package kvm import ( "fmt" "io" "sync" "sync/atomic" "github.com/jetkvm/kvm/internal/audio" "github.com/jetkvm/kvm/internal/logging" "github.com/pion/webrtc/v4" "github.com/rs/zerolog" ) var ( audioMutex sync.Mutex inputSourceMutex sync.Mutex // Prevents concurrent WebRTC packets from racing during lazy connect + write outputSource atomic.Pointer[audio.AudioSource] inputSource atomic.Pointer[audio.AudioSource] outputRelay atomic.Pointer[audio.OutputRelay] inputRelay atomic.Pointer[audio.InputRelay] audioInitialized bool activeConnections atomic.Int32 audioLogger zerolog.Logger currentAudioTrack *webrtc.TrackLocalStaticSample currentInputTrack atomic.Pointer[string] audioOutputEnabled atomic.Bool audioInputEnabled atomic.Bool ) func getAlsaDevice(source string) string { if source == "hdmi" { return "hw:0,0" // TC358743 HDMI audio } return "hw:1,0" // USB Audio Gadget } func initAudio() { audioLogger = logging.GetDefaultLogger().With().Str("component", "audio-manager").Logger() ensureConfigLoaded() audioOutputEnabled.Store(config.AudioOutputEnabled) audioInputEnabled.Store(config.AudioInputAutoEnable) audioLogger.Debug().Msg("Audio subsystem initialized") audioInitialized = true } func getAudioConfig() audio.AudioConfig { cfg := audio.DefaultAudioConfig() if config.AudioBitrate >= 64 && config.AudioBitrate <= 256 { cfg.Bitrate = uint16(config.AudioBitrate) } else if config.AudioBitrate != 0 { audioLogger.Warn().Int("bitrate", config.AudioBitrate).Msg("Invalid audio bitrate, using default") } if config.AudioComplexity >= 0 && config.AudioComplexity <= 10 { cfg.Complexity = uint8(config.AudioComplexity) } else if config.AudioComplexity != 0 { audioLogger.Warn().Int("complexity", config.AudioComplexity).Msg("Invalid audio complexity, using default") } if config.AudioBufferPeriods >= 2 && config.AudioBufferPeriods <= 24 { cfg.BufferPeriods = uint8(config.AudioBufferPeriods) } else if config.AudioBufferPeriods != 0 { audioLogger.Warn().Int("buffer_periods", config.AudioBufferPeriods).Msg("Invalid buffer periods, using default") } if config.AudioPacketLossPerc >= 0 && config.AudioPacketLossPerc <= 100 { cfg.PacketLossPerc = uint8(config.AudioPacketLossPerc) } else if config.AudioPacketLossPerc != 0 { audioLogger.Warn().Int("packet_loss_perc", config.AudioPacketLossPerc).Msg("Invalid packet loss percentage, using default") } cfg.DTXEnabled = config.AudioDTXEnabled cfg.FECEnabled = config.AudioFECEnabled return cfg } func startAudio() error { audioMutex.Lock() defer audioMutex.Unlock() if !audioInitialized { audioLogger.Warn().Msg("Audio not initialized, skipping start") return nil } if activeConnections.Load() <= 0 { audioLogger.Debug().Msg("No active connections, skipping audio start") return nil } ensureConfigLoaded() var outputErr, inputErr error // Start output audio if enabled and track is available if audioOutputEnabled.Load() && currentAudioTrack != nil { outputErr = startOutputAudioUnderMutex(getAlsaDevice(config.AudioOutputSource)) } // Start input audio if enabled and USB audio device is configured if audioInputEnabled.Load() && config.UsbDevices != nil && config.UsbDevices.Audio { inputErr = startInputAudioUnderMutex(getAlsaDevice("usb")) } // Return combined errors if any if outputErr != nil && inputErr != nil { return fmt.Errorf("audio start failed - output: %w, input: %v", outputErr, inputErr) } return firstError(outputErr, inputErr) } func firstError(errs ...error) error { for _, err := range errs { if err != nil { return err } } return nil } func startOutputAudioUnderMutex(alsaOutputDevice string) error { oldRelay := outputRelay.Swap(nil) oldSource := outputSource.Swap(nil) if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } newSource := audio.NewCgoOutputSource(alsaOutputDevice, getAudioConfig()) newRelay := audio.NewOutputRelay(&newSource, currentAudioTrack) if err := newRelay.Start(); err != nil { audioLogger.Error().Err(err).Str("alsaOutputDevice", alsaOutputDevice).Msg("Failed