#include #include #include #include "vars.h" char app_version[100] = { 0 }; char system_version[100] = { 0 }; char lvgl_version[32] = { 0 }; char main_screen[32] = "home_screen"; const char *get_var_app_version() { return app_version; } const char *get_var_system_version() { return system_version; } const char *get_var_lvgl_version() { if (lvgl_version[0] == '\0') { char buf[32]; sprintf(buf, "%d.%d.%d", LVGL_VERSION_MAJOR, LVGL_VERSION_MINOR, LVGL_VERSION_PATCH); strncpy(lvgl_version, buf, sizeof(lvgl_version) / sizeof(char)); app_version[sizeof(lvgl_version) / sizeof(char) - 1] = 0; } return lvgl_version; } void set_var_app_version(const char *value) { strncpy(app_version, value, sizeof(app_version) / sizeof(char)); app_version[sizeof(app_version) / sizeof(char) - 1] = 0; } void set_var_system_version(const char *value) { strncpy(system_version, value, sizeof(system_version) / sizeof(char)); system_version[sizeof(system_version) / sizeof(char) - 1] = 0; } void set_var_lvgl_version(const char *value) {} void set_var_main_screen(const char *value) { strncpy(main_screen, value, sizeof(main_screen) / sizeof(char)); main_screen[sizeof(main_screen) / sizeof(char) - 1] = 0; } const char *get_var_main_screen() { return main_screen; }