package kvm import ( "io" "sync" "sync/atomic" "github.com/jetkvm/kvm/internal/audio" "github.com/jetkvm/kvm/internal/logging" "github.com/pion/webrtc/v4" "github.com/rs/zerolog" ) var ( audioMutex sync.Mutex inputSourceMutex sync.Mutex // Serializes Connect() and WriteMessage() calls to input source outputSource atomic.Pointer[audio.AudioSource] inputSource atomic.Pointer[audio.AudioSource] outputRelay atomic.Pointer[audio.OutputRelay] inputRelay atomic.Pointer[audio.InputRelay] audioInitialized bool activeConnections atomic.Int32 audioLogger zerolog.Logger currentAudioTrack *webrtc.TrackLocalStaticSample currentInputTrack atomic.Pointer[string] audioOutputEnabled atomic.Bool audioInputEnabled atomic.Bool ) func getAlsaDevice(source string) string { if source == "hdmi" { return "hw:0,0" } return "hw:1,0" } func initAudio() { audioLogger = logging.GetDefaultLogger().With().Str("component", "audio-manager").Logger() ensureConfigLoaded() audioOutputEnabled.Store(config.AudioOutputEnabled) audioInputEnabled.Store(true) audioLogger.Debug().Msg("Audio subsystem initialized") audioInitialized = true } func getAudioConfig() audio.AudioConfig { cfg := audio.DefaultAudioConfig() // Validate and apply bitrate if config.AudioBitrate >= 64 && config.AudioBitrate <= 256 { cfg.Bitrate = uint16(config.AudioBitrate) } else if config.AudioBitrate != 0 { audioLogger.Warn().Int("bitrate", config.AudioBitrate).Uint16("default", cfg.Bitrate).Msg("Invalid audio bitrate, using default") } // Validate and apply complexity if config.AudioComplexity >= 0 && config.AudioComplexity <= 10 { cfg.Complexity = uint8(config.AudioComplexity) } else { audioLogger.Warn().Int("complexity", config.AudioComplexity).Uint8("default", cfg.Complexity).Msg("Invalid audio complexity, using default") } // Apply boolean flags directly cfg.DTXEnabled = config.AudioDTXEnabled cfg.FECEnabled = config.AudioFECEnabled // Validate and apply buffer periods if config.AudioBufferPeriods >= 2 && config.AudioBufferPeriods <= 24 { cfg.BufferPeriods = uint8(config.AudioBufferPeriods) } else if config.AudioBufferPeriods != 0 { audioLogger.Warn().Int("buffer_periods", config.AudioBufferPeriods).Uint8("default", cfg.BufferPeriods).Msg("Invalid buffer periods, using default") } // Validate and apply sample rate using a map for valid rates validRates := map[int]bool{32000: true, 44100: true, 48000: true, 96000: true} if validRates[config.AudioSampleRate] { cfg.SampleRate = uint32(config.AudioSampleRate) } else if config.AudioSampleRate != 0 { audioLogger.Warn().Int("sample_rate", config.AudioSampleRate).Uint32("default", cfg.SampleRate).Msg("Invalid sample rate, using default") } // Validate and apply packet loss percentage if config.AudioPacketLossPerc >= 0 && config.AudioPacketLossPerc <= 100 { cfg.PacketLossPerc = uint8(config.AudioPacketLossPerc) } else { audioLogger.Warn().Int("packet_loss_perc", config.AudioPacketLossPerc).Uint8("default", cfg.PacketLossPerc).Msg("Invalid packet loss percentage, using default") } return cfg } func startAudio() error { audioMutex.Lock() defer audioMutex.Unlock() if !audioInitialized { audioLogger.Warn().Msg("Audio not initialized, skipping start") return nil } if activeConnections.Load() <= 0 { audioLogger.Debug().Msg("No active connections, skipping audio start") return nil } ensureConfigLoaded() if audioOutputEnabled.Load() && currentAudioTrack != nil { startOutputAudioUnderMutex(getAlsaDevice(config.AudioOutputSource)) } if audioInputEnabled.Load() && config.UsbDevices != nil && config.UsbDevices.Audio { startInputAudioUnderMutex(getAlsaDevice("usb")) } return nil } func startOutputAudioUnderMutex(alsaOutputDevice string) { newSource := audio.NewCgoOutputSource(alsaOutputDevice, getAudioConfig()) oldSource := outputSource.Swap(&newSource) newRelay := audio.NewOutputRelay(&newSource, currentAudioTrack) oldRelay := outputRelay.Swap(newRelay) if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } if err := newRelay.Start(); err != nil { audioLogger.Error().Err(err).Str("alsaOutputDevice", alsaOutputDevice).Msg("Failed to start audio output relay") } } func startInputAudioUnderMutex(alsaPlaybackDevice string) { newSource := audio.NewCgoInputSource(alsaPlaybackDevice, getAudioConfig()) oldSource := inputSource.Swap(&newSource) newRelay := audio.NewInputRelay(&newSource) oldRelay := inputRelay.Swap(newRelay) if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } if err := newRelay.Start(); err != nil { audioLogger.Error().Err(err).Str("alsaPlaybackDevice", alsaPlaybackDevice).Msg("Failed to start input relay") } } // stopAudioComponents safely stops and cleans up audio components func stopAudioComponents(relay *atomic.Pointer[audio.OutputRelay], source *atomic.Pointer[audio.AudioSource]) { audioMutex.Lock() oldRelay := relay.Swap(nil) oldSource := source.Swap(nil) audioMutex.Unlock() if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } } // stopAudioComponentsInput safely stops and cleans up input audio components func stopAudioComponentsInput(relay *atomic.Pointer[audio.InputRelay], source *atomic.Pointer[audio.AudioSource]) { audioMutex.Lock() oldRelay := relay.Swap(nil) oldSource := source.Swap(nil) audioMutex.Unlock() if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } } func stopOutputAudio() { stopAudioComponents(&outputRelay, &outputSource) } func stopInputAudio() { stopAudioComponentsInput(&inputRelay, &inputSource) } func stopAudio() { stopOutputAudio() stopInputAudio() } func onWebRTCConnect() { count := activeConnections.Add(1) if count == 1 { if err := startAudio(); err != nil { audioLogger.Error().Err(err).Msg("Failed to start audio") } } } func onWebRTCDisconnect() { count := activeConnections.Add(-1) if count <= 0 { // Stop audio immediately to release HDMI audio device which shares hardware with video device stopAudio() } } func setAudioTrack(audioTrack *webrtc.TrackLocalStaticSample) { audioMutex.Lock() defer audioMutex.Unlock() // Stop output without mutex (already holding audioMutex) outRelay := outputRelay.Swap(nil) outSource := outputSource.Swap(nil) if outRelay != nil { outRelay.Stop() } if outSource != nil { (*outSource).Disconnect() } currentAudioTrack = audioTrack // Start audio without taking mutex again (already holding audioMutex) if audioInitialized && activeConnections.Load() > 0 && audioOutputEnabled.Load() && currentAudioTrack != nil { startOutputAudioUnderMutex(getAlsaDevice(config.AudioOutputSource)) } } func setPendingInputTrack(track *webrtc.TrackRemote) { trackID := track.ID() currentInputTrack.Store(&trackID) go handleInputTrackForSession(track) } func SetAudioOutputEnabled(enabled bool) error { if audioOutputEnabled.Swap(enabled) == enabled { return nil } if enabled && activeConnections.Load() > 0 { return startAudio() } stopOutputAudio() return nil } func SetAudioInputEnabled(enabled bool) error { if audioInputEnabled.Swap(enabled) == enabled { return nil } if enabled && activeConnections.Load() > 0 { return startAudio() } stopInputAudio() return nil } func SetAudioOutputSource(source string) error { if source != "hdmi" && source != "usb" { return nil } ensureConfigLoaded() if config.AudioOutputSource == source { return nil } stopOutputAudio() config.AudioOutputSource = source if err := startAudio(); err != nil { audioLogger.Error().Err(err).Str("source", source).Msg("Failed to start audio output after source change") } return SaveConfig() } func RestartAudioOutput() error { audioMutex.Lock() hasActiveOutput := audioOutputEnabled.Load() && currentAudioTrack != nil && outputSource.Load() != nil audioMutex.Unlock() if !hasActiveOutput { return nil } audioLogger.Info().Msg("Restarting audio output") stopOutputAudio() return startAudio() } func handleInputTrackForSession(track *webrtc.TrackRemote) { myTrackID := track.ID() trackLogger := audioLogger.With(). Str("codec", track.Codec().MimeType). Str("track_id", myTrackID). Logger() trackLogger.Debug().Msg("starting input track handler") for { // Check if we've been superseded by another track currentTrackID := currentInputTrack.Load() if currentTrackID != nil && *currentTrackID != myTrackID { trackLogger.Debug(). Str("current_track_id", *currentTrackID). Msg("input track handler exiting - superseded") return } // Read RTP packet rtpPacket, _, err := track.ReadRTP() if err != nil { if err == io.EOF { trackLogger.Debug().Msg("input track ended") return } trackLogger.Warn().Err(err).Msg("failed to read RTP packet") continue } // Skip empty payloads if len(rtpPacket.Payload) == 0 { continue } // Skip if input is disabled if !audioInputEnabled.Load() { continue } // Process the audio packet if err := processInputPacket(rtpPacket.Payload); err != nil { trackLogger.Warn().Err(err).Msg("failed to process audio packet") } } } // processInputPacket handles writing audio data to the input source func processInputPacket(opusData []byte) error { // Early check to avoid mutex acquisition if source is nil if inputSource.Load() == nil { return nil } inputSourceMutex.Lock() defer inputSourceMutex.Unlock() // Reload source inside mutex to ensure we have the currently active source source := inputSource.Load() if source == nil { return nil } // Ensure source is connected if !(*source).IsConnected() { if err := (*source).Connect(); err != nil { return err } } // Write the message if err := (*source).WriteMessage(0, opusData); err != nil { (*source).Disconnect() return err } return nil }