package native type VideoState struct { Ready bool `json:"ready"` Error string `json:"error,omitempty"` //no_signal, no_lock, out_of_range Width int `json:"width"` Height int `json:"height"` FramePerSecond float64 `json:"fps"` } func (n *Native) VideoSetQualityFactor(factor float64) error { n.videoLock.Lock() defer n.videoLock.Unlock() return videoSetStreamQualityFactor(factor) } func (n *Native) VideoGetQualityFactor() (float64, error) { n.videoLock.Lock() defer n.videoLock.Unlock() return videoGetStreamQualityFactor() } func (n *Native) VideoSetEDID(edid string) error { n.videoLock.Lock() defer n.videoLock.Unlock() return videoSetEDID(edid) } func (n *Native) VideoGetEDID() (string, error) { n.videoLock.Lock() defer n.videoLock.Unlock() return videoGetEDID() } func (n *Native) VideoLogStatus() (string, error) { n.videoLock.Lock() defer n.videoLock.Unlock() return videoLogStatus(), nil } func (n *Native) VideoStop() error { n.videoLock.Lock() defer n.videoLock.Unlock() videoStop() return nil } func (n *Native) VideoStart() error { n.videoLock.Lock() defer n.videoLock.Unlock() videoStart() return nil }