package audio // StartAudioStreaming launches the in-process audio stream and delivers Opus frames to the provided callback. // This is now a wrapper around the non-blocking audio implementation for backward compatibility. func StartAudioStreaming(send func([]byte)) error { return StartNonBlockingAudioStreaming(send) } // StopAudioStreaming stops the in-process audio stream. // This is now a wrapper around the non-blocking audio implementation for backward compatibility. func StopAudioStreaming() { StopNonBlockingAudioStreaming() }