse movement to prevent remote PC sleep - It was incorrectly updating LastActive timestamp as if it were user input - This reset the inactivity timer every time jiggler ran - Primary session timeout requires LastActive to remain unchanged during actual user inactivity Changes: - Removed sessionManager.UpdateLastActive() call from jiggler.go:145 - Added comment explaining why jiggler should not update LastActive - Session timeout now correctly tracks only REAL user input: * Keyboard events (via USB HID) * Mouse events (via USB HID) * Native operations - Jiggler mouse movement is explicitly excluded from activity tracking This works together with the previous fix that removed LastActive reset during WebSocket reconnections. Impact: - Primary sessions will now correctly timeout after configured inactivity - Jiggler continues to prevent remote PC sleep as intended - Only genuine user input resets the inactivity timer Test: 1. Enable jiggler with short interval (e.g., every 10 seconds) 2. Set primary timeout to 60 seconds 3. Leave primary tab in background with no user input 4. Jiggler will keep remote PC awake 5. After 60 seconds, primary session is correctly demoted |
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| .github | ||
| .vscode | ||
| bin | ||
| cmd | ||
| internal | ||
| pkg/nmlite | ||
| resource | ||
| scripts | ||
| ui | ||
| .gitignore | ||
| .golangci.yml | ||
| CODE_OF_CONDUCT.md | ||
| DEVELOPMENT.md | ||
| Dockerfile.build | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| block_device.go | ||
| block_device_linux.go | ||
| block_device_notlinux.go | ||
| cloud.go | ||
| config.go | ||
| datachannel_helpers.go | ||
| dc_metrics.go | ||
| dev_deploy.sh | ||
| display.go | ||
| errors.go | ||
| go.mod | ||
| go.sum | ||
| hidrpc.go | ||
| hw.go | ||
| jiggler.go | ||
| jsonrpc.go | ||
| jsonrpc_session_handlers.go | ||
| log.go | ||
| main.go | ||
| mdns.go | ||
| native.go | ||
| network.go | ||
| ota.go | ||
| prometheus.go | ||
| publish_source.sh | ||
| serial.go | ||
| session_cleanup_handlers.go | ||
| session_manager.go | ||
| session_permissions.go | ||
| terminal.go | ||
| timesync.go | ||
| usb.go | ||
| usb_mass_storage.go | ||
| version.go | ||
| video.go | ||
| web.go | ||
| web_tls.go | ||
| webrtc.go | ||
| wol.go | ||
README.md
JetKVM is a high-performance, open-source KVM over IP (Keyboard, Video, Mouse) solution designed for efficient remote management of computers, servers, and workstations. Whether you're dealing with boot failures, installing a new operating system, adjusting BIOS settings, or simply taking control of a machine from afar, JetKVM provides the tools to get it done effectively.
Features
- Ultra-low Latency - 1080p@60FPS video with 30-60ms latency using H.264 encoding. Smooth mouse and keyboard interaction for responsive remote control.
- Free & Optional Remote Access - Remote management via JetKVM Cloud using WebRTC.
- Open-source software - Written in Golang on Linux. Easily customizable through SSH access to the JetKVM device.
Contributing
We welcome contributions from the community! Whether it's improving the firmware, adding new features, or enhancing documentation, your input is valuable. We also have some rules and taboos here, so please read this page and our Code of Conduct carefully.
I need help
The best place to search for answers is our Documentation. If you can't find the answer there, check our Discord Server.
I want to report an issue
If you've found an issue and want to report it, please check our Issues page. Make sure the description contains information about the firmware version you're using, your platform, and a clear explanation of the steps to reproduce the issue.
Development
JetKVM is written in Go & TypeScript. with some bits and pieces written in C. An intermediate level of Go & TypeScript knowledge is recommended for comfortable programming.
The project contains two main parts, the backend software that runs on the KVM device and the frontend software that is served by the KVM device, and also the cloud.
For comprehensive development information, including setup, testing, debugging, and contribution guidelines, see DEVELOPMENT.md.
For quick device development, use the ./dev_deploy.sh script. It will build the frontend and backend and deploy them to the local KVM device. Run ./dev_deploy.sh --help for more information.
Backend
The backend is written in Go and is responsible for the KVM device management, the cloud API and the cloud web.
Frontend
The frontend is written in React and TypeScript and is served by the KVM device. It has three build targets: device, development and production. Development is used for development of the cloud version on your local machine, device is used for building the frontend for the KVM device and production is used for building the frontend for the cloud.