// Auto-generated by sprites_gen.py -- do not edit by hand. #ifndef _SPRITES_H #define _SPRITES_H #define PANA_W 32 #define PANA_H 32 #define ICON_W 16 #define ICON_H 16 // pana_idle: 32x32 static const unsigned char pana_idle[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xef, 0xfb, 0xf0, 0x0f, 0x83, 0xe0, 0xf8, 0x0f, 0x93, 0xe4, 0xf8, 0x0f, 0x11, 0xc4, 0x78, 0x0f, 0x83, 0xe0, 0xf8, 0x1f, 0x83, 0xe0, 0xfc, 0x0f, 0xef, 0x7b, 0xf8, 0x0f, 0xfc, 0x1f, 0xf8, 0x0f, 0xff, 0x7f, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x07, 0xf8, 0x0f, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; // pana_blink: 32x32 static const unsigned char pana_blink[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0x01, 0xc0, 0x78, 0x0f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xfc, 0x0f, 0xff, 0x7f, 0xf8, 0x0f, 0xfc, 0x1f, 0xf8, 0x0f, 0xff, 0x7f, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x07, 0xf8, 0x0f, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; // pana_happy: 32x32 static const unsigned char pana_happy[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xef, 0xfb, 0xf8, 0x0f, 0xd7, 0xf5, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xfc, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xf8, 0x0f, 0xf8, 0x0f, 0xfb, 0xef, 0xf8, 0x0f, 0xf7, 0xf7, 0xf8, 0x07, 0xfc, 0x1f, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; // pana_sad: 32x32 static const unsigned char pana_sad[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x0f, 0xef, 0xfb, 0xf8, 0x0f, 0x83, 0xe0, 0xf8, 0x0f, 0x93, 0xe4, 0xf8, 0x0f, 0x11, 0xc4, 0x78, 0x1f, 0x83, 0xe0, 0xfc, 0x0f, 0x83, 0x60, 0xf8, 0x0f, 0xec, 0x1b, 0xf8, 0x0f, 0xff, 0x7f, 0xf8, 0x0f, 0xfc, 0x1f, 0xf8, 0x07, 0xf7, 0xf7, 0xf0, 0x07, 0xfb, 0xef, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; // pana_eat: 32x32 static const unsigned char pana_eat[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xef, 0xfb, 0xf0, 0x07, 0x83, 0xe0, 0xf0, 0x0f, 0x93, 0xe4, 0xf8, 0x0f, 0x11, 0xc4, 0x78, 0x0f, 0x83, 0xe0, 0xf8, 0x0f, 0x83, 0xe0, 0xf8, 0x1f, 0xef, 0xfb, 0xfc, 0x0f, 0xff, 0x7f, 0xf8, 0x0f, 0xfc, 0x1f, 0xf8, 0x0f, 0xfc, 0x1f, 0xf8, 0x0f, 0xf8, 0x0f, 0xf8, 0x07, 0xfc, 0x1f, 0xf0, 0x07, 0xfc, 0x1f, 0xf0, 0x03, 0xff, 0x7f, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; // pana_sleep: 32x32 static const unsigned char pana_sleep[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0x01, 0xc0, 0x78, 0x1f, 0xff, 0xff, 0xfc, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0x7f, 0xf8, 0x0f, 0xfc, 0x1f, 0xf8, 0x0f, 0xff, 0x7f, 0xf8, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; // pana_dead: 32x32 static const unsigned char pana_dead[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x80, 0x0f, 0xe0, 0x07, 0xf0, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x1f, 0xf0, 0x0f, 0xf8, 0x3f, 0xf8, 0x9f, 0xfc, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x1f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x0f, 0xbb, 0xee, 0xf8, 0x0f, 0xd7, 0xf5, 0xf8, 0x0f, 0xef, 0xfb, 0xf8, 0x0f, 0xd7, 0xf5, 0xf8, 0x1f, 0xbb, 0xee, 0xfc, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xff, 0xff, 0xf8, 0x0f, 0xf0, 0x07, 0xf8, 0x07, 0xff, 0xff, 0xf0, 0x07, 0xff, 0xff, 0xf0, 0x03, 0xff, 0xff, 0xe0, 0x01, 