diff --git a/internal/audio/adaptive_buffer.go b/internal/audio/adaptive_buffer.go index 5eccf84d..79c1fdad 100644 --- a/internal/audio/adaptive_buffer.go +++ b/internal/audio/adaptive_buffer.go @@ -70,8 +70,8 @@ func DefaultAdaptiveBufferConfig() AdaptiveBufferConfig { HighMemoryThreshold: GetConfig().HighMemoryThreshold * 100, // Above 75% memory usage (lowered for earlier response) // Latency targets - TargetLatency: GetConfig().TargetLatency, // Target 20ms latency - MaxLatency: GetConfig().MaxLatencyTarget, // Max acceptable latency + TargetLatency: GetConfig().AdaptiveBufferTargetLatency, // Target 20ms latency + MaxLatency: GetConfig().LatencyMonitorTarget, // Max acceptable latency // Adaptation settings AdaptationInterval: GetConfig().BufferUpdateInterval, // Check every 500ms diff --git a/internal/audio/adaptive_optimizer.go b/internal/audio/adaptive_optimizer.go index 9a2bf451..ef8cc384 100644 --- a/internal/audio/adaptive_optimizer.go +++ b/internal/audio/adaptive_optimizer.go @@ -109,7 +109,7 @@ func (ao *AdaptiveOptimizer) handleLatencyOptimization(metrics LatencyMetrics) e // calculateTargetOptimizationLevel determines the appropriate optimization level func (ao *AdaptiveOptimizer) calculateTargetOptimizationLevel(metrics LatencyMetrics) int64 { // Base calculation on current latency vs target - latencyRatio := float64(metrics.Current) / float64(GetConfig().LatencyTarget) // 50ms target + latencyRatio := float64(metrics.Current) / float64(GetConfig().AdaptiveOptimizerLatencyTarget) // 50ms target // Adjust based on trend switch metrics.Trend { diff --git a/internal/audio/config_constants.go b/internal/audio/config_constants.go index eab5a895..6fa79bfa 100644 --- a/internal/audio/config_constants.go +++ b/internal/audio/config_constants.go @@ -716,14 +716,8 @@ type AudioConfigConstants struct { // Default 10s provides good balance between stability and adaptability. AdaptiveOptimizerStability time.Duration // 10s - // MaxLatencyTarget defines maximum acceptable latency target. - // Used in: latency_monitor.go for latency threshold monitoring - // Impact: Lower values enforce stricter latency requirements. - // Default 50ms provides good real-time audio latency target. - MaxLatencyTarget time.Duration // 50ms - - // LatencyMonitorTarget defines target latency for monitoring and optimization. - // Used in: latency_monitor.go for latency optimization goals + // LatencyMonitorTarget defines target latency for latency monitoring system. + // Used in: latency_monitor.go for latency optimization goals and threshold monitoring // Impact: Lower targets improve audio responsiveness but may increase system load. // Default 50ms provides excellent real-time audio performance target. LatencyMonitorTarget time.Duration // 50ms @@ -756,11 +750,11 @@ type AudioConfigConstants struct { // Default 75% triggers aggressive memory conservation measures. HighMemoryThreshold float64 // 75% memory threshold - // TargetLatency defines target latency for adaptive buffer optimization. + // AdaptiveBufferTargetLatency defines target latency for adaptive buffer optimization. // Used in: adaptive_buffer.go for latency-based buffer sizing // Impact: Lower targets reduce buffer sizes, higher targets increase stability. - // Default 20ms provides excellent real-time performance target. - TargetLatency time.Duration // 20ms target latency + // Default 20ms provides excellent real-time performance target for buffer management. + AdaptiveBufferTargetLatency time.Duration // 20ms target latency // Adaptive Optimizer Configuration - Settings for performance optimization // Used in: adaptive_optimizer.go for system performance optimization @@ -778,11 +772,11 @@ type AudioConfigConstants struct { // Default 300ms provides clear indication of optimization failure. RollbackThreshold time.Duration // 300ms rollback threshold - // LatencyTarget defines target latency for optimization goals. + // AdaptiveOptimizerLatencyTarget defines target latency for adaptive optimizer. // Used in: adaptive_optimizer.go for optimization target setting // Impact: Lower targets improve responsiveness but may increase system load. // Default 50ms provides good balance between performance and stability. - LatencyTarget time.Duration // 50ms latency target + AdaptiveOptimizerLatencyTarget time.Duration // 50ms latency target // Latency Monitor Configuration - Settings for latency monitoring and analysis // Used in: latency_monitor.go for latency tracking and alerting @@ -2010,12 +2004,6 @@ func DefaultAudioConfig() *AudioConfigConstants { // Default 10s allows system to stabilize before making further adjustments AdaptiveOptimizerStability: 10 * time.Second, - // MaxLatencyTarget defines maximum acceptable latency target (50ms). - // Used in: Latency monitoring, performance optimization, quality control - // Impact: Sets upper bound for acceptable audio latency - // Default 50ms represents maximum tolerable latency for real-time audio - MaxLatencyTarget: 50 * time.Millisecond, - // LatencyMonitorTarget defines target latency for monitoring (50ms). // Used in: Latency monitoring systems, performance alerts // Impact: Controls when latency warnings and optimizations are triggered @@ -2023,11 +2011,11 @@ func DefaultAudioConfig() *AudioConfigConstants { LatencyMonitorTarget: 50 * time.Millisecond, // Adaptive Buffer Configuration - LowCPUThreshold: 0.20, - HighCPUThreshold: 0.60, - LowMemoryThreshold: 0.50, - HighMemoryThreshold: 0.75, - TargetLatency: 20 * time.Millisecond, + LowCPUThreshold: 0.20, + HighCPUThreshold: 0.60, + LowMemoryThreshold: 0.50, + HighMemoryThreshold: 0.75, + AdaptiveBufferTargetLatency: 20 * time.Millisecond, // Adaptive Buffer Size Configuration AdaptiveMinBufferSize: 3, // Minimum 3 frames for stability @@ -2035,9 +2023,9 @@ func DefaultAudioConfig() *AudioConfigConstants { AdaptiveDefaultBufferSize: 6, // Default 6 frames for balanced performance // Adaptive Optimizer Configuration - CooldownPeriod: 30 * time.Second, - RollbackThreshold: 300 * time.Millisecond, - LatencyTarget: 50 * time.Millisecond, + CooldownPeriod: 30 * time.Second, + RollbackThreshold: 300 * time.Millisecond, + AdaptiveOptimizerLatencyTarget: 50 * time.Millisecond, // Latency Monitor Configuration MaxLatencyThreshold: 200 * time.Millisecond,