/* * Copyright (C) 2020 by Jonathan Naylor G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #if !defined(FM_H) #define FM_H #include "Config.h" #include "FMCTCSSRX.h" #include "FMCTCSSTX.h" #include "FMTimeout.h" #include "FMKeyer.h" #include "FMTimer.h" #include "FMRB.h" enum FM_STATE { FS_LISTENING, FS_KERCHUNK, FS_RELAYING, FS_RELAYING_WAIT, FS_TIMEOUT, FS_TIMEOUT_WAIT, FS_HANG }; class CFM { public: CFM(); void samples(bool cos, q15_t* samples, uint8_t length); void process(); void reset(); uint8_t setCallsign(const char* callsign, uint8_t speed, uint16_t frequency, uint8_t time, uint8_t holdoff, uint8_t level, bool callsignAtStart, bool callsignAtEnd); uint8_t setAck(const char* rfAck, uint8_t speed, uint16_t frequency, uint8_t minTime, uint16_t delay, uint8_t level); uint8_t setMisc(uint16_t timeout, uint8_t timeoutLevel, uint8_t ctcssFrequency, uint8_t ctcssThreshold, uint8_t ctcssLevel, uint8_t kerchunkTime, uint8_t hangTime); private: arm_fir_instance_q15 m_filter; q15_t m_filterState[130U]; // NoTaps + BlockSize - 1, 101 + 20 - 1 plus some spare CFMKeyer m_callsign; CFMKeyer m_rfAck; CFMCTCSSRX m_ctcssRX; CFMCTCSSTX m_ctcssTX; CFMTimeout m_timeoutTone; FM_STATE m_state; bool m_callsignAtStart; bool m_callsignAtEnd; CFMTimer m_callsignTimer; CFMTimer m_timeoutTimer; CFMTimer m_holdoffTimer; CFMTimer m_kerchunkTimer; CFMTimer m_ackMinTimer; CFMTimer m_ackDelayTimer; CFMTimer m_hangTimer; void stateMachine(bool validSignal, uint8_t length); void listeningState(bool validSignal); void kerchunkState(bool validSignal); void relayingState(bool validSignal); void relayingWaitState(bool validSignal); void timeoutState(bool validSignal); void timeoutWaitState(bool validSignal); void hangState(bool validSignal); void sendCallsign(); void beginRelaying(); }; #endif