0xff, 0xff, 0xc0, 0x00, 0xff, 0xff, 0x80, 0x00, 0x7f, 0xff, 0x00, 0x00, 0x1f, 0xfc, 0x00, 0x00, 0x00, 0x80, 0x00, }; enum { EXP_IDLE, EXP_BLINK, EXP_HAPPY, EXP_SAD, EXP_EAT, EXP_SLEEP, EXP_DEAD, EXP_COUNT }; static const unsigned char *const pana_frames[EXP_COUNT] = { pana_idle, pana_blink, pana_happy, pana_sad, pana_eat, pana_sleep, pana_dead, }; // spr_grave: 32x32 static const unsigned char spr_grave[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfc, 0x00, 0x03, 0xff, 0xff, 0x00, 0x07, 0xff, 0xff, 0x80, 0x06, 0x1f, 0xe1, 0x80, 0x06, 0x30, 0x31, 0x80, 0x06, 0x30, 0x31, 0x80, 0x06, 0x3f, 0xc3, 0x00, 0x06, 0x33, 0x03, 0x00, 0x06, 0x31, 0x83, 0x00, 0x06, 0x30, 0xc3, 0x00, 0x06, 0x00, 0x06, 0x00, 0x06, 0x0f, 0x06, 0x00, 0x07, 0xff, 0xff, 0x80, 0x0f, 0xff, 0xff, 0xc0, 0x1f, 0xff, 0xff, 0xe0, 0x3f, 0xff, 0xff, 0xf0, 0x7f, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xfc, 0x00, 0xf0, 0xf0, 0x00, 0x03, 0xff, 0xf0, 0x00, 0x0f, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; // spr_poop: 8x8 static const unsigned char spr_poop[] = { 0x00, 0x18, 0x3c, 0x6c, 0x7e, 0xff, 0xff, 0x00, }; // icon_feed: 16x16 static const unsigned char icon_feed[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x01, 0x90, 0x0f, 0xe0, 0x1b, 0xf0, 0x3b, 0xf8, 0x31, 0xf8, 0x3b, 0xf8, 0x7b, 0xfc, 0x3f, 0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x1f, 0xf0, 0x0f, 0xe0, 0x01, 0x00, }; // icon_play: 16x16 static const unsigned char icon_play[] = { 0x00, 0x00, 0x00, 0x00, 0x07, 0x70, 0x00, 0x00, 0x1f, 0x7c, 0x3f, 0x7e, 0x3f, 0x7e, 0x3f, 0x7e, 0x00, 0x00, 0x3f, 0x7e, 0x3f, 0x7e, 0x3f, 0x7e, 0x1f, 0x7c, 0x00, 0x00, 0x07, 0x70, 0x00, 0x00, }; // icon_sleep: 16x16 static const unsigned char icon_sleep[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x1c, 0x00, 0x18, 0x00, 0x1c, 0x00, 0x3c, 0x00, 0x1c, 0x00, 0x1e, 0x00, 0x1f, 0x00, 0x0f, 0xe8, 0x07, 0xf0, 0x00, 0x80, 0x00, 0x00, }; // icon_clean: 16x16 static const unsigned char icon_clean[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x01, 0xc0, 0x01, 0xc0, 0x07, 0xf0, 0x0d, 0xf8, 0x0d, 0xf8, 0x08, 0xf8, 0x1d, 0xfc, 0x0d, 0xf8, 0x0f, 0xf8, 0x0f, 0xf8, 0x07, 0xf0, 0x00, 0x80, }; // icon_heal: 16x16 static const unsigned char icon_heal[] = { 0x00, 0x00, 0x00, 0x80, 0x07, 0xf0, 0x0f, 0xf8, 0x1c, 0x3c, 0x3c, 0x3e, 0x30, 0x0e, 0x30, 0x0e, 0x70, 0x0f, 0x30, 0x0e, 0x3c, 0x3e, 0x3c, 0x3e, 0x1f, 0xfc, 0x0f, 0xf8, 0x07, 0xf0, 0x00, 0x80, }; // icon_stats: 16x16 static const unsigned char icon_stats[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x06, 0xc0, 0x06, 0xc0, 0x06, 0xd8, 0x06, 0xd8, 0x36, 0xd8, 0x36, 0xd8, 0x36, 0xd8, 0x36, 0xd8, 0x00, 0x00, 0x00, 0x00, }; // icon_settings: 16x16 static const unsigned char icon_settings[] = { 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x07, 0xf0, 0x0f, 0xf8, 0x1f, 0xfc, 0xff, 0x7f, 0xfe, 0x3f, 0xfc, 0x1f, 0xfe, 0x3f, 0x1f, 0x7c, 0x1f, 0xfc, 0x0f, 0xf8, 0x07, 0xf0, 0x03, 0xc0, 0x03, 0xc0, }; #define ICON_COUNT 7 static const unsigned char *const menu_icons[ICON_COUNT] = { icon_feed, icon_play, icon_sleep, icon_clean, icon_heal, icon_stats, icon_settings, }; static const char *const menu_labels[ICON_COUNT] = { "FEED", "PLAY", "SLEEP", "CLEAN", "HEAL", "STATS", "SETTINGS", }; #endif // _SPRITES_H