to start audio output relay") return err } outputSource.Swap(&newSource) outputRelay.Swap(newRelay) return nil } func startInputAudioUnderMutex(alsaPlaybackDevice string) error { oldRelay := inputRelay.Swap(nil) oldSource := inputSource.Swap(nil) if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } newSource := audio.NewCgoInputSource(alsaPlaybackDevice, getAudioConfig()) newRelay := audio.NewInputRelay(&newSource) if err := newRelay.Start(); err != nil { audioLogger.Error().Err(err).Str("alsaPlaybackDevice", alsaPlaybackDevice).Msg("Failed to start input relay") return err } inputSource.Swap(&newSource) inputRelay.Swap(newRelay) return nil } func stopOutputAudio() { audioMutex.Lock() oldRelay := outputRelay.Swap(nil) oldSource := outputSource.Swap(nil) audioMutex.Unlock() if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } } func stopInputAudio() { audioMutex.Lock() oldRelay := inputRelay.Swap(nil) oldSource := inputSource.Swap(nil) audioMutex.Unlock() if oldRelay != nil { oldRelay.Stop() } if oldSource != nil { (*oldSource).Disconnect() } } func stopAudio() { stopOutputAudio() stopInputAudio() } func onWebRTCConnect() { count := activeConnections.Add(1) if count == 1 { if err := startAudio(); err != nil { audioLogger.Error().Err(err).Msg("Failed to start audio") } } } func onWebRTCDisconnect() { count := activeConnections.Add(-1) if count <= 0 { // Stop audio immediately to release HDMI audio device which shares hardware with video device stopAudio() } } func setAudioTrack(audioTrack *webrtc.TrackLocalStaticSample) { audioMutex.Lock() defer audioMutex.Unlock() outRelay := outputRelay.Swap(nil) outSource := outputSource.Swap(nil) if outRelay != nil { outRelay.Stop() } if outSource != nil { (*outSource).Disconnect() } currentAudioTrack = audioTrack if audioInitialized && activeConnections.Load() > 0 && audioOutputEnabled.Load() && currentAudioTrack != nil { if err := startOutputAudioUnderMutex(getAlsaDevice(config.AudioOutputSource)); err != nil { audioLogger.Error().Err(err).Msg("Failed to start output audio after track change") } } } func setPendingInputTrack(track *webrtc.TrackRemote) { trackID := track.ID() currentInputTrack.Store(&trackID) go handleInputTrackForSession(track) } // SetAudioOutputEnabled enables or disables audio output capture. // When enabling, blocks up to 5 seconds waiting for audio to start. // Returns error if audio fails to start within timeout. func SetAudioOutputEnabled(enabled bool) error { if audioOutputEnabled.Swap(enabled) == enabled { return nil } if enabled && activeConnections.Load() > 0 { // Start audio synchronously with timeout to provide immediate feedback done := make(chan error, 1) go func() { done <- startAudio() }() select { case err := <-done: if err != nil { audioLogger.Error().Err(err).Msg("Failed to start output audio after enable") audioOutputEnabled.Store(false) // Revert state on failure return fmt.Errorf("failed to start audio output: %w", err) } return nil case <-time.After(5 * time.Second): audioLogger.Error().Msg("Audio output start timed out after 5 seconds") audioOutputEnabled.Store(false) // Revert state on timeout return fmt.Errorf("audio output start timed out after 5 seconds") } } stopOutputAudio() return nil } // SetAudioInputEnabled enables or disables audio input playback. // When enabling, blocks up to 5 seconds waiting for audio to start. // Returns error if audio fails to start within timeout. func SetAudioInputEnabled(enabled bool) error { if audioInputEnabled.Swap(enabled) == enabled { return nil } if enabled && activeConnections.Load() > 0 { // Start audio synchronously with timeout to provide immediate feedback done := make(chan error, 1) go func() { done <- startAudio() }() select { case err := <-done: if err != nil { audioLogger.Error().Err(err).Msg("Failed to start input audio after enable") audioInputEnabled.Store(false) // Revert state on failure return fmt.Errorf("failed to start audio input: %w", err) } return nil case <-time.After(5 * time.Second): audioLogger.Error().Msg("Audio input start timed out after 5 seconds") audioInputEnabled.Store(false) // Revert state on timeout return fmt.Errorf("audio input start timed out after 5 seconds") } } stopInputAudio() return nil } // SetAudioOutputSource switches between HDMI and USB audio capture. // Config is saved synchronously, audio restarts asynchronously. func SetAudioOutputSource(source string) error { if source != "hdmi" && source != "usb" { return fmt.Errorf("invalid audio source: %s (must be 'hdmi' or 'usb')", source) } ensureConfigLoaded() if config.AudioOutputSource == source { return nil } config.AudioOutputSource = source // Save config synchronously before starting async audio operations if err := SaveConfig(); err != nil { audioLogger.Error().Err(err).Msg("Failed to save config after audio source change") return err } // Stop audio immediately (synchronous to release hardware) stopOutputAudio() // Restart audio with timeout done := make(chan error, 1) go func() { done <- startAudio() }() select { case err := <-done: if err != nil { audioLogger.Error().Err(err).Str("source", source).Msg("Failed to start audio after source change") return fmt.Errorf("failed to start audio after source change: %w", err) } return nil case <-time.After(5 * time.Second): audioLogger.Error().Str("source", source).Msg("Audio restart timed out after source change") return fmt.Errorf("audio restart timed out after 5 seconds") } } // RestartAudioOutput stops and restarts the audio output capture. // Blocks up to 5 seconds waiting for audio to restart. // Returns error if restart fails or times out. func RestartAudioOutput() error { audioMutex.Lock() hasActiveOutput := audioOutputEnabled.Load() && currentAudioTrack != nil && outputSource.Load() != nil audioMutex.Unlock() if !hasActiveOutput { return nil } audioLogger.Info().Msg("Restarting audio output") stopOutputAudio() // Restart with timeout done := make(chan error, 1) go func() { done <- startAudio() }() select { case err := <-done: if err != nil { audioLogger.Error().Err(err).Msg("Failed to restart audio output") return fmt.Errorf("failed to restart audio output: %w", err) } return nil case <-time.After(5 * time.Second): audioLogger.Error().Msg("Audio output restart timed out") return fmt.Errorf("audio output restart timed out after 5 seconds") } } func handleInputTrackForSession(track *webrtc.TrackRemote) { myTrackID := track.ID() trackLogger := audioLogger.With(). Str("codec", track.Codec().MimeType). Str("track_id", myTrackID). Logger() trackLogger.Debug().Msg("starting input track handler") for { // Check if we've been superseded by another track currentTrackID := currentInputTrack.Load() if currentTrackID != nil && *currentTrackID != myTrackID { trackLogger.Debug(). Str("current_track_id", *currentTrackID). Msg("input track handler exiting - superseded") return } // Read RTP packet rtpPacket, _, err := track.ReadRTP() if err != nil { if err == io.EOF { trackLogger.Debug().Msg("input track ended") return } trackLogger.Warn().Err(err).Msg("failed to read RTP packet") continue } // Skip empty payloads if len(rtpPacket.Payload) == 0 { continue } // Skip if input is disabled if !audioInputEnabled.Load() { continue } // Process the audio packet if err := processInputPacket(rtpPacket.Payload); err != nil { trackLogger.Warn().Err(err).Msg("failed to process audio packet") } } } func processInputPacket(opusData []byte) error { inputSourceMutex.Lock() defer inputSourceMutex.Unlock() source := inputSource.Load() if source == nil || *source == nil { return nil } // Lazy connect on first use if !(*source).IsConnected() { if err := (*source).Connect(); err != nil { return err } } // Write opus data, disconnect on error if err := (*source).WriteMessage(0, opusData); err != nil { (*source).Disconnect() return err } return nil }